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authorDavid Thompson <dthompson2@worcester.edu>2021-04-13 11:30:50 -0400
committerDavid Thompson <dthompson2@worcester.edu>2021-04-13 11:30:50 -0400
commitce9d6e8ad28b2d84d1a292a871c23b66a4654b54 (patch)
treeade44e7bb7b891c9ae0ceba18633ef4b2a911a7c /manuals/guile-sdl2
parent2a30eb2a2d5472be3df1254d5d4d04310314e628 (diff)
Add new guile-sdl2 and chickadee releases.
Diffstat (limited to 'manuals/guile-sdl2')
-rw-r--r--manuals/guile-sdl2/API-Reference.html57
-rw-r--r--manuals/guile-sdl2/Basics.html51
-rw-r--r--manuals/guile-sdl2/Blend-Modes.html203
-rw-r--r--manuals/guile-sdl2/Chat.html33
-rw-r--r--manuals/guile-sdl2/Contributing.html39
-rw-r--r--manuals/guile-sdl2/Copying-This-Manual.html35
-rw-r--r--manuals/guile-sdl2/Events.html251
-rw-r--r--manuals/guile-sdl2/Fonts.html120
-rw-r--r--manuals/guile-sdl2/GNU-Free-Documentation-License.html46
-rw-r--r--manuals/guile-sdl2/Game-Controllers.html53
-rw-r--r--manuals/guile-sdl2/Getting-the-Source.html33
-rw-r--r--manuals/guile-sdl2/Hints.html116
-rw-r--r--manuals/guile-sdl2/Images.html41
-rw-r--r--manuals/guile-sdl2/Index.html641
-rw-r--r--manuals/guile-sdl2/Input.html41
-rw-r--r--manuals/guile-sdl2/Installation.html35
-rw-r--r--manuals/guile-sdl2/Introduction.html37
-rw-r--r--manuals/guile-sdl2/Joysticks.html51
-rw-r--r--manuals/guile-sdl2/Keyboard.html37
-rw-r--r--manuals/guile-sdl2/Mouse.html41
-rw-r--r--manuals/guile-sdl2/OpenGL.html45
-rw-r--r--manuals/guile-sdl2/Rects.html63
-rw-r--r--manuals/guile-sdl2/Rendering.html205
-rw-r--r--manuals/guile-sdl2/Requirements.html33
-rw-r--r--manuals/guile-sdl2/Sound.html99
-rw-r--r--manuals/guile-sdl2/Submitting-Patches.html33
-rw-r--r--manuals/guile-sdl2/Surfaces.html97
-rw-r--r--manuals/guile-sdl2/Window-Management.html37
-rw-r--r--manuals/guile-sdl2/Windows.html115
-rw-r--r--manuals/guile-sdl2/index.html105
30 files changed, 1600 insertions, 1193 deletions
diff --git a/manuals/guile-sdl2/API-Reference.html b/manuals/guile-sdl2/API-Reference.html
index 50560bb..26f284b 100644
--- a/manuals/guile-sdl2/API-Reference.html
+++ b/manuals/guile-sdl2/API-Reference.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>API Reference (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="index.html#Top" rel="up" title="Top">
-<link href="Basics.html#Basics" rel="next" title="Basics">
-<link href="Requirements.html#Requirements" rel="prev" title="Requirements">
+<link href="index.html" rel="up" title="Top">
+<link href="Basics.html" rel="next" title="Basics">
+<link href="Requirements.html" rel="prev" title="Requirements">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,35 +80,37 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="API-Reference"></a>
-<div class="header">
+<span id="API-Reference"></span><div class="header">
<p>
-Next: <a href="Contributing.html#Contributing" accesskey="n" rel="next">Contributing</a>, Previous: <a href="Installation.html#Installation" accesskey="p" rel="prev">Installation</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Contributing.html" accesskey="n" rel="next">Contributing</a>, Previous: <a href="Installation.html" accesskey="p" rel="prev">Installation</a>, Up: <a href="index.html" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="API-Reference-1"></a>
-<h2 class="chapter">3 API Reference</h2>
+<span id="API-Reference-1"></span><h2 class="chapter">3 API Reference</h2>
<table class="menu" border="0" cellspacing="0">
-<tr><td align="left" valign="top">&bull; <a href="Basics.html#Basics" accesskey="1">Basics</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Initialization and other basic things.
+<tr><td align="left" valign="top">&bull; <a href="Basics.html" accesskey="1">Basics</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Initialization and other basic things.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Window-Management.html" accesskey="2">Window Management</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Working with the window system.
+</td></tr>
+<tr><td align="left" valign="top">&bull; <a href="Input.html" accesskey="3">Input</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Keyboard, mouse, joystick input.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Window-Management.html#Window-Management" accesskey="2">Window Management</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Working with the window system.
+<tr><td align="left" valign="top">&bull; <a href="Events.html" accesskey="4">Events</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Asynchronous event handling.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Input.html#Input" accesskey="3">Input</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Keyboard, mouse, joystick input.
+<tr><td align="left" valign="top">&bull; <a href="Rects.html" accesskey="5">Rects</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">2D rectangles.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Events.html#Events" accesskey="4">Events</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Asynchronous event handling.
+<tr><td align="left" valign="top">&bull; <a href="Surfaces.html" accesskey="6">Surfaces</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Software rendering.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Rects.html#Rects" accesskey="5">Rects</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">2D rectangles.
+<tr><td align="left" valign="top">&bull; <a href="Rendering.html" accesskey="7">Rendering</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Hardware accelerated rendering.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Surfaces.html#Surfaces" accesskey="6">Surfaces</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Software rendering.
+<tr><td align="left" valign="top">&bull; <a href="Blend-Modes.html" accesskey="8">Blend Modes</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Color blending.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Rendering.html#Rendering" accesskey="7">Rendering</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Hardware accelerated rendering.
+<tr><td align="left" valign="top">&bull; <a href="Images.html" accesskey="9">Images</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Loading and saving images.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Images.html#Images" accesskey="8">Images</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Loading and saving images.
+<tr><td align="left" valign="top">&bull; <a href="Sound.html">Sound</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Sound effects and music.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Sound.html#Sound" accesskey="9">Sound</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Sound effects and music.
+<tr><td align="left" valign="top">&bull; <a href="Fonts.html">Fonts</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Truetype and bitmap font rendering.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Fonts.html#Fonts">Fonts</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Truetype and bitmap font rendering.
+<tr><td align="left" valign="top">&bull; <a href="Hints.html">Hints</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Getting and setting configuration hints.
</td></tr>
</table>
diff --git a/manuals/guile-sdl2/Basics.html b/manuals/guile-sdl2/Basics.html
index 60bd97c..abd0f03 100644
--- a/manuals/guile-sdl2/Basics.html
+++ b/manuals/guile-sdl2/Basics.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Basics (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Window-Management.html#Window-Management" rel="next" title="Window Management">
-<link href="API-Reference.html#API-Reference" rel="prev" title="API Reference">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Window-Management.html" rel="next" title="Window Management">
+<link href="API-Reference.html" rel="prev" title="API Reference">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,21 +80,19 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Basics"></a>
-<div class="header">
+<span id="Basics"></span><div class="header">
<p>
-Next: <a href="Window-Management.html#Window-Management" accesskey="n" rel="next">Window Management</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Window-Management.html" accesskey="n" rel="next">Window Management</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Basics-1"></a>
-<h3 class="section">3.1 Basics</h3>
+<span id="Basics-1"></span><h3 class="section">3.1 Basics</h3>
<div class="example">
<pre class="example">(use-modules (sdl2))
</pre></div>
<dl>
-<dt><a name="index-sdl_002dinit"></a>Procedure: <strong>sdl-init</strong> <em>[<var>subsystems</var>]</em></dt>
+<dt id="index-sdl_002dinit">Procedure: <strong>sdl-init</strong> <em>[<var>subsystems</var>]</em></dt>
<dd><p>Initialize the SDL library. This must be called before using any
other SDL procedure.
</p>
@@ -112,23 +103,33 @@ The possible flags are <code>timer</code>, <code>audio</code>, <code>video</code
</p></dd></dl>
<dl>
-<dt><a name="index-sdl_002dquit"></a>Procedure: <strong>sdl-quit</strong></dt>
+<dt id="index-sdl_002dquit">Procedure: <strong>sdl-quit</strong></dt>
<dd><p>Quit all activated SDL subsystems. This procedure should be called
upon all exit conditions.
</p></dd></dl>
<dl>
-<dt><a name="index-sdl_002dversion"></a>Procedure: <strong>sdl-version</strong></dt>
+<dt id="index-sdl_002dversion">Procedure: <strong>sdl-version</strong></dt>
<dd><p>Return a three element list containing the major, minor, and patch
version of the linked SDL library.
</p></dd></dl>
<dl>
-<dt><a name="index-sdl_002dticks"></a>Procedure: <strong>sdl-ticks</strong></dt>
+<dt id="index-sdl_002dticks">Procedure: <strong>sdl-ticks</strong></dt>
<dd><p>Return the number of milliseconds since the SDL library was
initialized.
</p></dd></dl>
+<dl>
+<dt id="index-sdl_002dperformance_002dcounter">Procedure: <strong>sdl-performance-counter</strong></dt>
+<dd><p>Return the current value of the high resolution counter.
+</p></dd></dl>
+
+<dl>
+<dt id="index-sdl_002dperformance_002dfrequency">Procedure: <strong>sdl-performance-frequency</strong></dt>
+<dd><p>Return the count per second of the high resolution counter.
+</p></dd></dl>
+
diff --git a/manuals/guile-sdl2/Blend-Modes.html b/manuals/guile-sdl2/Blend-Modes.html
new file mode 100644
index 0000000..55363a4
--- /dev/null
+++ b/manuals/guile-sdl2/Blend-Modes.html
@@ -0,0 +1,203 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Blend Modes (Guile-SDL2)</title>
+
+<meta name="description" content="Blend Modes (Guile-SDL2)">
+<meta name="keywords" content="Blend Modes (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Images.html" rel="next" title="Images">
+<link href="Rendering.html" rel="prev" title="Rendering">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<span id="Blend-Modes"></span><div class="header">
+<p>
+Next: <a href="Images.html" accesskey="n" rel="next">Images</a>, Previous: <a href="Rendering.html" accesskey="p" rel="prev">Rendering</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<span id="Blend-Modes-1"></span><h3 class="section">3.8 Blend Modes</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 blend-mode))
+</pre></div>
+
+<p>SDL2 provides several of the most commonly used blend modes:
+</p>
+<dl>
+<dt id="index-none">Variable: <strong>none</strong></dt>
+<dd><p>No blending.
+</p></dd></dl>
+
+<dl>
+<dt id="index-blend">Variable: <strong>blend</strong></dt>
+<dd><p>Alpha blending.
+</p></dd></dl>
+
+<dl>
+<dt id="index-add">Variable: <strong>add</strong></dt>
+<dd><p>Additive blending.
+</p></dd></dl>
+
+<dl>
+<dt id="index-mul">Variable: <strong>mul</strong></dt>
+<dd><p>Multiplicative blending.
+</p></dd></dl>
+
+<dl>
+<dt id="index-mod">Variable: <strong>mod</strong></dt>
+<dd><p>Color modulation.
+</p></dd></dl>
+
+<p>Custom blend modes can be created using the <code>make-blend-mode</code>
+procedure.
+</p>
+<dl>
+<dt id="index-make_002dblend_002dmode">Procedure: <strong>make-blend-mode</strong> <em>src-color-factor dst-color-factor color-operation src-alpha-factor dst-alpha-factor alpha-operation</em></dt>
+<dd><p>Return a new custom blend mode for renderers.
+</p>
+<p><var>src-color-factor</var> applies to the red, green, and blue components
+of the source pixels.
+</p>
+<p><var>dst-color-factor</var> applies to the red, green, and blue components of the
+destination pixels.
+</p>
+<p><var>color-operation</var> specifies how to combine the red, green, and blue
+components of the source and destination pixels.
+</p>
+<p><var>src-alpha-factor</var> applies to the alpha component of the source pixels.
+</p>
+<p><var>dst-alpha-factor</var> applies to the alpha component of the destination
+pixels.
+</p>
+<p><var>alpha-operation</var> specifies how to combine the alpha component of the
+source and destination pixels.
+</p>
+<p>Possible values for factors are <code>zero</code>, <code>one</code>,
+<code>src-color</code>, <code>one-minus-src-color</code>, <code>src-alpha</code>,
+<code>one-minus-src-alpha</code>, <code>dst-color</code>,
+<code>one-minus-dst-color</code>, <code>dst-alpha</code>, and <code>one-minus-dst
+alpha</code>.
+</p>
+<p>Possible values for operations are <code>add</code>, <code>subtract</code>,
+<code>rev-subtract</code>, <code>minimum</code>, and <code>maximum</code>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-blend_002dmode_003f">Procedure: <strong>blend-mode?</strong> <em>obj</em></dt>
+<dd><p>Return <code>#t</code> if <var>obj</var> is a blend mode object.
+</p></dd></dl>
+
+<dl>
+<dt id="index-blend_002dmode_002dsrc_002dcolor_002dfactor">Procedure: <strong>blend-mode-src-color-factor</strong> <em>blend-mode</em></dt>
+<dd><p>Return the source red, green, and blue channel blend factor for
+<var>blend-mode</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-blend_002dmode_002ddst_002dcolor_002dfactor">Procedure: <strong>blend-mode-dst-color-factor</strong> <em>blend-mode</em></dt>
+<dd><p>Return the destination red, green, and blue channel blend factor for
+<var>blend-mode</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-blend_002dmode_002dcolor_002doperation">Procedure: <strong>blend-mode-color-operation</strong> <em>blend-mode</em></dt>
+<dd><p>Return the red, green, and blue channel blend operation for
+<var>blend-mode</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-blend_002dmode_002dsrc_002dalpha_002dfactor">Procedure: <strong>blend-mode-src-alpha-factor</strong> <em>blend-mode</em></dt>
+<dd><p>Return the source alpha channel blend factor for <var>blend-mode</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-blend_002dmode_002ddst_002dalpha_002dfactor">Procedure: <strong>blend-mode-dst-alpha-factor</strong> <em>blend-mode</em></dt>
+<dd><p>Return the destination alpha channel blend factor for
+<var>blend-mode</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-blend_002dmode_002dalpha_002doperation">Procedure: <strong>blend-mode-alpha-operation</strong> <em>blend-mode</em></dt>
+<dd><p>Return the alpha channel blend operation for <var>blend-mode</var>.
+</p></dd></dl>
+
+<hr>
+<div class="header">
+<p>
+Next: <a href="Images.html" accesskey="n" rel="next">Images</a>, Previous: <a href="Rendering.html" accesskey="p" rel="prev">Rendering</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
+</div>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Chat.html b/manuals/guile-sdl2/Chat.html
index 1bd0642..434f53c 100644
--- a/manuals/guile-sdl2/Chat.html
+++ b/manuals/guile-sdl2/Chat.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Chat (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Contributing.html#Contributing" rel="up" title="Contributing">
-<link href="Copying-This-Manual.html#Copying-This-Manual" rel="next" title="Copying This Manual">
-<link href="Submitting-Patches.html#Submitting-Patches" rel="prev" title="Submitting Patches">
+<link href="Contributing.html" rel="up" title="Contributing">
+<link href="Copying-This-Manual.html" rel="next" title="Copying This Manual">
+<link href="Submitting-Patches.html" rel="prev" title="Submitting Patches">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
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div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
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kbd {font-style: oblique}
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span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,14 +80,12 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Chat"></a>
-<div class="header">
+<span id="Chat"></span><div class="header">
<p>
-Previous: <a href="Submitting-Patches.html#Submitting-Patches" accesskey="p" rel="prev">Submitting Patches</a>, Up: <a href="Contributing.html#Contributing" accesskey="u" rel="up">Contributing</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Previous: <a href="Submitting-Patches.html" accesskey="p" rel="prev">Submitting Patches</a>, Up: <a href="Contributing.html" accesskey="u" rel="up">Contributing</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Chat-1"></a>
-<h3 class="section">4.3 Chat</h3>
+<span id="Chat-1"></span><h3 class="section">4.3 Chat</h3>
<p>The maintainer of this library hangs out in the <code>#guile</code> channel
on <a href="irc.freenode.net">irc.freenode.net</a>, so help and general discussion may be found
diff --git a/manuals/guile-sdl2/Contributing.html b/manuals/guile-sdl2/Contributing.html
index 0159bd0..150d8f3 100644
--- a/manuals/guile-sdl2/Contributing.html
+++ b/manuals/guile-sdl2/Contributing.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Contributing (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="index.html#Top" rel="up" title="Top">
-<link href="Getting-the-Source.html#Getting-the-Source" rel="next" title="Getting the Source">
-<link href="Fonts.html#Fonts" rel="prev" title="Fonts">
+<link href="index.html" rel="up" title="Top">
+<link href="Getting-the-Source.html" rel="next" title="Getting the Source">
+<link href="Hints.html" rel="prev" title="Hints">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
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span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,21 +80,19 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Contributing"></a>
-<div class="header">
+<span id="Contributing"></span><div class="header">
<p>
-Next: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="n" rel="next">Copying This Manual</a>, Previous: <a href="API-Reference.html#API-Reference" accesskey="p" rel="prev">API Reference</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Copying-This-Manual.html" accesskey="n" rel="next">Copying This Manual</a>, Previous: <a href="API-Reference.html" accesskey="p" rel="prev">API Reference</a>, Up: <a href="index.html" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Contributing-1"></a>
-<h2 class="chapter">4 Contributing</h2>
+<span id="Contributing-1"></span><h2 class="chapter">4 Contributing</h2>
<table class="menu" border="0" cellspacing="0">
-<tr><td align="left" valign="top">&bull; <a href="Getting-the-Source.html#Getting-the-Source" accesskey="1">Getting the Source</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Getting good with Git.
+<tr><td align="left" valign="top">&bull; <a href="Getting-the-Source.html" accesskey="1">Getting the Source</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Getting good with Git.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Submitting-Patches.html#Submitting-Patches" accesskey="2">Submitting Patches</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Patches welcome!
+<tr><td align="left" valign="top">&bull; <a href="Submitting-Patches.html" accesskey="2">Submitting Patches</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Patches welcome!
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Chat.html#Chat" accesskey="3">Chat</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Let&rsquo;s talk!
+<tr><td align="left" valign="top">&bull; <a href="Chat.html" accesskey="3">Chat</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Let&rsquo;s talk!
</td></tr>
</table>
diff --git a/manuals/guile-sdl2/Copying-This-Manual.html b/manuals/guile-sdl2/Copying-This-Manual.html
index 575df18..2c856f9 100644
--- a/manuals/guile-sdl2/Copying-This-Manual.html
+++ b/manuals/guile-sdl2/Copying-This-Manual.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Copying This Manual (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="index.html#Top" rel="up" title="Top">
-<link href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License" rel="next" title="GNU Free Documentation License">
-<link href="Chat.html#Chat" rel="prev" title="Chat">
+<link href="index.html" rel="up" title="Top">
+<link href="GNU-Free-Documentation-License.html" rel="next" title="GNU Free Documentation License">
+<link href="Chat.html" rel="prev" title="Chat">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
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div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
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span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,17 +80,15 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Copying-This-Manual"></a>
-<div class="header">
+<span id="Copying-This-Manual"></span><div class="header">
<p>
-Next: <a href="Index.html#Index" accesskey="n" rel="next">Index</a>, Previous: <a href="Contributing.html#Contributing" accesskey="p" rel="prev">Contributing</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Index.html" accesskey="n" rel="next">Index</a>, Previous: <a href="Contributing.html" accesskey="p" rel="prev">Contributing</a>, Up: <a href="index.html" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Copying-This-Manual-1"></a>
-<h2 class="appendix">Appendix A Copying This Manual</h2>
+<span id="Copying-This-Manual-1"></span><h2 class="appendix">Appendix A Copying This Manual</h2>
<table class="menu" border="0" cellspacing="0">
-<tr><td align="left" valign="top">&bull; <a href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License" accesskey="1">GNU Free Documentation License</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">License for copying this manual.
+<tr><td align="left" valign="top">&bull; <a href="GNU-Free-Documentation-License.html" accesskey="1">GNU Free Documentation License</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">License for copying this manual.
</td></tr>
</table>
diff --git a/manuals/guile-sdl2/Events.html b/manuals/guile-sdl2/Events.html
index 54b7f34..562554e 100644
--- a/manuals/guile-sdl2/Events.html
+++ b/manuals/guile-sdl2/Events.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Events (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Rects.html#Rects" rel="next" title="Rects">
-<link href="Game-Controllers.html#Game-Controllers" rel="prev" title="Game Controllers">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Rects.html" rel="next" title="Rects">
+<link href="Game-Controllers.html" rel="prev" title="Game Controllers">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
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div.display {margin-left: 3.2em}
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div.lisp {margin-left: 3.2em}
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kbd {font-style: oblique}
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span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,492 +80,490 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Events"></a>
-<div class="header">
+<span id="Events"></span><div class="header">
<p>
-Next: <a href="Rects.html#Rects" accesskey="n" rel="next">Rects</a>, Previous: <a href="Input.html#Input" accesskey="p" rel="prev">Input</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Rects.html" accesskey="n" rel="next">Rects</a>, Previous: <a href="Input.html" accesskey="p" rel="prev">Input</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Events-1"></a>
-<h3 class="section">3.4 Events</h3>
+<span id="Events-1"></span><h3 class="section">3.4 Events</h3>
<div class="example">
<pre class="example">(use-modules (sdl2 events))
</pre></div>
<dl>
-<dt><a name="index-make_002dquit_002devent"></a>Procedure: <strong>make-quit-event</strong> <em>timestamp</em></dt>
+<dt id="index-make_002dquit_002devent">Procedure: <strong>make-quit-event</strong> <em>timestamp</em></dt>
</dl>
<dl>
-<dt><a name="index-quit_002devent_003f"></a>Procedure: <strong>quit-event?</strong> <em>e</em></dt>
+<dt id="index-quit_002devent_003f">Procedure: <strong>quit-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a quit event.
</p></dd></dl>
<dl>
-<dt><a name="index-quit_002devent_002dtimestamp"></a>Procedure: <strong>quit-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-quit_002devent_002dtimestamp">Procedure: <strong>quit-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002dwindow_002devent"></a>Procedure: <strong>make-window-event</strong> <em>timestamp window-id type vector</em></dt>
+<dt id="index-make_002dwindow_002devent">Procedure: <strong>make-window-event</strong> <em>timestamp window-id type vector</em></dt>
</dl>
<dl>
-<dt><a name="index-window_002devent_003f"></a>Procedure: <strong>window-event?</strong> <em>e</em></dt>
+<dt id="index-window_002devent_003f">Procedure: <strong>window-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dshown_002devent_003f"></a>Procedure: <strong>window-shown-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dshown_002devent_003f">Procedure: <strong>window-shown-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window shown event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dhidden_002devent_003f"></a>Procedure: <strong>window-hidden-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dhidden_002devent_003f">Procedure: <strong>window-hidden-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window hidden event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dexposed_002devent_003f"></a>Procedure: <strong>window-exposed-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dexposed_002devent_003f">Procedure: <strong>window-exposed-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window exposed event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dmoved_002devent_003f"></a>Procedure: <strong>window-moved-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dmoved_002devent_003f">Procedure: <strong>window-moved-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window moved event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dresized_002devent_003f"></a>Procedure: <strong>window-resized-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dresized_002devent_003f">Procedure: <strong>window-resized-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window resized event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dsize_002dchanged_002devent_003f"></a>Procedure: <strong>window-size-changed-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dsize_002dchanged_002devent_003f">Procedure: <strong>window-size-changed-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window size changed event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dminimized_002devent_003f"></a>Procedure: <strong>window-minimized-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dminimized_002devent_003f">Procedure: <strong>window-minimized-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window minimized event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dmaximized_002devent_003f"></a>Procedure: <strong>window-maximized-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dmaximized_002devent_003f">Procedure: <strong>window-maximized-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window maximized event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002drestored_002devent_003f"></a>Procedure: <strong>window-restored-event?</strong> <em>e</em></dt>
+<dt id="index-window_002drestored_002devent_003f">Procedure: <strong>window-restored-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window restored event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002denter_002devent_003f"></a>Procedure: <strong>window-enter-event?</strong> <em>e</em></dt>
+<dt id="index-window_002denter_002devent_003f">Procedure: <strong>window-enter-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window enter event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dleave_002devent_003f"></a>Procedure: <strong>window-leave-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dleave_002devent_003f">Procedure: <strong>window-leave-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window leave event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dfocus_002dgained_002devent_003f"></a>Procedure: <strong>window-focus-gained-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dfocus_002dgained_002devent_003f">Procedure: <strong>window-focus-gained-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window focus gained event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dfocus_002dlost_002devent_003f"></a>Procedure: <strong>window-focus-lost-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dfocus_002dlost_002devent_003f">Procedure: <strong>window-focus-lost-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window focus lost event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dclosed_002devent_003f"></a>Procedure: <strong>window-closed-event?</strong> <em>e</em></dt>
+<dt id="index-window_002dclosed_002devent_003f">Procedure: <strong>window-closed-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a window closed event.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002devent_002dtimestamp"></a>Procedure: <strong>window-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-window_002devent_002dtimestamp">Procedure: <strong>window-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-window_002devent_002dwindow_002did"></a>Procedure: <strong>window-event-window-id</strong> <em>e</em></dt>
+<dt id="index-window_002devent_002dwindow_002did">Procedure: <strong>window-event-window-id</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-window_002devent_002dtype"></a>Procedure: <strong>window-event-type</strong> <em>e</em></dt>
+<dt id="index-window_002devent_002dtype">Procedure: <strong>window-event-type</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-window_002devent_002dvector"></a>Procedure: <strong>window-event-vector</strong> <em>e</em></dt>
+<dt id="index-window_002devent_002dvector">Procedure: <strong>window-event-vector</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002dkeyboard_002devent"></a>Procedure: <strong>make-keyboard-event</strong> <em>timestamp window-id pressed? repeat? key scancode modifiers</em></dt>
+<dt id="index-make_002dkeyboard_002devent">Procedure: <strong>make-keyboard-event</strong> <em>timestamp window-id pressed? repeat? key scancode modifiers</em></dt>
</dl>
<dl>
-<dt><a name="index-keyboard_002devent_003f"></a>Procedure: <strong>keyboard-event?</strong> <em>e</em></dt>
+<dt id="index-keyboard_002devent_003f">Procedure: <strong>keyboard-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a keyboard event.
</p></dd></dl>
<dl>
-<dt><a name="index-keyboard_002ddown_002devent_003f"></a>Procedure: <strong>keyboard-down-event?</strong> <em>e</em></dt>
+<dt id="index-keyboard_002ddown_002devent_003f">Procedure: <strong>keyboard-down-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a key press event.
</p></dd></dl>
<dl>
-<dt><a name="index-keyboard_002dup_002devent_003f"></a>Procedure: <strong>keyboard-up-event?</strong> <em>e</em></dt>
+<dt id="index-keyboard_002dup_002devent_003f">Procedure: <strong>keyboard-up-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a key release event.
</p></dd></dl>
<dl>
-<dt><a name="index-keyboard_002devent_002dtimestamp"></a>Procedure: <strong>keyboard-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-keyboard_002devent_002dtimestamp">Procedure: <strong>keyboard-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-keyboard_002devent_002dwindow_002did"></a>Procedure: <strong>keyboard-event-window-id</strong> <em>e</em></dt>
+<dt id="index-keyboard_002devent_002dwindow_002did">Procedure: <strong>keyboard-event-window-id</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-keyboard_002devent_002dpressed_003f"></a>Procedure: <strong>keyboard-event-pressed?</strong> <em>e</em></dt>
+<dt id="index-keyboard_002devent_002dpressed_003f">Procedure: <strong>keyboard-event-pressed?</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-keyboard_002devent_002drepeat_003f"></a>Procedure: <strong>keyboard-event-repeat?</strong> <em>e</em></dt>
+<dt id="index-keyboard_002devent_002drepeat_003f">Procedure: <strong>keyboard-event-repeat?</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-keyboard_002devent_002dkey"></a>Procedure: <strong>keyboard-event-key</strong> <em>e</em></dt>
+<dt id="index-keyboard_002devent_002dkey">Procedure: <strong>keyboard-event-key</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-keyboard_002devent_002dscancode"></a>Procedure: <strong>keyboard-event-scancode</strong> <em>e</em></dt>
+<dt id="index-keyboard_002devent_002dscancode">Procedure: <strong>keyboard-event-scancode</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-keyboard_002devent_002dmodifiers"></a>Procedure: <strong>keyboard-event-modifiers</strong> <em>e</em></dt>
+<dt id="index-keyboard_002devent_002dmodifiers">Procedure: <strong>keyboard-event-modifiers</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002dtext_002dinput_002devent"></a>Procedure: <strong>make-text-input-event</strong> <em>timestamp window-id text</em></dt>
+<dt id="index-make_002dtext_002dinput_002devent">Procedure: <strong>make-text-input-event</strong> <em>timestamp window-id text</em></dt>
</dl>
<dl>
-<dt><a name="index-text_002dinput_002devent_003f"></a>Procedure: <strong>text-input-event?</strong> <em>e</em></dt>
+<dt id="index-text_002dinput_002devent_003f">Procedure: <strong>text-input-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a text input event.
</p></dd></dl>
<dl>
-<dt><a name="index-text_002dinput_002devent_002dtimestamp"></a>Procedure: <strong>text-input-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-text_002dinput_002devent_002dtimestamp">Procedure: <strong>text-input-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-text_002dinput_002devent_002dwindow_002did"></a>Procedure: <strong>text-input-event-window-id</strong> <em>e</em></dt>
+<dt id="index-text_002dinput_002devent_002dwindow_002did">Procedure: <strong>text-input-event-window-id</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-text_002dinput_002devent_002dtext"></a>Procedure: <strong>text-input-event-text</strong> <em>e</em></dt>
+<dt id="index-text_002dinput_002devent_002dtext">Procedure: <strong>text-input-event-text</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002dmouse_002dbutton_002devent"></a>Procedure: <strong>make-mouse-button-event</strong> <em>timestamp window-id which button pressed? clicks x y</em></dt>
+<dt id="index-make_002dmouse_002dbutton_002devent">Procedure: <strong>make-mouse-button-event</strong> <em>timestamp window-id which button pressed? clicks x y</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002devent_003f"></a>Procedure: <strong>mouse-button-event?</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002devent_003f">Procedure: <strong>mouse-button-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a mouse button event.
</p></dd></dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002ddown_002devent_003f"></a>Procedure: <strong>mouse-button-down-event?</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002ddown_002devent_003f">Procedure: <strong>mouse-button-down-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a mouse button down event.
</p></dd></dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002dup_002devent_003f"></a>Procedure: <strong>mouse-button-up-event?</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002dup_002devent_003f">Procedure: <strong>mouse-button-up-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a mouse button up event.
</p></dd></dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002devent_002dtimestamp"></a>Procedure: <strong>mouse-button-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002devent_002dtimestamp">Procedure: <strong>mouse-button-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002devent_002dwindow_002did"></a>Procedure: <strong>mouse-button-event-window-id</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002devent_002dwindow_002did">Procedure: <strong>mouse-button-event-window-id</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002devent_002dwhich"></a>Procedure: <strong>mouse-button-event-which</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002devent_002dwhich">Procedure: <strong>mouse-button-event-which</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002devent_002dbutton"></a>Procedure: <strong>mouse-button-event-button</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002devent_002dbutton">Procedure: <strong>mouse-button-event-button</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002devent_002dpressed_003f"></a>Procedure: <strong>mouse-button-event-pressed?</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002devent_002dpressed_003f">Procedure: <strong>mouse-button-event-pressed?</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002devent_002dclicks"></a>Procedure: <strong>mouse-button-event-clicks</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002devent_002dclicks">Procedure: <strong>mouse-button-event-clicks</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002devent_002dx"></a>Procedure: <strong>mouse-button-event-x</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002devent_002dx">Procedure: <strong>mouse-button-event-x</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002devent_002dy"></a>Procedure: <strong>mouse-button-event-y</strong> <em>e</em></dt>
+<dt id="index-mouse_002dbutton_002devent_002dy">Procedure: <strong>mouse-button-event-y</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002dmouse_002dmotion_002devent"></a>Procedure: <strong>make-mouse-motion-event</strong> <em>timestamp window-id which buttons x y x-rel y-rel</em></dt>
+<dt id="index-make_002dmouse_002dmotion_002devent">Procedure: <strong>make-mouse-motion-event</strong> <em>timestamp window-id which buttons x y x-rel y-rel</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dmotion_002devent_003f"></a>Procedure: <strong>mouse-motion-event?</strong> <em>e</em></dt>
+<dt id="index-mouse_002dmotion_002devent_003f">Procedure: <strong>mouse-motion-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a mouse motion event.
</p></dd></dl>
<dl>
-<dt><a name="index-mouse_002dmotion_002devent_002dtimestamp"></a>Procedure: <strong>mouse-motion-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-mouse_002dmotion_002devent_002dtimestamp">Procedure: <strong>mouse-motion-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dmotion_002devent_002dwindow_002did"></a>Procedure: <strong>mouse-motion-event-window-id</strong> <em>e</em></dt>
+<dt id="index-mouse_002dmotion_002devent_002dwindow_002did">Procedure: <strong>mouse-motion-event-window-id</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dmotion_002devent_002dwhich"></a>Procedure: <strong>mouse-motion-event-which</strong> <em>e</em></dt>
+<dt id="index-mouse_002dmotion_002devent_002dwhich">Procedure: <strong>mouse-motion-event-which</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dmotion_002devent_002dbuttons"></a>Procedure: <strong>mouse-motion-event-buttons</strong> <em>e</em></dt>
+<dt id="index-mouse_002dmotion_002devent_002dbuttons">Procedure: <strong>mouse-motion-event-buttons</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dmotion_002devent_002dx"></a>Procedure: <strong>mouse-motion-event-x</strong> <em>e</em></dt>
+<dt id="index-mouse_002dmotion_002devent_002dx">Procedure: <strong>mouse-motion-event-x</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dmotion_002devent_002dy"></a>Procedure: <strong>mouse-motion-event-y</strong> <em>e</em></dt>
+<dt id="index-mouse_002dmotion_002devent_002dy">Procedure: <strong>mouse-motion-event-y</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dmotion_002devent_002dx_002drel"></a>Procedure: <strong>mouse-motion-event-x-rel</strong> <em>e</em></dt>
+<dt id="index-mouse_002dmotion_002devent_002dx_002drel">Procedure: <strong>mouse-motion-event-x-rel</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-mouse_002dmotion_002devent_002dy_002drel"></a>Procedure: <strong>mouse-motion-event-y-rel</strong> <em>e</em></dt>
+<dt id="index-mouse_002dmotion_002devent_002dy_002drel">Procedure: <strong>mouse-motion-event-y-rel</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002djoystick_002daxis_002devent"></a>Procedure: <strong>make-joystick-axis-event</strong> <em>timestamp which axis value</em></dt>
+<dt id="index-make_002djoystick_002daxis_002devent">Procedure: <strong>make-joystick-axis-event</strong> <em>timestamp which axis value</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002daxis_002devent_003f"></a>Procedure: <strong>joystick-axis-event?</strong> <em>e</em></dt>
+<dt id="index-joystick_002daxis_002devent_003f">Procedure: <strong>joystick-axis-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a joystick axis event.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002daxis_002devent_002dtimestamp"></a>Procedure: <strong>joystick-axis-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-joystick_002daxis_002devent_002dtimestamp">Procedure: <strong>joystick-axis-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002daxis_002devent_002dwhich"></a>Procedure: <strong>joystick-axis-event-which</strong> <em>e</em></dt>
+<dt id="index-joystick_002daxis_002devent_002dwhich">Procedure: <strong>joystick-axis-event-which</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002daxis_002devent_002dbutton"></a>Procedure: <strong>joystick-axis-event-button</strong> <em>e</em></dt>
+<dt id="index-joystick_002daxis_002devent_002dbutton">Procedure: <strong>joystick-axis-event-button</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002daxis_002devent_002dpressed_003f"></a>Procedure: <strong>joystick-axis-event-pressed?</strong> <em>e</em></dt>
+<dt id="index-joystick_002daxis_002devent_002dpressed_003f">Procedure: <strong>joystick-axis-event-pressed?</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002djoystick_002dball_002devent"></a>Procedure: <strong>make-joystick-ball-event</strong> <em>timestamp which ball x-rel y-rel</em></dt>
+<dt id="index-make_002djoystick_002dball_002devent">Procedure: <strong>make-joystick-ball-event</strong> <em>timestamp which ball x-rel y-rel</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002dball_002devent_003f"></a>Procedure: <strong>joystick-ball-event?</strong> <em>e</em></dt>
+<dt id="index-joystick_002dball_002devent_003f">Procedure: <strong>joystick-ball-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a joystick ball event.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002dball_002devent_002dtimestamp"></a>Procedure: <strong>joystick-ball-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-joystick_002dball_002devent_002dtimestamp">Procedure: <strong>joystick-ball-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002dball_002devent_002dwhich"></a>Procedure: <strong>joystick-ball-event-which</strong> <em>e</em></dt>
+<dt id="index-joystick_002dball_002devent_002dwhich">Procedure: <strong>joystick-ball-event-which</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002dball_002devent_002dball"></a>Procedure: <strong>joystick-ball-event-ball</strong> <em>e</em></dt>
+<dt id="index-joystick_002dball_002devent_002dball">Procedure: <strong>joystick-ball-event-ball</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002dball_002devent_002dx_002drel"></a>Procedure: <strong>joystick-ball-event-x-rel</strong> <em>e</em></dt>
+<dt id="index-joystick_002dball_002devent_002dx_002drel">Procedure: <strong>joystick-ball-event-x-rel</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002dball_002devent_002dy_002drel"></a>Procedure: <strong>joystick-ball-event-y-rel</strong> <em>e</em></dt>
+<dt id="index-joystick_002dball_002devent_002dy_002drel">Procedure: <strong>joystick-ball-event-y-rel</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002djoystick_002dhat_002devent"></a>Procedure: <strong>make-joystick-hat-event</strong> <em>timestamp which hat value</em></dt>
+<dt id="index-make_002djoystick_002dhat_002devent">Procedure: <strong>make-joystick-hat-event</strong> <em>timestamp which hat value</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002dhat_002devent_003f"></a>Procedure: <strong>joystick-hat-event?</strong> <em>e</em></dt>
+<dt id="index-joystick_002dhat_002devent_003f">Procedure: <strong>joystick-hat-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a joystick hat event.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002dhat_002devent_002dtimestamp"></a>Procedure: <strong>joystick-hat-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-joystick_002dhat_002devent_002dtimestamp">Procedure: <strong>joystick-hat-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002dhat_002devent_002dwhich"></a>Procedure: <strong>joystick-hat-event-which</strong> <em>e</em></dt>
+<dt id="index-joystick_002dhat_002devent_002dwhich">Procedure: <strong>joystick-hat-event-which</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002dhat_002devent_002dhat"></a>Procedure: <strong>joystick-hat-event-hat</strong> <em>e</em></dt>
+<dt id="index-joystick_002dhat_002devent_002dhat">Procedure: <strong>joystick-hat-event-hat</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002dhat_002devent_002dvalue"></a>Procedure: <strong>joystick-hat-event-value</strong> <em>e</em></dt>
+<dt id="index-joystick_002dhat_002devent_002dvalue">Procedure: <strong>joystick-hat-event-value</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002djoystick_002ddevice_002devent"></a>Procedure: <strong>make-joystick-device-event</strong> <em>timestamp which action</em></dt>
+<dt id="index-make_002djoystick_002ddevice_002devent">Procedure: <strong>make-joystick-device-event</strong> <em>timestamp which action</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002ddevice_002devent_003f"></a>Procedure: <strong>joystick-device-event?</strong> <em>e</em></dt>
+<dt id="index-joystick_002ddevice_002devent_003f">Procedure: <strong>joystick-device-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a joystick device event.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002ddevice_002devent_002dtimestamp"></a>Procedure: <strong>joystick-device-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-joystick_002ddevice_002devent_002dtimestamp">Procedure: <strong>joystick-device-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002ddevice_002devent_002dwhich"></a>Procedure: <strong>joystick-device-event-which</strong> <em>e</em></dt>
+<dt id="index-joystick_002ddevice_002devent_002dwhich">Procedure: <strong>joystick-device-event-which</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-joystick_002ddevice_002devent_002daction"></a>Procedure: <strong>joystick-device-event-action</strong> <em>e</em></dt>
+<dt id="index-joystick_002ddevice_002devent_002daction">Procedure: <strong>joystick-device-event-action</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002dcontroller_002daxis_002devent"></a>Procedure: <strong>make-controller-axis-event</strong> <em>timestamp which axis value</em></dt>
+<dt id="index-make_002dcontroller_002daxis_002devent">Procedure: <strong>make-controller-axis-event</strong> <em>timestamp which axis value</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002daxis_002devent_003f"></a>Procedure: <strong>controller-axis-event?</strong> <em>e</em></dt>
+<dt id="index-controller_002daxis_002devent_003f">Procedure: <strong>controller-axis-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>e</var> is a game controller axis event.
</p></dd></dl>
<dl>
-<dt><a name="index-controller_002daxis_002devent_002dtimestamp"></a>Procedure: <strong>controller-axis-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-controller_002daxis_002devent_002dtimestamp">Procedure: <strong>controller-axis-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002daxis_002devent_002dwhich"></a>Procedure: <strong>controller-axis-event-which</strong> <em>e</em></dt>
+<dt id="index-controller_002daxis_002devent_002dwhich">Procedure: <strong>controller-axis-event-which</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002daxis_002devent_002daxis"></a>Procedure: <strong>controller-axis-event-axis</strong> <em>e</em></dt>
+<dt id="index-controller_002daxis_002devent_002daxis">Procedure: <strong>controller-axis-event-axis</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002daxis_002devent_002dvalue"></a>Procedure: <strong>controller-axis-event-value</strong> <em>e</em></dt>
+<dt id="index-controller_002daxis_002devent_002dvalue">Procedure: <strong>controller-axis-event-value</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002dcontroller_002dbutton_002devent"></a>Procedure: <strong>make-controller-button-event</strong> <em>timestamp which button pressed?</em></dt>
+<dt id="index-make_002dcontroller_002dbutton_002devent">Procedure: <strong>make-controller-button-event</strong> <em>timestamp which button pressed?</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002dbutton_002devent_003f"></a>Procedure: <strong>controller-button-event?</strong> <em>e</em></dt>
+<dt id="index-controller_002dbutton_002devent_003f">Procedure: <strong>controller-button-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>event</var> is a game controller button event.
</p></dd></dl>
<dl>
-<dt><a name="index-controller_002dbutton_002ddown_002devent_003f"></a>Procedure: <strong>controller-button-down-event?</strong> <em>e</em></dt>
+<dt id="index-controller_002dbutton_002ddown_002devent_003f">Procedure: <strong>controller-button-down-event?</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002dbutton_002dup_002devent_003f"></a>Procedure: <strong>controller-button-up-event?</strong> <em>e</em></dt>
+<dt id="index-controller_002dbutton_002dup_002devent_003f">Procedure: <strong>controller-button-up-event?</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002dbutton_002devent_002dtimestamp"></a>Procedure: <strong>controller-button-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-controller_002dbutton_002devent_002dtimestamp">Procedure: <strong>controller-button-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002dbutton_002devent_002dwhich"></a>Procedure: <strong>controller-button-event-which</strong> <em>e</em></dt>
+<dt id="index-controller_002dbutton_002devent_002dwhich">Procedure: <strong>controller-button-event-which</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002dbutton_002devent_002dbutton"></a>Procedure: <strong>controller-button-event-button</strong> <em>e</em></dt>
+<dt id="index-controller_002dbutton_002devent_002dbutton">Procedure: <strong>controller-button-event-button</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002dbutton_002devent_002dpressed_003f"></a>Procedure: <strong>controller-button-event-pressed?</strong> <em>e</em></dt>
+<dt id="index-controller_002dbutton_002devent_002dpressed_003f">Procedure: <strong>controller-button-event-pressed?</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-make_002dcontroller_002ddevice_002devent"></a>Procedure: <strong>make-controller-device-event</strong> <em>timestamp which action</em></dt>
+<dt id="index-make_002dcontroller_002ddevice_002devent">Procedure: <strong>make-controller-device-event</strong> <em>timestamp which action</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002ddevice_002devent_003f"></a>Procedure: <strong>controller-device-event?</strong> <em>e</em></dt>
+<dt id="index-controller_002ddevice_002devent_003f">Procedure: <strong>controller-device-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event.
</p></dd></dl>
<dl>
-<dt><a name="index-controller_002dadded_002devent_003f"></a>Procedure: <strong>controller-added-event?</strong> <em>e</em></dt>
+<dt id="index-controller_002dadded_002devent_003f">Procedure: <strong>controller-added-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event with the
&rsquo;added&rsquo; action.
</p></dd></dl>
<dl>
-<dt><a name="index-controller_002dremoved_002devent_003f"></a>Procedure: <strong>controller-removed-event?</strong> <em>e</em></dt>
+<dt id="index-controller_002dremoved_002devent_003f">Procedure: <strong>controller-removed-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event with the
&rsquo;removed&rsquo; action.
</p></dd></dl>
<dl>
-<dt><a name="index-controller_002dremapped_002devent_003f"></a>Procedure: <strong>controller-remapped-event?</strong> <em>e</em></dt>
+<dt id="index-controller_002dremapped_002devent_003f">Procedure: <strong>controller-remapped-event?</strong> <em>e</em></dt>
<dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event with the
&rsquo;remapped&rsquo; action.
</p></dd></dl>
<dl>
-<dt><a name="index-controller_002ddevice_002devent_002dtimestamp"></a>Procedure: <strong>controller-device-event-timestamp</strong> <em>e</em></dt>
+<dt id="index-controller_002ddevice_002devent_002dtimestamp">Procedure: <strong>controller-device-event-timestamp</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002ddevice_002devent_002dwhich"></a>Procedure: <strong>controller-device-event-which</strong> <em>e</em></dt>
+<dt id="index-controller_002ddevice_002devent_002dwhich">Procedure: <strong>controller-device-event-which</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-controller_002ddevice_002devent_002daction"></a>Procedure: <strong>controller-device-event-action</strong> <em>e</em></dt>
+<dt id="index-controller_002ddevice_002devent_002daction">Procedure: <strong>controller-device-event-action</strong> <em>e</em></dt>
</dl>
<dl>
-<dt><a name="index-poll_002devent"></a>Procedure: <strong>poll-event</strong></dt>
+<dt id="index-poll_002devent">Procedure: <strong>poll-event</strong></dt>
</dl>
<hr>
<div class="header">
<p>
-Next: <a href="Rects.html#Rects" accesskey="n" rel="next">Rects</a>, Previous: <a href="Input.html#Input" accesskey="p" rel="prev">Input</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Rects.html" accesskey="n" rel="next">Rects</a>, Previous: <a href="Input.html" accesskey="p" rel="prev">Input</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
diff --git a/manuals/guile-sdl2/Fonts.html b/manuals/guile-sdl2/Fonts.html
index ed15bc1..890440f 100644
--- a/manuals/guile-sdl2/Fonts.html
+++ b/manuals/guile-sdl2/Fonts.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Fonts (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Contributing.html#Contributing" rel="next" title="Contributing">
-<link href="Sound.html#Sound" rel="prev" title="Sound">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Hints.html" rel="next" title="Hints">
+<link href="Sound.html" rel="prev" title="Sound">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,58 +80,129 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Fonts"></a>
-<div class="header">
+<span id="Fonts"></span><div class="header">
<p>
-Previous: <a href="Sound.html#Sound" accesskey="p" rel="prev">Sound</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Hints.html" accesskey="n" rel="next">Hints</a>, Previous: <a href="Sound.html" accesskey="p" rel="prev">Sound</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Fonts-1"></a>
-<h3 class="section">3.10 Fonts</h3>
+<span id="Fonts-1"></span><h3 class="section">3.11 Fonts</h3>
<div class="example">
<pre class="example">(use-modules (sdl2 ttf))
</pre></div>
<dl>
-<dt><a name="index-ttf_002dinit"></a>Procedure: <strong>ttf-init</strong></dt>
+<dt id="index-ttf_002dinit">Procedure: <strong>ttf-init</strong></dt>
<dd><p>Initialize the TTF system.
</p></dd></dl>
<dl>
-<dt><a name="index-ttf_002dquit"></a>Procedure: <strong>ttf-quit</strong></dt>
+<dt id="index-ttf_002dquit">Procedure: <strong>ttf-quit</strong></dt>
<dd><p>Shut down and clean up the TTF system.
</p></dd></dl>
<dl>
-<dt><a name="index-load_002dfont"></a>Procedure: <strong>load-font</strong> <em>file point-size</em></dt>
+<dt id="index-load_002dfont">Procedure: <strong>load-font</strong> <em>file point-size</em></dt>
<dd><p>Load TTF font from <var>file</var> and return a new font object whose glyph size is
<var>point-size</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-delete_002dfont_0021"></a>Procedure: <strong>delete-font!</strong> <em>font</em></dt>
+<dt id="index-delete_002dfont_0021">Procedure: <strong>delete-font!</strong> <em>font</em></dt>
<dd><p>Delete the memory allocated for <var>font</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-font_002dheight"></a>Procedure: <strong>font-height</strong> <em>font</em></dt>
+<dt id="index-font_002dheight">Procedure: <strong>font-height</strong> <em>font</em></dt>
<dd><p>Return the maximum height of <var>font</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-render_002dfont_002dsolid"></a>Procedure: <strong>render-font-solid</strong> <em>font text color</em></dt>
+<dt id="index-font_002dascent">Procedure: <strong>font-ascent</strong> <em>font</em></dt>
+<dd><p>Return the maximum pixel ascent of all glyphs in <var>font</var>. This can
+also be interpreted as the distance from the top of the font to the
+baseline.
+</p></dd></dl>
+
+<dl>
+<dt id="index-font_002ddescent">Procedure: <strong>font-descent</strong> <em>font</em></dt>
+<dd><p>Return the maximum pixel descent of all glyphs in <var>font</var>. This
+can also be interpreted as the distance from the baseline to the
+bottom of the font.
+</p></dd></dl>
+
+<dl>
+<dt id="index-font_002dline_002dskip">Procedure: <strong>font-line-skip</strong> <em>font</em></dt>
+<dd><p>Return the recommended pixel height of a line of text using
+<var>font</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-font_002dsize_002dtext">Procedure: <strong>font-size-text</strong> <em>font text</em></dt>
+<dd><p>Return 2 values for the resulting surface size of the string
+<var>text</var> using <var>font</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-font_002dglyph_002dindex">Procedure: <strong>font-glyph-index</strong> <em>font char</em></dt>
+<dd><p>Return the index of the glyph for <var>char</var> in <var>font</var>, or
+<code>#f</code> if <var>char</var> is not present.
+</p></dd></dl>
+
+<dl>
+<dt id="index-font_002dglyph_002dmetrics">Procedure: <strong>font-glyph-metrics</strong> <em>font char</em></dt>
+<dd><p>Return values for the metrics of <var>char</var> in <var>font</var>: min x, max
+x, min y, max y, and advance.
+</p></dd></dl>
+
+<dl>
+<dt id="index-font">font-style: <strong>font</strong></dt>
+<dd><p>Return the rendering style of <var>font</var> as a list that may contain
+any of the following symbols:
+</p>
+<ul>
+<li> <code>bold</code>
+</li><li> <code>italic</code>
+</li><li> <code>underline</code>
+</li><li> <code>strikethrough</code>
+</li></ul>
+
+<p>The empty list is returned if none of the above styles are applied.
+</p></dd></dl>
+
+<dl>
+<dt id="index-font-1">font-set-style!: <strong>font</strong> <em>style</em></dt>
+<dd><p>Set the rendering style of <var>font</var> to <var>style</var>, a list that may
+contain any of the following symbols:
+</p>
+<ul>
+<li> <code>bold</code>
+</li><li> <code>italic</code>
+</li><li> <code>underline</code>
+</li><li> <code>strikethrough</code>
+</li></ul>
+
+<p>The empty list means that none of the above stylings will be used.
+</p></dd></dl>
+
+<dl>
+<dt id="index-render_002dfont_002dsolid">Procedure: <strong>render-font-solid</strong> <em>font text color</em></dt>
<dd><p>Render <var>text</var>, a UTF-8 encoded string, using <var>font</var> and <var>color</var>, the
foreground color, and return a surface containing the results.
</p></dd></dl>
<dl>
-<dt><a name="index-render_002dfont_002dblended"></a>Procedure: <strong>render-font-blended</strong> <em>font text color</em></dt>
+<dt id="index-render_002dfont_002dblended">Procedure: <strong>render-font-blended</strong> <em>font text color</em></dt>
<dd><p>Render <var>text</var>, a UTF-8 encoded string, using <var>font</var> and <var>color</var>, the
foreground color, and return a high-quality alpha-blended surface containing the
results.
</p></dd></dl>
+<hr>
+<div class="header">
+<p>
+Next: <a href="Hints.html" accesskey="n" rel="next">Hints</a>, Previous: <a href="Sound.html" accesskey="p" rel="prev">Sound</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
+</div>
diff --git a/manuals/guile-sdl2/GNU-Free-Documentation-License.html b/manuals/guile-sdl2/GNU-Free-Documentation-License.html
index 7c1ea44..fcbbf5c 100644
--- a/manuals/guile-sdl2/GNU-Free-Documentation-License.html
+++ b/manuals/guile-sdl2/GNU-Free-Documentation-License.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>GNU Free Documentation License (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Copying-This-Manual.html#Copying-This-Manual" rel="up" title="Copying This Manual">
-<link href="Index.html#Index" rel="next" title="Index">
-<link href="Copying-This-Manual.html#Copying-This-Manual" rel="prev" title="Copying This Manual">
+<link href="Copying-This-Manual.html" rel="up" title="Copying This Manual">
+<link href="Index.html" rel="next" title="Index">
+<link href="Copying-This-Manual.html" rel="prev" title="Copying This Manual">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,14 +80,12 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="GNU-Free-Documentation-License"></a>
-<div class="header">
+<span id="GNU-Free-Documentation-License"></span><div class="header">
<p>
-Up: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="u" rel="up">Copying This Manual</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Up: <a href="Copying-This-Manual.html" accesskey="u" rel="up">Copying This Manual</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="GNU-Free-Documentation-License-1"></a>
-<h3 class="section">A.1 GNU Free Documentation License</h3>
+<span id="GNU-Free-Documentation-License-1"></span><h3 class="section">A.1 GNU Free Documentation License</h3>
<div align="center">Version 1.3, 3 November 2008
</div>
@@ -528,15 +519,14 @@ provided the MMC is eligible for relicensing.
</p>
</li></ol>
-<a name="ADDENDUM_003a-How-to-use-this-License-for-your-documents"></a>
-<h3 class="heading">ADDENDUM: How to use this License for your documents</h3>
+<span id="ADDENDUM_003a-How-to-use-this-License-for-your-documents"></span><h3 class="heading">ADDENDUM: How to use this License for your documents</h3>
<p>To use this License in a document you have written, include a copy of
the License in the document and put the following copyright and
license notices just after the title page:
</p>
-<div class="smallexample">
-<pre class="smallexample"> Copyright (C) <var>year</var> <var>your name</var>.
+<div class="example">
+<pre class="example"> Copyright (C) <var>year</var> <var>your name</var>.
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
or any later version published by the Free Software Foundation;
@@ -548,8 +538,8 @@ license notices just after the title page:
<p>If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts,
replace the &ldquo;with&hellip;Texts.&rdquo; line with this:
</p>
-<div class="smallexample">
-<pre class="smallexample"> with the Invariant Sections being <var>list their titles</var>, with
+<div class="example">
+<pre class="example"> with the Invariant Sections being <var>list their titles</var>, with
the Front-Cover Texts being <var>list</var>, and with the Back-Cover Texts
being <var>list</var>.
</pre></div>
@@ -567,7 +557,7 @@ to permit their use in free software.
<hr>
<div class="header">
<p>
-Up: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="u" rel="up">Copying This Manual</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Up: <a href="Copying-This-Manual.html" accesskey="u" rel="up">Copying This Manual</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
diff --git a/manuals/guile-sdl2/Game-Controllers.html b/manuals/guile-sdl2/Game-Controllers.html
index 1b77c66..0a1df88 100644
--- a/manuals/guile-sdl2/Game-Controllers.html
+++ b/manuals/guile-sdl2/Game-Controllers.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Game Controllers (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Input.html#Input" rel="up" title="Input">
-<link href="Events.html#Events" rel="next" title="Events">
-<link href="Joysticks.html#Joysticks" rel="prev" title="Joysticks">
+<link href="Input.html" rel="up" title="Input">
+<link href="Events.html" rel="next" title="Events">
+<link href="Joysticks.html" rel="prev" title="Joysticks">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,21 +80,19 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Game-Controllers"></a>
-<div class="header">
+<span id="Game-Controllers"></span><div class="header">
<p>
-Previous: <a href="Joysticks.html#Joysticks" accesskey="p" rel="prev">Joysticks</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Previous: <a href="Joysticks.html" accesskey="p" rel="prev">Joysticks</a>, Up: <a href="Input.html" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Game-Controllers-1"></a>
-<h4 class="subsection">3.3.4 Game Controllers</h4>
+<span id="Game-Controllers-1"></span><h4 class="subsection">3.3.4 Game Controllers</h4>
<div class="example">
<pre class="example">(use-modules (sdl2 input game-controller))
</pre></div>
<dl>
-<dt><a name="index-load_002dgame_002dcontroller_002dmappings_0021"></a>Procedure: <strong>load-game-controller-mappings!</strong> <em>file</em></dt>
+<dt id="index-load_002dgame_002dcontroller_002dmappings_0021">Procedure: <strong>load-game-controller-mappings!</strong> <em>file</em></dt>
<dd><p>Load game controller mapping from <var>file</var> and return the number of
mappings added this way.
</p>
@@ -110,38 +101,38 @@ for a community maintained controller mapping file.
</p></dd></dl>
<dl>
-<dt><a name="index-open_002dgame_002dcontroller"></a>Procedure: <strong>open-game-controller</strong> <em>joystick-index</em></dt>
+<dt id="index-open_002dgame_002dcontroller">Procedure: <strong>open-game-controller</strong> <em>joystick-index</em></dt>
<dd><p>Return a game controller object for the physical joystick device associated
with the <var>joystick-index</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-close_002dgame_002dcontroller"></a>Procedure: <strong>close-game-controller</strong> <em>controller</em></dt>
+<dt id="index-close_002dgame_002dcontroller">Procedure: <strong>close-game-controller</strong> <em>controller</em></dt>
<dd><p>Close <var>controller</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-game_002dcontroller_003f"></a>Procedure: <strong>game-controller?</strong> <em>controller</em></dt>
+<dt id="index-game_002dcontroller_003f">Procedure: <strong>game-controller?</strong> <em>controller</em></dt>
<dd><p>Close <var>controller</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-game_002dcontroller_002dattached_003f"></a>Procedure: <strong>game-controller-attached?</strong> <em>controller</em></dt>
+<dt id="index-game_002dcontroller_002dattached_003f">Procedure: <strong>game-controller-attached?</strong> <em>controller</em></dt>
<dd><p>Return <code>#t</code> if <var>controller</var> is currently in use.
</p></dd></dl>
<dl>
-<dt><a name="index-game_002dcontroller_002djoystick"></a>Procedure: <strong>game-controller-joystick</strong> <em>controller</em></dt>
+<dt id="index-game_002dcontroller_002djoystick">Procedure: <strong>game-controller-joystick</strong> <em>controller</em></dt>
<dd><p>Return the underlying joystick object associated with <var>controller</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-game_002dcontroller_002dname"></a>Procedure: <strong>game-controller-name</strong> <em>controller</em></dt>
+<dt id="index-game_002dcontroller_002dname">Procedure: <strong>game-controller-name</strong> <em>controller</em></dt>
<dd><p>Return the human readable name for <var>controller</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-game_002dcontroller_002daxis"></a>Procedure: <strong>game-controller-axis</strong> <em>controller axis</em></dt>
+<dt id="index-game_002dcontroller_002daxis">Procedure: <strong>game-controller-axis</strong> <em>controller axis</em></dt>
<dd><p>Return a number in the range [-32768, 32767] representing the
current state of <var>axis</var> on <var>controller</var>.
</p>
@@ -157,7 +148,7 @@ current state of <var>axis</var> on <var>controller</var>.
</dd></dl>
<dl>
-<dt><a name="index-game_002dcontroller_002dbutton_002dpressed_003f"></a>Procedure: <strong>game-controller-button-pressed?</strong> <em>controller button</em></dt>
+<dt id="index-game_002dcontroller_002dbutton_002dpressed_003f">Procedure: <strong>game-controller-button-pressed?</strong> <em>controller button</em></dt>
<dd><p>Return <code>#t</code> if <var>button</var> is pressed on <var>controller</var>.
</p>
<p><var>button</var> may be one of the following symbols:
@@ -181,7 +172,7 @@ current state of <var>axis</var> on <var>controller</var>.
</dd></dl>
<dl>
-<dt><a name="index-game_002dcontroller_002dindex_003f"></a>Procedure: <strong>game-controller-index?</strong> <em>joystick-index</em></dt>
+<dt id="index-game_002dcontroller_002dindex_003f">Procedure: <strong>game-controller-index?</strong> <em>joystick-index</em></dt>
<dd><p>Return <code>#t</code> if <var>joystick-index</var> is a valid game controller index.
</p></dd></dl>
diff --git a/manuals/guile-sdl2/Getting-the-Source.html b/manuals/guile-sdl2/Getting-the-Source.html
index 7f8f4cd..73501f5 100644
--- a/manuals/guile-sdl2/Getting-the-Source.html
+++ b/manuals/guile-sdl2/Getting-the-Source.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Getting the Source (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Contributing.html#Contributing" rel="up" title="Contributing">
-<link href="Submitting-Patches.html#Submitting-Patches" rel="next" title="Submitting Patches">
-<link href="Contributing.html#Contributing" rel="prev" title="Contributing">
+<link href="Contributing.html" rel="up" title="Contributing">
+<link href="Submitting-Patches.html" rel="next" title="Submitting Patches">
+<link href="Contributing.html" rel="prev" title="Contributing">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,14 +80,12 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Getting-the-Source"></a>
-<div class="header">
+<span id="Getting-the-Source"></span><div class="header">
<p>
-Next: <a href="Submitting-Patches.html#Submitting-Patches" accesskey="n" rel="next">Submitting Patches</a>, Up: <a href="Contributing.html#Contributing" accesskey="u" rel="up">Contributing</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Submitting-Patches.html" accesskey="n" rel="next">Submitting Patches</a>, Up: <a href="Contributing.html" accesskey="u" rel="up">Contributing</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Getting-the-Source-1"></a>
-<h3 class="section">4.1 Getting the Source</h3>
+<span id="Getting-the-Source-1"></span><h3 class="section">4.1 Getting the Source</h3>
<p>Guile-SDL2 is developed using the Git version control system. The
repository can be cloned with the following command:
diff --git a/manuals/guile-sdl2/Hints.html b/manuals/guile-sdl2/Hints.html
new file mode 100644
index 0000000..433ff00
--- /dev/null
+++ b/manuals/guile-sdl2/Hints.html
@@ -0,0 +1,116 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
+
+Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.3
+or any later version published by the Free Software Foundation;
+with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+A copy of the license is included in the section entitled "GNU
+Free Documentation License".
+
+A copy of the license is also available from the Free Software
+Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+
+
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
+The document was typeset with
+http://www.texinfo.org/ (GNU Texinfo).
+ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
+<title>Hints (Guile-SDL2)</title>
+
+<meta name="description" content="Hints (Guile-SDL2)">
+<meta name="keywords" content="Hints (Guile-SDL2)">
+<meta name="resource-type" content="document">
+<meta name="distribution" content="global">
+<meta name="Generator" content="makeinfo">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
+<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Contributing.html" rel="next" title="Contributing">
+<link href="Fonts.html" rel="prev" title="Fonts">
+<style type="text/css">
+<!--
+a.summary-letter {text-decoration: none}
+blockquote.indentedblock {margin-right: 0em}
+div.display {margin-left: 3.2em}
+div.example {margin-left: 3.2em}
+div.lisp {margin-left: 3.2em}
+kbd {font-style: oblique}
+pre.display {font-family: inherit}
+pre.format {font-family: inherit}
+pre.menu-comment {font-family: serif}
+pre.menu-preformatted {font-family: serif}
+span.nolinebreak {white-space: nowrap}
+span.roman {font-family: initial; font-weight: normal}
+span.sansserif {font-family: sans-serif; font-weight: normal}
+ul.no-bullet {list-style: none}
+@media (min-width: 1140px) {
+ body {
+ margin-left: 14rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (min-width: 800px) and (max-width: 1140px) {
+ body {
+ margin-left: 6rem;
+ margin-right: 4rem;
+ max-width: 52rem;
+ }
+}
+
+@media (max-width: 800px) {
+ body {
+ margin: 1rem;
+ }
+}
+
+-->
+</style>
+<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css">
+
+
+</head>
+
+<body lang="en">
+<span id="Hints"></span><div class="header">
+<p>
+Previous: <a href="Fonts.html" accesskey="p" rel="prev">Fonts</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
+</div>
+<hr>
+<span id="Hints-1"></span><h3 class="section">3.12 Hints</h3>
+
+<div class="example">
+<pre class="example">(use-modules (sdl2 hints))
+</pre></div>
+
+<dl>
+<dt id="index-get_002dhint">Procedure: <strong>get-hint</strong> <em>hint</em></dt>
+<dd><p>Get the string value of <var>hint</var> or <code>#f</code> if if <var>hint</var> is unset.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002dhint_0021">Procedure: <strong>set-hint!</strong> <em>hint value [priority]</em></dt>
+<dd><p>Set <var>hint</var> to <var>value</var> at priority level <var>priority</var>.
+<var>priority</var> can be one of the symbols <code>default</code>, <code>normal</code> or
+<code>override</code> and defaults to <code>normal</code>.
+<var>value</var> will automatically be converted to a string if it is a boolean
+or a number.
+</p></dd></dl>
+
+<p>Inside SDL2, the macro <code>SDL_HINT_SOME_HINT</code> corresponds to the
+environment variable <code>SDL_SOME_HINT</code>. In Guile-SDL2, this hint would be
+represented by the symbol <code>some-symbol.</code>
+</p>
+
+
+
+</body>
+</html>
diff --git a/manuals/guile-sdl2/Images.html b/manuals/guile-sdl2/Images.html
index 410d942..b4de67a 100644
--- a/manuals/guile-sdl2/Images.html
+++ b/manuals/guile-sdl2/Images.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Images (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Sound.html#Sound" rel="next" title="Sound">
-<link href="Rendering.html#Rendering" rel="prev" title="Rendering">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Sound.html" rel="next" title="Sound">
+<link href="Blend-Modes.html" rel="prev" title="Blend Modes">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,36 +80,34 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Images"></a>
-<div class="header">
+<span id="Images"></span><div class="header">
<p>
-Next: <a href="Sound.html#Sound" accesskey="n" rel="next">Sound</a>, Previous: <a href="Rendering.html#Rendering" accesskey="p" rel="prev">Rendering</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Sound.html" accesskey="n" rel="next">Sound</a>, Previous: <a href="Blend-Modes.html" accesskey="p" rel="prev">Blend Modes</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Images-1"></a>
-<h3 class="section">3.8 Images</h3>
+<span id="Images-1"></span><h3 class="section">3.9 Images</h3>
<div class="example">
<pre class="example">(use-modules (sdl2 image))
</pre></div>
<dl>
-<dt><a name="index-image_002dinit"></a>Procedure: <strong>image-init</strong></dt>
+<dt id="index-image_002dinit">Procedure: <strong>image-init</strong></dt>
<dd><p>Initialize dynamically loaded image libraries.
</p></dd></dl>
<dl>
-<dt><a name="index-image_002dquit"></a>Procedure: <strong>image-quit</strong></dt>
+<dt id="index-image_002dquit">Procedure: <strong>image-quit</strong></dt>
<dd><p>Clean up dynamically loaded image libraries.
</p></dd></dl>
<dl>
-<dt><a name="index-load_002dimage"></a>Procedure: <strong>load-image</strong> <em>file</em></dt>
+<dt id="index-load_002dimage">Procedure: <strong>load-image</strong> <em>file</em></dt>
<dd><p>Load the image in <var>file</var> and return an SDL surface.
</p></dd></dl>
<dl>
-<dt><a name="index-save_002dpng"></a>Procedure: <strong>save-png</strong> <em>surface file</em></dt>
+<dt id="index-save_002dpng">Procedure: <strong>save-png</strong> <em>surface file</em></dt>
<dd><p>Save <var>surface</var> to <var>file</var> as a PNG formatted image.
</p></dd></dl>
diff --git a/manuals/guile-sdl2/Index.html b/manuals/guile-sdl2/Index.html
index cc332b2..54021a1 100644
--- a/manuals/guile-sdl2/Index.html
+++ b/manuals/guile-sdl2/Index.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Index (Guile-SDL2)</title>
@@ -26,32 +28,23 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
+<link href="index.html" rel="start" title="Top">
<link href="#Index" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="index.html#Top" rel="up" title="Top">
-<link href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License" rel="prev" title="GNU Free Documentation License">
+<link href="index.html" rel="up" title="Top">
+<link href="GNU-Free-Documentation-License.html" rel="prev" title="GNU Free Documentation License">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -86,18 +79,18 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Index"></a>
-<div class="header">
+<span id="Index"></span><div class="header">
<p>
-Previous: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="p" rel="prev">Copying This Manual</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Index" title="Index" rel="index">Index</a>]</p>
+Previous: <a href="Copying-This-Manual.html" accesskey="p" rel="prev">Copying This Manual</a>, Up: <a href="index.html" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Index" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Index-1"></a>
-<h2 class="unnumbered">Index</h2>
+<span id="Index-1"></span><h2 class="unnumbered">Index</h2>
<table><tr><th valign="top">Jump to: &nbsp; </th><td><a class="summary-letter" href="#Index_fn_symbol-1"><b>%</b></a>
&nbsp;
<br>
+<a class="summary-letter" href="#Index_fn_letter-A"><b>A</b></a>
+ &nbsp;
<a class="summary-letter" href="#Index_fn_letter-B"><b>B</b></a>
&nbsp;
<a class="summary-letter" href="#Index_fn_letter-C"><b>C</b></a>
@@ -140,304 +133,364 @@ Previous: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="p" r
<table class="index-fn" border="0">
<tr><td></td><th align="left">Index Entry</th><td>&nbsp;</td><th align="left"> Section</th></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_symbol-1">%</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-_0025default_002dchunk_002dsize"><code>%default-chunk-size</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-_0025default_002dformat"><code>%default-format</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-_0025default_002dfrequency"><code>%default-frequency</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><th id="Index_fn_symbol-1">%</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-_0025default_002dchunk_002dsize"><code>%default-chunk-size</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-_0025default_002dformat"><code>%default-format</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-_0025default_002dfrequency"><code>%default-frequency</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-B">B</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-blit_002dscaled"><code>blit-scaled</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-blit_002dsurface"><code>blit-surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-bytevector_002d_003esurface"><code>bytevector-&gt;surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><th id="Index_fn_letter-A">A</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-add"><code>add</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-C">C</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="OpenGL.html#index-call_002dwith_002dgl_002dcontext"><code>call-with-gl-context</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-call_002dwith_002drenderer"><code>call-with-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-call_002dwith_002dsurface"><code>call-with-surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-call_002dwith_002dwindow"><code>call-with-window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-channel_002dpaused_003f"><code>channel-paused?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-channel_002dplaying_003f"><code>channel-playing?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-chunk_003f"><code>chunk?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-clear_002drenderer"><code>clear-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-close_002daudio"><code>close-audio</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-close_002dgame_002dcontroller"><code>close-game-controller</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
-<tr><td></td><td valign="top"><a href="Joysticks.html#index-close_002djoystick"><code>close-joystick</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-close_002dwindow_0021"><code>close-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002da"><code>color-a</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002db"><code>color-b</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002dg"><code>color-g</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002dr"><code>color-r</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_003f"><code>color?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dadded_002devent_003f"><code>controller-added-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002daxis"><code>controller-axis-event-axis</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002dtimestamp"><code>controller-axis-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002dvalue"><code>controller-axis-event-value</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002dwhich"><code>controller-axis-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_003f"><code>controller-axis-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002ddown_002devent_003f"><code>controller-button-down-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dbutton"><code>controller-button-event-button</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dpressed_003f"><code>controller-button-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dtimestamp"><code>controller-button-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dwhich"><code>controller-button-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_003f"><code>controller-button-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002dup_002devent_003f"><code>controller-button-up-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_002daction"><code>controller-device-event-action</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_002dtimestamp"><code>controller-device-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_002dwhich"><code>controller-device-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_003f"><code>controller-device-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dremapped_002devent_003f"><code>controller-remapped-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dremoved_002devent_003f"><code>controller-removed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-convert_002dsurface_002dformat"><code>convert-surface-format</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
+<tr><th id="Index_fn_letter-B">B</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-blend"><code>blend</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-blend_002dmode_002dalpha_002doperation"><code>blend-mode-alpha-operation</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-blend_002dmode_002dcolor_002doperation"><code>blend-mode-color-operation</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-blend_002dmode_002ddst_002dalpha_002dfactor"><code>blend-mode-dst-alpha-factor</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-blend_002dmode_002ddst_002dcolor_002dfactor"><code>blend-mode-dst-color-factor</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-blend_002dmode_002dsrc_002dalpha_002dfactor"><code>blend-mode-src-alpha-factor</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-blend_002dmode_002dsrc_002dcolor_002dfactor"><code>blend-mode-src-color-factor</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-blend_002dmode_003f"><code>blend-mode?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-blit_002dscaled"><code>blit-scaled</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-blit_002dsurface"><code>blit-surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-bytevector_002d_003esurface"><code>bytevector-&gt;surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-D">D</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-delete_002dchunk_0021"><code>delete-chunk!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Fonts.html#index-delete_002dfont_0021"><code>delete-font!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
-<tr><td></td><td valign="top"><a href="OpenGL.html#index-delete_002dgl_002dcontext_0021"><code>delete-gl-context!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-delete_002dmusic_0021"><code>delete-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-delete_002drenderer_0021"><code>delete-renderer!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-delete_002dsurface_0021"><code>delete-surface!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-delete_002dtexture_0021"><code>delete-texture!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><th id="Index_fn_letter-C">C</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-call_002dwith_002dgl_002dcontext"><code>call-with-gl-context</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-call_002dwith_002drenderer"><code>call-with-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-call_002dwith_002dsurface"><code>call-with-surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-call_002dwith_002dwindow"><code>call-with-window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-channel_002dpaused_003f"><code>channel-paused?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-channel_002dplaying_003f"><code>channel-playing?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-chunk_003f"><code>chunk?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-clear_002drenderer"><code>clear-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-close_002daudio"><code>close-audio</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-close_002dgame_002dcontroller"><code>close-game-controller</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-close_002djoystick"><code>close-joystick</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-close_002dwindow_0021"><code>close-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002da"><code>color-a</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002db"><code>color-b</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002dg"><code>color-g</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_002dr"><code>color-r</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-color_003f"><code>color?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dadded_002devent_003f"><code>controller-added-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002daxis"><code>controller-axis-event-axis</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002dtimestamp"><code>controller-axis-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002dvalue"><code>controller-axis-event-value</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_002dwhich"><code>controller-axis-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002daxis_002devent_003f"><code>controller-axis-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002ddown_002devent_003f"><code>controller-button-down-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dbutton"><code>controller-button-event-button</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dpressed_003f"><code>controller-button-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dtimestamp"><code>controller-button-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_002dwhich"><code>controller-button-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002devent_003f"><code>controller-button-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dbutton_002dup_002devent_003f"><code>controller-button-up-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_002daction"><code>controller-device-event-action</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_002dtimestamp"><code>controller-device-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_002dwhich"><code>controller-device-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002ddevice_002devent_003f"><code>controller-device-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dremapped_002devent_003f"><code>controller-remapped-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-controller_002dremoved_002devent_003f"><code>controller-removed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-convert_002dsurface_002dformat"><code>convert-surface-format</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-F">F</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-fill_002drect"><code>fill-rect</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Fonts.html#index-font_002dheight"><code>font-height</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
+<tr><th id="Index_fn_letter-D">D</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-delete_002dchunk_0021"><code>delete-chunk!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-delete_002dfont_0021"><code>delete-font!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-delete_002dgl_002dcontext_0021"><code>delete-gl-context!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-delete_002dmusic_0021"><code>delete-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-delete_002drenderer_0021"><code>delete-renderer!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-delete_002dsurface_0021"><code>delete-surface!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-delete_002dtexture_0021"><code>delete-texture!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-draw_002dline"><code>draw-line</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-draw_002dlines"><code>draw-lines</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-draw_002dpoint"><code>draw-point</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-draw_002dpoints"><code>draw-points</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-draw_002drect"><code>draw-rect</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-draw_002drects"><code>draw-rects</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-G">G</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dattached_003f"><code>game-controller-attached?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002daxis"><code>game-controller-axis</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dbutton_002dpressed_003f"><code>game-controller-button-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dindex_003f"><code>game-controller-index?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002djoystick"><code>game-controller-joystick</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dname"><code>game-controller-name</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_003f"><code>game-controller?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
+<tr><th id="Index_fn_letter-F">F</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-fill_002drect"><code>fill-rect</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-fill_002drect-1"><code>fill-rect</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-fill_002drects"><code>fill-rects</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font"><code>font</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font-1"><code>font</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font_002dascent"><code>font-ascent</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font_002ddescent"><code>font-descent</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font_002dglyph_002dindex"><code>font-glyph-index</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font_002dglyph_002dmetrics"><code>font-glyph-metrics</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font_002dheight"><code>font-height</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font_002dline_002dskip"><code>font-line-skip</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-font_002dsize_002dtext"><code>font-size-text</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-H">H</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-hide_002dwindow_0021"><code>hide-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><th id="Index_fn_letter-G">G</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dattached_003f"><code>game-controller-attached?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002daxis"><code>game-controller-axis</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dbutton_002dpressed_003f"><code>game-controller-button-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dindex_003f"><code>game-controller-index?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002djoystick"><code>game-controller-joystick</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_002dname"><code>game-controller-name</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-game_002dcontroller_003f"><code>game-controller?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Hints.html#index-get_002dhint"><code>get-hint</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Hints.html">Hints</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-I">I</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-id_002d_003ewindow"><code>id-&gt;window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Images.html#index-image_002dinit"><code>image-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html#Images">Images</a></td></tr>
-<tr><td></td><td valign="top"><a href="Images.html#index-image_002dquit"><code>image-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html#Images">Images</a></td></tr>
+<tr><th id="Index_fn_letter-H">H</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-hide_002dwindow_0021"><code>hide-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-J">J</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dbutton"><code>joystick-axis-event-button</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dpressed_003f"><code>joystick-axis-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dtimestamp"><code>joystick-axis-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dwhich"><code>joystick-axis-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_003f"><code>joystick-axis-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dball"><code>joystick-ball-event-ball</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dtimestamp"><code>joystick-ball-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dwhich"><code>joystick-ball-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dx_002drel"><code>joystick-ball-event-x-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dy_002drel"><code>joystick-ball-event-y-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_003f"><code>joystick-ball-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_002daction"><code>joystick-device-event-action</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_002dtimestamp"><code>joystick-device-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_002dwhich"><code>joystick-device-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_003f"><code>joystick-device-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dhat"><code>joystick-hat-event-hat</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dtimestamp"><code>joystick-hat-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dvalue"><code>joystick-hat-event-value</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dwhich"><code>joystick-hat-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_003f"><code>joystick-hat-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dinstance_002did"><code>joystick-instance-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
-<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002daxes"><code>joystick-num-axes</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
-<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002dballs"><code>joystick-num-balls</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
-<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002dbuttons"><code>joystick-num-buttons</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
-<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002dhats"><code>joystick-num-hats</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
-<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dpower_002dlevel"><code>joystick-power-level</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><th id="Index_fn_letter-I">I</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-id_002d_003ewindow"><code>id-&gt;window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Images.html#index-image_002dinit"><code>image-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html">Images</a></td></tr>
+<tr><td></td><td valign="top"><a href="Images.html#index-image_002dquit"><code>image-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html">Images</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-K">K</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Keyboard.html#index-key_002dpressed_003f"><code>key-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Keyboard.html#Keyboard">Keyboard</a></td></tr>
-<tr><td></td><td valign="top"><a href="Keyboard.html#index-key_002dreleased_003f"><code>key-released?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Keyboard.html#Keyboard">Keyboard</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002ddown_002devent_003f"><code>keyboard-down-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dkey"><code>keyboard-event-key</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dmodifiers"><code>keyboard-event-modifiers</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dpressed_003f"><code>keyboard-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002drepeat_003f"><code>keyboard-event-repeat?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dscancode"><code>keyboard-event-scancode</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dtimestamp"><code>keyboard-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dwindow_002did"><code>keyboard-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_003f"><code>keyboard-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002dup_002devent_003f"><code>keyboard-up-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><th id="Index_fn_letter-J">J</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dbutton"><code>joystick-axis-event-button</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dpressed_003f"><code>joystick-axis-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dtimestamp"><code>joystick-axis-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_002dwhich"><code>joystick-axis-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002daxis_002devent_003f"><code>joystick-axis-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dball"><code>joystick-ball-event-ball</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dtimestamp"><code>joystick-ball-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dwhich"><code>joystick-ball-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dx_002drel"><code>joystick-ball-event-x-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_002dy_002drel"><code>joystick-ball-event-y-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dball_002devent_003f"><code>joystick-ball-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_002daction"><code>joystick-device-event-action</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_002dtimestamp"><code>joystick-device-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_002dwhich"><code>joystick-device-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002ddevice_002devent_003f"><code>joystick-device-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dhat"><code>joystick-hat-event-hat</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dtimestamp"><code>joystick-hat-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dvalue"><code>joystick-hat-event-value</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_002dwhich"><code>joystick-hat-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-joystick_002dhat_002devent_003f"><code>joystick-hat-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dinstance_002did"><code>joystick-instance-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002daxes"><code>joystick-num-axes</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002dballs"><code>joystick-num-balls</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002dbuttons"><code>joystick-num-buttons</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dnum_002dhats"><code>joystick-num-hats</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html">Joysticks</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-joystick_002dpower_002dlevel"><code>joystick-power-level</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html">Joysticks</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-L">L</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-load_002dbmp"><code>load-bmp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-load_002dchunk"><code>load-chunk</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Fonts.html#index-load_002dfont"><code>load-font</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-load_002dgame_002dcontroller_002dmappings_0021"><code>load-game-controller-mappings!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
-<tr><td></td><td valign="top"><a href="Images.html#index-load_002dimage"><code>load-image</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html#Images">Images</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-load_002dmusic"><code>load-music</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><th id="Index_fn_letter-K">K</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Keyboard.html#index-key_002dpressed_003f"><code>key-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Keyboard.html">Keyboard</a></td></tr>
+<tr><td></td><td valign="top"><a href="Keyboard.html#index-key_002dreleased_003f"><code>key-released?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Keyboard.html">Keyboard</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002ddown_002devent_003f"><code>keyboard-down-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dkey"><code>keyboard-event-key</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dmodifiers"><code>keyboard-event-modifiers</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dpressed_003f"><code>keyboard-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002drepeat_003f"><code>keyboard-event-repeat?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dscancode"><code>keyboard-event-scancode</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dtimestamp"><code>keyboard-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_002dwindow_002did"><code>keyboard-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002devent_003f"><code>keyboard-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-keyboard_002dup_002devent_003f"><code>keyboard-up-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-M">M</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002dcontroller_002daxis_002devent"><code>make-controller-axis-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002dcontroller_002dbutton_002devent"><code>make-controller-button-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002dcontroller_002ddevice_002devent"><code>make-controller-device-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="OpenGL.html#index-make_002dgl_002dcontext"><code>make-gl-context</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002daxis_002devent"><code>make-joystick-axis-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002dball_002devent"><code>make-joystick-ball-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002ddevice_002devent"><code>make-joystick-device-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002dhat_002devent"><code>make-joystick-hat-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002dkeyboard_002devent"><code>make-keyboard-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002dmouse_002dbutton_002devent"><code>make-mouse-button-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002dmouse_002dmotion_002devent"><code>make-mouse-motion-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002dquit_002devent"><code>make-quit-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rects.html#index-make_002drect"><code>make-rect</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-make_002drenderer"><code>make-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-make_002drgb_002dsurface"><code>make-rgb-surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002dtext_002dinput_002devent"><code>make-text-input-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-make_002dwindow"><code>make-window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-make_002dwindow_002devent"><code>make-window-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-maximize_002dwindow_0021"><code>maximize-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-minimize_002dwindow_0021"><code>minimize-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-mixer_002dinit"><code>mixer-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-mixer_002dquit"><code>mixer-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002ddown_002devent_003f"><code>mouse-button-down-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dbutton"><code>mouse-button-event-button</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dclicks"><code>mouse-button-event-clicks</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dpressed_003f"><code>mouse-button-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dtimestamp"><code>mouse-button-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dwhich"><code>mouse-button-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dwindow_002did"><code>mouse-button-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dx"><code>mouse-button-event-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dy"><code>mouse-button-event-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_003f"><code>mouse-button-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dbutton_002dpressed_003f"><code>mouse-button-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html#Mouse">Mouse</a></td></tr>
-<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dbutton_002dreleased_003f"><code>mouse-button-released?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html#Mouse">Mouse</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002dup_002devent_003f"><code>mouse-button-up-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dbuttons"><code>mouse-motion-event-buttons</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dtimestamp"><code>mouse-motion-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dwhich"><code>mouse-motion-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dwindow_002did"><code>mouse-motion-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dx"><code>mouse-motion-event-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dx_002drel"><code>mouse-motion-event-x-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dy"><code>mouse-motion-event-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dy_002drel"><code>mouse-motion-event-y-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_003f"><code>mouse-motion-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dx"><code>mouse-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html#Mouse">Mouse</a></td></tr>
-<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dy"><code>mouse-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html#Mouse">Mouse</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-music_002dpaused_003f"><code>music-paused?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-music_002dplaying_003f"><code>music-playing?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-music_002dvolume"><code>music-volume</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-music_003f"><code>music?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><th id="Index_fn_letter-L">L</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-load_002dbmp"><code>load-bmp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-load_002dchunk"><code>load-chunk</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-load_002dfont"><code>load-font</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-load_002dgame_002dcontroller_002dmappings_0021"><code>load-game-controller-mappings!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Images.html#index-load_002dimage"><code>load-image</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html">Images</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-load_002dmusic"><code>load-music</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-N">N</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Joysticks.html#index-num_002djoysticks"><code>num-joysticks</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><th id="Index_fn_letter-M">M</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-make_002dblend_002dmode"><code>make-blend-mode</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dcontroller_002daxis_002devent"><code>make-controller-axis-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dcontroller_002dbutton_002devent"><code>make-controller-button-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dcontroller_002ddevice_002devent"><code>make-controller-device-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-make_002dgl_002dcontext"><code>make-gl-context</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002daxis_002devent"><code>make-joystick-axis-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002dball_002devent"><code>make-joystick-ball-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002ddevice_002devent"><code>make-joystick-device-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002djoystick_002dhat_002devent"><code>make-joystick-hat-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dkeyboard_002devent"><code>make-keyboard-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dmouse_002dbutton_002devent"><code>make-mouse-button-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dmouse_002dmotion_002devent"><code>make-mouse-motion-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dquit_002devent"><code>make-quit-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-make_002drect"><code>make-rect</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-make_002drenderer"><code>make-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-make_002drgb_002dsurface"><code>make-rgb-surface</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dtext_002dinput_002devent"><code>make-text-input-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-make_002dtexture"><code>make-texture</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-make_002dwindow"><code>make-window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-make_002dwindow_002devent"><code>make-window-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-maximize_002dwindow_0021"><code>maximize-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-minimize_002dwindow_0021"><code>minimize-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-mixer_002dinit"><code>mixer-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-mixer_002dquit"><code>mixer-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-mod"><code>mod</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002ddown_002devent_003f"><code>mouse-button-down-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dbutton"><code>mouse-button-event-button</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dclicks"><code>mouse-button-event-clicks</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dpressed_003f"><code>mouse-button-event-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dtimestamp"><code>mouse-button-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dwhich"><code>mouse-button-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dwindow_002did"><code>mouse-button-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dx"><code>mouse-button-event-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_002dy"><code>mouse-button-event-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002devent_003f"><code>mouse-button-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dbutton_002dpressed_003f"><code>mouse-button-pressed?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html">Mouse</a></td></tr>
+<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dbutton_002dreleased_003f"><code>mouse-button-released?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html">Mouse</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dbutton_002dup_002devent_003f"><code>mouse-button-up-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dbuttons"><code>mouse-motion-event-buttons</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dtimestamp"><code>mouse-motion-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dwhich"><code>mouse-motion-event-which</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dwindow_002did"><code>mouse-motion-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dx"><code>mouse-motion-event-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dx_002drel"><code>mouse-motion-event-x-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dy"><code>mouse-motion-event-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_002dy_002drel"><code>mouse-motion-event-y-rel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-mouse_002dmotion_002devent_003f"><code>mouse-motion-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dx"><code>mouse-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html">Mouse</a></td></tr>
+<tr><td></td><td valign="top"><a href="Mouse.html#index-mouse_002dy"><code>mouse-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Mouse.html">Mouse</a></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-mul"><code>mul</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-music_002dpaused_003f"><code>music-paused?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-music_002dplaying_003f"><code>music-playing?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-music_002dvolume"><code>music-volume</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-music_003f"><code>music?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-O">O</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-open_002daudio"><code>open-audio</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-open_002dgame_002dcontroller"><code>open-game-controller</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html#Game-Controllers">Game Controllers</a></td></tr>
-<tr><td></td><td valign="top"><a href="Joysticks.html#index-open_002djoystick"><code>open-joystick</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html#Joysticks">Joysticks</a></td></tr>
+<tr><th id="Index_fn_letter-N">N</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Blend-Modes.html#index-none"><code>none</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Blend-Modes.html">Blend Modes</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-num_002djoysticks"><code>num-joysticks</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html">Joysticks</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-P">P</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-palette_002dcolors"><code>palette-colors</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-palette_002dlength"><code>palette-length</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-palette_003f"><code>palette?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-pause_002dchannel_0021"><code>pause-channel!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-pause_002dmusic_0021"><code>pause-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-paused_002dchannels_002dcount"><code>paused-channels-count</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dalpha_002dmask"><code>pixel-format-alpha-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dbits_002dper_002dpixel"><code>pixel-format-bits-per-pixel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dblue_002dmask"><code>pixel-format-blue-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dbytes_002dper_002dpixel"><code>pixel-format-bytes-per-pixel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dgreen_002dmask"><code>pixel-format-green-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dname"><code>pixel-format-name</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dpalette"><code>pixel-format-palette</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dred_002dmask"><code>pixel-format-red-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_003f"><code>pixel-format?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-play_002dchunk_0021"><code>play-chunk!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-play_002dmusic_0021"><code>play-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-playing_002dchannels_002dcount"><code>playing-channels-count</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-poll_002devent"><code>poll-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-present_002drenderer"><code>present-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
+<tr><th id="Index_fn_letter-O">O</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-open_002daudio"><code>open-audio</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Game-Controllers.html#index-open_002dgame_002dcontroller"><code>open-game-controller</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Game-Controllers.html">Game Controllers</a></td></tr>
+<tr><td></td><td valign="top"><a href="Joysticks.html#index-open_002djoystick"><code>open-joystick</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Joysticks.html">Joysticks</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-Q">Q</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-quit_002devent_002dtimestamp"><code>quit-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-quit_002devent_003f"><code>quit-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
+<tr><th id="Index_fn_letter-P">P</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-palette_002dcolors"><code>palette-colors</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-palette_002dlength"><code>palette-length</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-palette_003f"><code>palette?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-pause_002dchannel_0021"><code>pause-channel!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-pause_002dmusic_0021"><code>pause-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-paused_002dchannels_002dcount"><code>paused-channels-count</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dalpha_002dmask"><code>pixel-format-alpha-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dbits_002dper_002dpixel"><code>pixel-format-bits-per-pixel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dblue_002dmask"><code>pixel-format-blue-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dbytes_002dper_002dpixel"><code>pixel-format-bytes-per-pixel</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dgreen_002dmask"><code>pixel-format-green-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dname"><code>pixel-format-name</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dpalette"><code>pixel-format-palette</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_002dred_002dmask"><code>pixel-format-red-mask</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-pixel_002dformat_003f"><code>pixel-format?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-play_002dchunk_0021"><code>play-chunk!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-play_002dmusic_0021"><code>play-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-playing_002dchannels_002dcount"><code>playing-channels-count</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-poll_002devent"><code>poll-event</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-present_002drenderer"><code>present-renderer</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-R">R</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-raise_002dwindow_0021"><code>raise-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dheight"><code>rect-height</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dwidth"><code>rect-width</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dx"><code>rect-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dy"><code>rect-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html#Rects">Rects</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002dcopy"><code>render-copy</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002ddraw_002dline"><code>render-draw-line</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002ddraw_002dlines"><code>render-draw-lines</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002ddraw_002dpoint"><code>render-draw-point</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002ddraw_002dpoints"><code>render-draw-points</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Fonts.html#index-render_002dfont_002dblended"><code>render-font-blended</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
-<tr><td></td><td valign="top"><a href="Fonts.html#index-render_002dfont_002dsolid"><code>render-font-solid</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-renderer_003f"><code>renderer?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-restore_002dwindow_0021"><code>restore-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-resume_002dchannel_0021"><code>resume-channel!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-resume_002dmusic_0021"><code>resume-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-rewind_002dmusic_0021"><code>rewind-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
+<tr><th id="Index_fn_letter-Q">Q</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-query_002dtexture"><code>query-texture</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-quit_002devent_002dtimestamp"><code>quit-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-quit_002devent_003f"><code>quit-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-S">S</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Images.html#index-save_002dpng"><code>save-png</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html#Images">Images</a></td></tr>
-<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dinit"><code>sdl-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html#Basics">Basics</a></td></tr>
-<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dquit"><code>sdl-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html#Basics">Basics</a></td></tr>
-<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dticks"><code>sdl-ticks</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html#Basics">Basics</a></td></tr>
-<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dversion"><code>sdl-version</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html#Basics">Basics</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-set_002dchannel_002dvolume_0021"><code>set-channel-volume!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-set_002dchunk_002dvolume_0021"><code>set-chunk-volume!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="OpenGL.html#index-set_002dgl_002dattribute_0021"><code>set-gl-attribute!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
-<tr><td></td><td valign="top"><a href="OpenGL.html#index-set_002dgl_002dswap_002dinterval_0021"><code>set-gl-swap-interval!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-set_002dmusic_002dvolume_0021"><code>set-music-volume!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dborder_0021"><code>set-window-border!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dfullscreen_0021"><code>set-window-fullscreen!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dposition_0021"><code>set-window-position!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dsize_0021"><code>set-window-size!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dtitle_0021"><code>set-window-title!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-show_002dwindow_0021"><code>show-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-stop_002dchannel_0021"><code>stop-channel!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Sound.html#index-stop_002dmusic_0021"><code>stop-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html#Sound">Sound</a></td></tr>
-<tr><td></td><td valign="top"><a href="Rendering.html#index-surface_002d_003etexture"><code>surface-&gt;texture</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html#Rendering">Rendering</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dheight"><code>surface-height</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dpitch"><code>surface-pitch</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dpixel_002dformat"><code>surface-pixel-format</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dpixels"><code>surface-pixels</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dwidth"><code>surface-width</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html#Surfaces">Surfaces</a></td></tr>
-<tr><td></td><td valign="top"><a href="OpenGL.html#index-swap_002dgl_002dwindow"><code>swap-gl-window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html#OpenGL">OpenGL</a></td></tr>
+<tr><th id="Index_fn_letter-R">R</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-raise_002dwindow_0021"><code>raise-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dheight"><code>rect-height</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dwidth"><code>rect-width</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dx"><code>rect-x</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-rect_002dy"><code>rect-y</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-render_002dcopy"><code>render-copy</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-render_002dfont_002dblended"><code>render-font-blended</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-render_002dfont_002dsolid"><code>render-font-solid</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-renderer_002dinteger_002dscale"><code>renderer-integer-scale</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-renderer_002dlogical_002dsize"><code>renderer-logical-size</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-renderer_002dscale"><code>renderer-scale</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-renderer_002dtarget"><code>renderer-target</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-renderer_002dviewport"><code>renderer-viewport</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-renderer_003f"><code>renderer?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-restore_002dwindow_0021"><code>restore-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-resume_002dchannel_0021"><code>resume-channel!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-resume_002dmusic_0021"><code>resume-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-rewind_002dmusic_0021"><code>rewind-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-T">T</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_002dtext"><code>text-input-event-text</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_002dtimestamp"><code>text-input-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_002dwindow_002did"><code>text-input-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_003f"><code>text-input-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Fonts.html#index-ttf_002dinit"><code>ttf-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
-<tr><td></td><td valign="top"><a href="Fonts.html#index-ttf_002dquit"><code>ttf-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html#Fonts">Fonts</a></td></tr>
+<tr><th id="Index_fn_letter-S">S</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Images.html#index-save_002dpng"><code>save-png</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Images.html">Images</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dinit"><code>sdl-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dperformance_002dcounter"><code>sdl-performance-counter</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dperformance_002dfrequency"><code>sdl-performance-frequency</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dquit"><code>sdl-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dticks"><code>sdl-ticks</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Basics.html#index-sdl_002dversion"><code>sdl-version</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Basics.html">Basics</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-set_002dchannel_002dvolume_0021"><code>set-channel-volume!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-set_002dchunk_002dvolume_0021"><code>set-chunk-volume!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-set_002dgl_002dattribute_0021"><code>set-gl-attribute!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-set_002dgl_002dswap_002dinterval_0021"><code>set-gl-swap-interval!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html">OpenGL</a></td></tr>
+<tr><td></td><td valign="top"><a href="Hints.html#index-set_002dhint_0021"><code>set-hint!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Hints.html">Hints</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-set_002dmusic_002dvolume_0021"><code>set-music-volume!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-set_002drect_002dheight_0021"><code>set-rect-height!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-set_002drect_002dwidth_0021"><code>set-rect-width!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-set_002drect_002dx_0021"><code>set-rect-x!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rects.html#index-set_002drect_002dy_0021"><code>set-rect-y!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rects.html">Rects</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-set_002drenderer_002ddraw_002dblend_002dmode_0021"><code>set-renderer-draw-blend-mode!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-set_002drenderer_002ddraw_002dcolor_0021"><code>set-renderer-draw-color!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-set_002drenderer_002dinteger_002dscale_0021"><code>set-renderer-integer-scale!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-set_002drenderer_002dlogical_002dsize_0021"><code>set-renderer-logical-size!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-set_002drenderer_002dscale_0021"><code>set-renderer-scale!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-set_002drenderer_002dtarget_0021"><code>set-renderer-target!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-set_002drenderer_002dviewport_0021"><code>set-renderer-viewport!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-set_002dtexture_002dalpha_002dmod_0021"><code>set-texture-alpha-mod!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-set_002dtexture_002dcolor_002dmod_0021"><code>set-texture-color-mod!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dborder_0021"><code>set-window-border!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dfullscreen_0021"><code>set-window-fullscreen!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dmaximum_002dsize_0021"><code>set-window-maximum-size!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dminimum_002dsize_0021"><code>set-window-minimum-size!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dposition_0021"><code>set-window-position!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dresizable_0021"><code>set-window-resizable!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dsize_0021"><code>set-window-size!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-set_002dwindow_002dtitle_0021"><code>set-window-title!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-show_002dwindow_0021"><code>show-window!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-stop_002dchannel_0021"><code>stop-channel!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Sound.html#index-stop_002dmusic_0021"><code>stop-music!</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Sound.html">Sound</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-surface_002d_003etexture"><code>surface-&gt;texture</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dheight"><code>surface-height</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dpitch"><code>surface-pitch</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dpixel_002dformat"><code>surface-pixel-format</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dpixels"><code>surface-pixels</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="Surfaces.html#index-surface_002dwidth"><code>surface-width</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Surfaces.html">Surfaces</a></td></tr>
+<tr><td></td><td valign="top"><a href="OpenGL.html#index-swap_002dgl_002dwindow"><code>swap-gl-window</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="OpenGL.html">OpenGL</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
-<tr><th><a name="Index_fn_letter-W">W</a></th><td></td><td></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dclosed_002devent_003f"><code>window-closed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002denter_002devent_003f"><code>window-enter-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dtimestamp"><code>window-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dtype"><code>window-event-type</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dvector"><code>window-event-vector</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dwindow_002did"><code>window-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_003f"><code>window-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dexposed_002devent_003f"><code>window-exposed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dfocus_002dgained_002devent_003f"><code>window-focus-gained-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dfocus_002dlost_002devent_003f"><code>window-focus-lost-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dhidden_002devent_003f"><code>window-hidden-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-window_002did"><code>window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dleave_002devent_003f"><code>window-leave-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dmaximized_002devent_003f"><code>window-maximized-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dminimized_002devent_003f"><code>window-minimized-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dmoved_002devent_003f"><code>window-moved-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dposition"><code>window-position</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dresized_002devent_003f"><code>window-resized-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002drestored_002devent_003f"><code>window-restored-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dshown_002devent_003f"><code>window-shown-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dsize"><code>window-size</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
-<tr><td></td><td valign="top"><a href="Events.html#index-window_002dsize_002dchanged_002devent_003f"><code>window-size-changed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html#Events">Events</a></td></tr>
-<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dtitle"><code>window-title</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html#Windows">Windows</a></td></tr>
+<tr><th id="Index_fn_letter-T">T</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_002dtext"><code>text-input-event-text</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_002dtimestamp"><code>text-input-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_002dwindow_002did"><code>text-input-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-text_002dinput_002devent_003f"><code>text-input-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-texture_002dalpha_002dmod"><code>texture-alpha-mod</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Rendering.html#index-texture_002dcolor_002dmod"><code>texture-color-mod</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Rendering.html">Rendering</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-ttf_002dinit"><code>ttf-init</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td></td><td valign="top"><a href="Fonts.html#index-ttf_002dquit"><code>ttf-quit</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Fonts.html">Fonts</a></td></tr>
+<tr><td colspan="4"> <hr></td></tr>
+<tr><th id="Index_fn_letter-W">W</th><td></td><td></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dclosed_002devent_003f"><code>window-closed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002denter_002devent_003f"><code>window-enter-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dtimestamp"><code>window-event-timestamp</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dtype"><code>window-event-type</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dvector"><code>window-event-vector</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_002dwindow_002did"><code>window-event-window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002devent_003f"><code>window-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dexposed_002devent_003f"><code>window-exposed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dfocus_002dgained_002devent_003f"><code>window-focus-gained-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dfocus_002dlost_002devent_003f"><code>window-focus-lost-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dhidden_002devent_003f"><code>window-hidden-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002did"><code>window-id</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dleave_002devent_003f"><code>window-leave-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dmaximized_002devent_003f"><code>window-maximized-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dmaximum_002dsize"><code>window-maximum-size</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dminimized_002devent_003f"><code>window-minimized-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dminimum_002dsize"><code>window-minimum-size</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dmoved_002devent_003f"><code>window-moved-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dposition"><code>window-position</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dresized_002devent_003f"><code>window-resized-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002drestored_002devent_003f"><code>window-restored-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dshown_002devent_003f"><code>window-shown-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dsize"><code>window-size</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
+<tr><td></td><td valign="top"><a href="Events.html#index-window_002dsize_002dchanged_002devent_003f"><code>window-size-changed-event?</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Events.html">Events</a></td></tr>
+<tr><td></td><td valign="top"><a href="Windows.html#index-window_002dtitle"><code>window-title</code></a>:</td><td>&nbsp;</td><td valign="top"><a href="Windows.html">Windows</a></td></tr>
<tr><td colspan="4"> <hr></td></tr>
</table>
<table><tr><th valign="top">Jump to: &nbsp; </th><td><a class="summary-letter" href="#Index_fn_symbol-1"><b>%</b></a>
&nbsp;
<br>
+<a class="summary-letter" href="#Index_fn_letter-A"><b>A</b></a>
+ &nbsp;
<a class="summary-letter" href="#Index_fn_letter-B"><b>B</b></a>
&nbsp;
<a class="summary-letter" href="#Index_fn_letter-C"><b>C</b></a>
@@ -481,7 +534,7 @@ Previous: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="p" r
<hr>
<div class="header">
<p>
-Previous: <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="p" rel="prev">Copying This Manual</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Index" title="Index" rel="index">Index</a>]</p>
+Previous: <a href="Copying-This-Manual.html" accesskey="p" rel="prev">Copying This Manual</a>, Up: <a href="index.html" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="#Index" title="Index" rel="index">Index</a>]</p>
</div>
diff --git a/manuals/guile-sdl2/Input.html b/manuals/guile-sdl2/Input.html
index 5020666..b522019 100644
--- a/manuals/guile-sdl2/Input.html
+++ b/manuals/guile-sdl2/Input.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Input (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Keyboard.html#Keyboard" rel="next" title="Keyboard">
-<link href="OpenGL.html#OpenGL" rel="prev" title="OpenGL">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Keyboard.html" rel="next" title="Keyboard">
+<link href="OpenGL.html" rel="prev" title="OpenGL">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
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div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
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kbd {font-style: oblique}
pre.display {font-family: inherit}
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span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,23 +80,21 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Input"></a>
-<div class="header">
+<span id="Input"></span><div class="header">
<p>
-Next: <a href="Events.html#Events" accesskey="n" rel="next">Events</a>, Previous: <a href="Window-Management.html#Window-Management" accesskey="p" rel="prev">Window Management</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Events.html" accesskey="n" rel="next">Events</a>, Previous: <a href="Window-Management.html" accesskey="p" rel="prev">Window Management</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Input-1"></a>
-<h3 class="section">3.3 Input</h3>
+<span id="Input-1"></span><h3 class="section">3.3 Input</h3>
<table class="menu" border="0" cellspacing="0">
-<tr><td align="left" valign="top">&bull; <a href="Keyboard.html#Keyboard" accesskey="1">Keyboard</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Keyboard input.
+<tr><td align="left" valign="top">&bull; <a href="Keyboard.html" accesskey="1">Keyboard</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Keyboard input.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Mouse.html#Mouse" accesskey="2">Mouse</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Mouse input.
+<tr><td align="left" valign="top">&bull; <a href="Mouse.html" accesskey="2">Mouse</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Mouse input.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Joysticks.html#Joysticks" accesskey="3">Joysticks</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Joystick input.
+<tr><td align="left" valign="top">&bull; <a href="Joysticks.html" accesskey="3">Joysticks</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Joystick input.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Game-Controllers.html#Game-Controllers" accesskey="4">Game Controllers</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Game controller input.
+<tr><td align="left" valign="top">&bull; <a href="Game-Controllers.html" accesskey="4">Game Controllers</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Game controller input.
</td></tr>
</table>
diff --git a/manuals/guile-sdl2/Installation.html b/manuals/guile-sdl2/Installation.html
index 26fc5e5..836209c 100644
--- a/manuals/guile-sdl2/Installation.html
+++ b/manuals/guile-sdl2/Installation.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Installation (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="index.html#Top" rel="up" title="Top">
-<link href="Requirements.html#Requirements" rel="next" title="Requirements">
-<link href="Introduction.html#Introduction" rel="prev" title="Introduction">
+<link href="index.html" rel="up" title="Top">
+<link href="Requirements.html" rel="next" title="Requirements">
+<link href="Introduction.html" rel="prev" title="Introduction">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
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div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
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kbd {font-style: oblique}
pre.display {font-family: inherit}
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span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,14 +80,12 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Installation"></a>
-<div class="header">
+<span id="Installation"></span><div class="header">
<p>
-Next: <a href="API-Reference.html#API-Reference" accesskey="n" rel="next">API Reference</a>, Previous: <a href="Introduction.html#Introduction" accesskey="p" rel="prev">Introduction</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="API-Reference.html" accesskey="n" rel="next">API Reference</a>, Previous: <a href="Introduction.html" accesskey="p" rel="prev">Introduction</a>, Up: <a href="index.html" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Installation-1"></a>
-<h2 class="chapter">2 Installation</h2>
+<span id="Installation-1"></span><h2 class="chapter">2 Installation</h2>
<p>Guile-SDL2 is available for download from its website at
<a href="dthompson.us/projects/guile-sdl2.html">dthompson.us/projects/guile-sdl2.html</a>. This section describes
@@ -105,7 +96,7 @@ packages, and is not covered here. Please see the files
<samp>README.org</samp> and <samp>INSTALL.org</samp> for additional details.
</p>
<table class="menu" border="0" cellspacing="0">
-<tr><td align="left" valign="top">&bull; <a href="Requirements.html#Requirements" accesskey="1">Requirements</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Software needed to build and run Guile-SDL2.
+<tr><td align="left" valign="top">&bull; <a href="Requirements.html" accesskey="1">Requirements</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Software needed to build and run Guile-SDL2.
</td></tr>
</table>
diff --git a/manuals/guile-sdl2/Introduction.html b/manuals/guile-sdl2/Introduction.html
index ac4ad50..5282c17 100644
--- a/manuals/guile-sdl2/Introduction.html
+++ b/manuals/guile-sdl2/Introduction.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Introduction (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="index.html#Top" rel="up" title="Top">
-<link href="Installation.html#Installation" rel="next" title="Installation">
-<link href="index.html#Top" rel="prev" title="Top">
+<link href="index.html" rel="up" title="Top">
+<link href="Installation.html" rel="next" title="Installation">
+<link href="index.html" rel="prev" title="Top">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
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kbd {font-style: oblique}
pre.display {font-family: inherit}
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span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,14 +80,12 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Introduction"></a>
-<div class="header">
+<span id="Introduction"></span><div class="header">
<p>
-Next: <a href="Installation.html#Installation" accesskey="n" rel="next">Installation</a>, Previous: <a href="index.html#Top" accesskey="p" rel="prev">Top</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Installation.html" accesskey="n" rel="next">Installation</a>, Previous: <a href="index.html" accesskey="p" rel="prev">Top</a>, Up: <a href="index.html" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Introduction-1"></a>
-<h2 class="chapter">1 Introduction</h2>
+<span id="Introduction-1"></span><h2 class="chapter">1 Introduction</h2>
<p>Guile-SDL2 provides both low-level and high-level Guile Scheme
bindings to the Simple DirectMedia Layer version 2.0 C library. The
@@ -107,11 +98,11 @@ libraries.
C API, its main feature is exposing high-level interfaces that Scheme
programmers will find comfortable to use, hiding away the ugly,
foreign C details. This manual will cover only the high-level API.
-see <a href="API-Reference.html#API-Reference">API Reference</a>
+see <a href="API-Reference.html">API Reference</a>
</p>
<p>As of this writing, the bindings are useful, but <em>incomplete</em>.
If you find an SDL2 feature that you cannot use with Guile-SDL2, let
-us know and maybe send a patch! see <a href="Contributing.html#Contributing">Contributing</a>
+us know and maybe send a patch! see <a href="Contributing.html">Contributing</a>
</p>
diff --git a/manuals/guile-sdl2/Joysticks.html b/manuals/guile-sdl2/Joysticks.html
index 4ce9098..2c9bcd8 100644
--- a/manuals/guile-sdl2/Joysticks.html
+++ b/manuals/guile-sdl2/Joysticks.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Joysticks (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Input.html#Input" rel="up" title="Input">
-<link href="Game-Controllers.html#Game-Controllers" rel="next" title="Game Controllers">
-<link href="Mouse.html#Mouse" rel="prev" title="Mouse">
+<link href="Input.html" rel="up" title="Input">
+<link href="Game-Controllers.html" rel="next" title="Game Controllers">
+<link href="Mouse.html" rel="prev" title="Mouse">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
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kbd {font-style: oblique}
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span.nolinebreak {white-space: nowrap}
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span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,64 +80,62 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Joysticks"></a>
-<div class="header">
+<span id="Joysticks"></span><div class="header">
<p>
-Next: <a href="Game-Controllers.html#Game-Controllers" accesskey="n" rel="next">Game Controllers</a>, Previous: <a href="Mouse.html#Mouse" accesskey="p" rel="prev">Mouse</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Game-Controllers.html" accesskey="n" rel="next">Game Controllers</a>, Previous: <a href="Mouse.html" accesskey="p" rel="prev">Mouse</a>, Up: <a href="Input.html" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Joysticks-1"></a>
-<h4 class="subsection">3.3.3 Joysticks</h4>
+<span id="Joysticks-1"></span><h4 class="subsection">3.3.3 Joysticks</h4>
<div class="example">
<pre class="example">(use-modules (sdl2 input joystick))
</pre></div>
<dl>
-<dt><a name="index-num_002djoysticks"></a>Procedure: <strong>num-joysticks</strong></dt>
+<dt id="index-num_002djoysticks">Procedure: <strong>num-joysticks</strong></dt>
<dd><p>Return the current number of connected joystick devices.
</p></dd></dl>
<dl>
-<dt><a name="index-open_002djoystick"></a>Procedure: <strong>open-joystick</strong> <em>device-index</em></dt>
+<dt id="index-open_002djoystick">Procedure: <strong>open-joystick</strong> <em>device-index</em></dt>
<dd><p>Return a joystick object for the physical joystick device associated
with <var>device-index</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-close_002djoystick"></a>Procedure: <strong>close-joystick</strong> <em>joystick</em></dt>
+<dt id="index-close_002djoystick">Procedure: <strong>close-joystick</strong> <em>joystick</em></dt>
<dd><p>Close <var>joystick</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002dinstance_002did"></a>Procedure: <strong>joystick-instance-id</strong> <em>joystick</em></dt>
+<dt id="index-joystick_002dinstance_002did">Procedure: <strong>joystick-instance-id</strong> <em>joystick</em></dt>
<dd><p>Return the instance id of <var>joystick</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002dpower_002dlevel"></a>Procedure: <strong>joystick-power-level</strong> <em>joystick</em></dt>
+<dt id="index-joystick_002dpower_002dlevel">Procedure: <strong>joystick-power-level</strong> <em>joystick</em></dt>
<dd><p>Return the symbolic battery power level for <var>joystick</var>, either
<code>unknown</code>, <code>empty</code>, <code>low</code>, <code>medium</code>, <code>full</code>,
or <code>wired</code>.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002dnum_002daxes"></a>Procedure: <strong>joystick-num-axes</strong> <em>joystick</em></dt>
+<dt id="index-joystick_002dnum_002daxes">Procedure: <strong>joystick-num-axes</strong> <em>joystick</em></dt>
<dd><p>Return the number of axes for <var>joystick</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002dnum_002dballs"></a>Procedure: <strong>joystick-num-balls</strong> <em>joystick</em></dt>
+<dt id="index-joystick_002dnum_002dballs">Procedure: <strong>joystick-num-balls</strong> <em>joystick</em></dt>
<dd><p>Return the number of balls for <var>joystick</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002dnum_002dbuttons"></a>Procedure: <strong>joystick-num-buttons</strong> <em>joystick</em></dt>
+<dt id="index-joystick_002dnum_002dbuttons">Procedure: <strong>joystick-num-buttons</strong> <em>joystick</em></dt>
<dd><p>Return the number of buttons for <var>joystick</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-joystick_002dnum_002dhats"></a>Procedure: <strong>joystick-num-hats</strong> <em>joystick</em></dt>
+<dt id="index-joystick_002dnum_002dhats">Procedure: <strong>joystick-num-hats</strong> <em>joystick</em></dt>
<dd><p>Return the number of hats for <var>joystick</var>.
</p></dd></dl>
diff --git a/manuals/guile-sdl2/Keyboard.html b/manuals/guile-sdl2/Keyboard.html
index 7acfd81..60f3e61 100644
--- a/manuals/guile-sdl2/Keyboard.html
+++ b/manuals/guile-sdl2/Keyboard.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Keyboard (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Input.html#Input" rel="up" title="Input">
-<link href="Mouse.html#Mouse" rel="next" title="Mouse">
-<link href="Input.html#Input" rel="prev" title="Input">
+<link href="Input.html" rel="up" title="Input">
+<link href="Mouse.html" rel="next" title="Mouse">
+<link href="Input.html" rel="prev" title="Input">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
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span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,26 +80,24 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Keyboard"></a>
-<div class="header">
+<span id="Keyboard"></span><div class="header">
<p>
-Next: <a href="Mouse.html#Mouse" accesskey="n" rel="next">Mouse</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Mouse.html" accesskey="n" rel="next">Mouse</a>, Up: <a href="Input.html" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Keyboard-1"></a>
-<h4 class="subsection">3.3.1 Keyboard</h4>
+<span id="Keyboard-1"></span><h4 class="subsection">3.3.1 Keyboard</h4>
<div class="example">
<pre class="example">(use-modules (sdl2 input keyboard))
</pre></div>
<dl>
-<dt><a name="index-key_002dpressed_003f"></a>Procedure: <strong>key-pressed?</strong> <em>key</em></dt>
+<dt id="index-key_002dpressed_003f">Procedure: <strong>key-pressed?</strong> <em>key</em></dt>
<dd><p>Return <code>#t</code> if <var>key</var> is currently being pressed.
</p></dd></dl>
<dl>
-<dt><a name="index-key_002dreleased_003f"></a>Procedure: <strong>key-released?</strong> <em>key</em></dt>
+<dt id="index-key_002dreleased_003f">Procedure: <strong>key-released?</strong> <em>key</em></dt>
<dd><p>Return <code>#t</code> is <var>key</var> is not currently being pressed.
</p></dd></dl>
diff --git a/manuals/guile-sdl2/Mouse.html b/manuals/guile-sdl2/Mouse.html
index 8b79e72..34e8a5c 100644
--- a/manuals/guile-sdl2/Mouse.html
+++ b/manuals/guile-sdl2/Mouse.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Mouse (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Input.html#Input" rel="up" title="Input">
-<link href="Joysticks.html#Joysticks" rel="next" title="Joysticks">
-<link href="Keyboard.html#Keyboard" rel="prev" title="Keyboard">
+<link href="Input.html" rel="up" title="Input">
+<link href="Joysticks.html" rel="next" title="Joysticks">
+<link href="Keyboard.html" rel="prev" title="Keyboard">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
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span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,36 +80,34 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Mouse"></a>
-<div class="header">
+<span id="Mouse"></span><div class="header">
<p>
-Next: <a href="Joysticks.html#Joysticks" accesskey="n" rel="next">Joysticks</a>, Previous: <a href="Keyboard.html#Keyboard" accesskey="p" rel="prev">Keyboard</a>, Up: <a href="Input.html#Input" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Joysticks.html" accesskey="n" rel="next">Joysticks</a>, Previous: <a href="Keyboard.html" accesskey="p" rel="prev">Keyboard</a>, Up: <a href="Input.html" accesskey="u" rel="up">Input</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Mouse-1"></a>
-<h4 class="subsection">3.3.2 Mouse</h4>
+<span id="Mouse-1"></span><h4 class="subsection">3.3.2 Mouse</h4>
<div class="example">
<pre class="example">(use-modules (sdl2 input mouse))
</pre></div>
<dl>
-<dt><a name="index-mouse_002dx"></a>Procedure: <strong>mouse-x</strong></dt>
+<dt id="index-mouse_002dx">Procedure: <strong>mouse-x</strong></dt>
<dd><p>Return the x coordinate of the mouse cursor.
</p></dd></dl>
<dl>
-<dt><a name="index-mouse_002dy"></a>Procedure: <strong>mouse-y</strong></dt>
+<dt id="index-mouse_002dy">Procedure: <strong>mouse-y</strong></dt>
<dd><p>Return the y coordinate of the mouse cursor.
</p></dd></dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002dpressed_003f"></a>Procedure: <strong>mouse-button-pressed?</strong> <em>button</em></dt>
+<dt id="index-mouse_002dbutton_002dpressed_003f">Procedure: <strong>mouse-button-pressed?</strong> <em>button</em></dt>
<dd><p>Return <code>#t</code> if <var>button</var> is currently being pressed.
</p></dd></dl>
<dl>
-<dt><a name="index-mouse_002dbutton_002dreleased_003f"></a>Procedure: <strong>mouse-button-released?</strong> <em>button</em></dt>
+<dt id="index-mouse_002dbutton_002dreleased_003f">Procedure: <strong>mouse-button-released?</strong> <em>button</em></dt>
<dd><p>Return <code>#t</code> if <var>button</var> is not currently being pressed.
</p></dd></dl>
diff --git a/manuals/guile-sdl2/OpenGL.html b/manuals/guile-sdl2/OpenGL.html
index e05fa3f..5a288d7 100644
--- a/manuals/guile-sdl2/OpenGL.html
+++ b/manuals/guile-sdl2/OpenGL.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>OpenGL (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
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<meta name="Generator" content="makeinfo">
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+<link href="index.html" rel="start" title="Top">
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<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Window-Management.html#Window-Management" rel="up" title="Window Management">
-<link href="Input.html#Input" rel="next" title="Input">
-<link href="Windows.html#Windows" rel="prev" title="Windows">
+<link href="Window-Management.html" rel="up" title="Window Management">
+<link href="Input.html" rel="next" title="Input">
+<link href="Windows.html" rel="prev" title="Windows">
<style type="text/css">
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@@ -87,38 +80,36 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="OpenGL"></a>
-<div class="header">
+<span id="OpenGL"></span><div class="header">
<p>
-Previous: <a href="Windows.html#Windows" accesskey="p" rel="prev">Windows</a>, Up: <a href="Window-Management.html#Window-Management" accesskey="u" rel="up">Window Management</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Previous: <a href="Windows.html" accesskey="p" rel="prev">Windows</a>, Up: <a href="Window-Management.html" accesskey="u" rel="up">Window Management</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="OpenGL-1"></a>
-<h4 class="subsection">3.2.2 OpenGL</h4>
+<span id="OpenGL-1"></span><h4 class="subsection">3.2.2 OpenGL</h4>
<dl>
-<dt><a name="index-make_002dgl_002dcontext"></a>Procedure: <strong>make-gl-context</strong> <em>window</em></dt>
+<dt id="index-make_002dgl_002dcontext">Procedure: <strong>make-gl-context</strong> <em>window</em></dt>
<dd><p>Create an OpenGL context for <var>window</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-delete_002dgl_002dcontext_0021"></a>Procedure: <strong>delete-gl-context!</strong> <em>context</em></dt>
+<dt id="index-delete_002dgl_002dcontext_0021">Procedure: <strong>delete-gl-context!</strong> <em>context</em></dt>
<dd><p>Delete <var>context</var>, an OpenGL context object.
</p></dd></dl>
<dl>
-<dt><a name="index-call_002dwith_002dgl_002dcontext"></a>Procedure: <strong>call-with-gl-context</strong> <em>window proc</em></dt>
+<dt id="index-call_002dwith_002dgl_002dcontext">Procedure: <strong>call-with-gl-context</strong> <em>window proc</em></dt>
<dd><p>Call <var>proc</var> with a new OpenGL context created for <var>window</var>, and
close the context when <var>proc</var> returns or otherwise exits.
</p></dd></dl>
<dl>
-<dt><a name="index-swap_002dgl_002dwindow"></a>Procedure: <strong>swap-gl-window</strong> <em>window</em></dt>
+<dt id="index-swap_002dgl_002dwindow">Procedure: <strong>swap-gl-window</strong> <em>window</em></dt>
<dd><p>Update <var>window</var> with OpenGL rendering.
</p></dd></dl>
<dl>
-<dt><a name="index-set_002dgl_002dattribute_0021"></a>Procedure: <strong>set-gl-attribute!</strong> <em>attr value</em></dt>
+<dt id="index-set_002dgl_002dattribute_0021">Procedure: <strong>set-gl-attribute!</strong> <em>attr value</em></dt>
<dd><p>Set the OpenGL attribute represented by the symbol <var>attr</var> to
<var>value</var>. Possible values for <var>attr</var> are:
</p>
@@ -150,7 +141,7 @@ close the context when <var>proc</var> returns or otherwise exits.
</dd></dl>
<dl>
-<dt><a name="index-set_002dgl_002dswap_002dinterval_0021"></a>Procedure: <strong>set-gl-swap-interval!</strong> <em>interval</em></dt>
+<dt id="index-set_002dgl_002dswap_002dinterval_0021">Procedure: <strong>set-gl-swap-interval!</strong> <em>interval</em></dt>
<dd><p>Set the framebuffer swap interval for the current OpenGL context to the
type indicated by the symbol <var>interval</var>. Possible values of
<var>interval</var> are:
diff --git a/manuals/guile-sdl2/Rects.html b/manuals/guile-sdl2/Rects.html
index 1b5693f..df6e017 100644
--- a/manuals/guile-sdl2/Rects.html
+++ b/manuals/guile-sdl2/Rects.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Rects (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
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+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Surfaces.html#Surfaces" rel="next" title="Surfaces">
-<link href="Events.html#Events" rel="prev" title="Events">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Surfaces.html" rel="next" title="Surfaces">
+<link href="Events.html" rel="prev" title="Events">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
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div.display {margin-left: 3.2em}
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@@ -87,45 +80,63 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Rects"></a>
-<div class="header">
+<span id="Rects"></span><div class="header">
<p>
-Next: <a href="Surfaces.html#Surfaces" accesskey="n" rel="next">Surfaces</a>, Previous: <a href="Events.html#Events" accesskey="p" rel="prev">Events</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Surfaces.html" accesskey="n" rel="next">Surfaces</a>, Previous: <a href="Events.html" accesskey="p" rel="prev">Events</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Rects-1"></a>
-<h3 class="section">3.5 Rects</h3>
+<span id="Rects-1"></span><h3 class="section">3.5 Rects</h3>
<div class="example">
<pre class="example">(use-modules (sdl2 rect))
</pre></div>
<dl>
-<dt><a name="index-make_002drect"></a>Procedure: <strong>make-rect</strong> <em><var>x</var> <var>y</var> <var>width</var> <var>height</var></em></dt>
+<dt id="index-make_002drect">Procedure: <strong>make-rect</strong> <em><var>x</var> <var>y</var> <var>width</var> <var>height</var></em></dt>
<dd><p>Return a new rectangle whose upper-left corner is at (<var>x</var>,
<var>y</var>) and is <var>width</var> pixels wide and <var>height</var> pixels high.
</p></dd></dl>
<dl>
-<dt><a name="index-rect_002dx"></a>Procedure: <strong>rect-x</strong> <em><var>rect</var></em></dt>
+<dt id="index-rect_002dx">Procedure: <strong>rect-x</strong> <em>rect</em></dt>
<dd><p>Return the X coordinate of <var>rect</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-rect_002dy"></a>Procedure: <strong>rect-y</strong> <em><var>rect</var></em></dt>
+<dt id="index-rect_002dy">Procedure: <strong>rect-y</strong> <em>rect</em></dt>
<dd><p>Return the Y coordinate of <var>rect</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-rect_002dwidth"></a>Procedure: <strong>rect-width</strong> <em><var>rect</var></em></dt>
+<dt id="index-rect_002dwidth">Procedure: <strong>rect-width</strong> <em>rect</em></dt>
<dd><p>Return the width of <var>rect</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-rect_002dheight"></a>Procedure: <strong>rect-height</strong> <em><var>rect</var></em></dt>
+<dt id="index-rect_002dheight">Procedure: <strong>rect-height</strong> <em>rect</em></dt>
<dd><p>Return the height of <var>rect</var>.
</p></dd></dl>
+<dl>
+<dt id="index-set_002drect_002dx_0021">Procedure: <strong>set-rect-x!</strong> <em>rect x</em></dt>
+<dd><p>Set the x coordinate of <var>rect</var> to <var>x</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002drect_002dy_0021">Procedure: <strong>set-rect-y!</strong> <em>rect y</em></dt>
+<dd><p>Set the y coordinate of <var>rect</var> to <var>y</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002drect_002dwidth_0021">Procedure: <strong>set-rect-width!</strong> <em>rect w</em></dt>
+<dd><p>Set the width of <var>rect</var> to <var>w</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002drect_002dheight_0021">Procedure: <strong>set-rect-height!</strong> <em>rect h</em></dt>
+<dd><p>Set the height of <var>rect</var> to <var>h</var>.
+</p></dd></dl>
+
diff --git a/manuals/guile-sdl2/Rendering.html b/manuals/guile-sdl2/Rendering.html
index 236d4e8..bc9cf5b 100644
--- a/manuals/guile-sdl2/Rendering.html
+++ b/manuals/guile-sdl2/Rendering.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Rendering (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Images.html#Images" rel="next" title="Images">
-<link href="Surfaces.html#Surfaces" rel="prev" title="Surfaces">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Blend-Modes.html" rel="next" title="Blend Modes">
+<link href="Surfaces.html" rel="prev" title="Surfaces">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
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pre.menu-preformatted {font-family: serif}
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span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,21 +80,19 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Rendering"></a>
-<div class="header">
+<span id="Rendering"></span><div class="header">
<p>
-Next: <a href="Images.html#Images" accesskey="n" rel="next">Images</a>, Previous: <a href="Surfaces.html#Surfaces" accesskey="p" rel="prev">Surfaces</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Blend-Modes.html" accesskey="n" rel="next">Blend Modes</a>, Previous: <a href="Surfaces.html" accesskey="p" rel="prev">Surfaces</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Rendering-1"></a>
-<h3 class="section">3.7 Rendering</h3>
+<span id="Rendering-1"></span><h3 class="section">3.7 Rendering</h3>
<div class="example">
<pre class="example">(use-modules (sdl2 render))
</pre></div>
<dl>
-<dt><a name="index-make_002drenderer"></a>Procedure: <strong>make-renderer</strong> <em>window [#:optional flags='(accelerated vsync)]</em></dt>
+<dt id="index-make_002drenderer">Procedure: <strong>make-renderer</strong> <em>window [#:optional flags='(accelerated vsync)]</em></dt>
<dd><p>Return a new renderer for <var>window</var> created with the options specified
in <var>flags</var>, a list of symbols. The valid symbols that may appear in
<var>flags</var> are:
@@ -115,74 +106,214 @@ in <var>flags</var>, a list of symbols. The valid symbols that may appear in
</dd></dl>
<dl>
-<dt><a name="index-renderer_003f"></a>Procedure: <strong>renderer?</strong> <em>r</em></dt>
+<dt id="index-renderer_003f">Procedure: <strong>renderer?</strong> <em>r</em></dt>
<dd><p>Return <code>#t</code> if <var>r</var> is a renderer.
</p></dd></dl>
<dl>
-<dt><a name="index-delete_002drenderer_0021"></a>Procedure: <strong>delete-renderer!</strong> <em>renderer</em></dt>
+<dt id="index-delete_002drenderer_0021">Procedure: <strong>delete-renderer!</strong> <em>renderer</em></dt>
<dd><p>Delete the rendering context <var>renderer</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-call_002dwith_002drenderer"></a>Procedure: <strong>call-with-renderer</strong> <em>renderer proc</em></dt>
+<dt id="index-call_002dwith_002drenderer">Procedure: <strong>call-with-renderer</strong> <em>renderer proc</em></dt>
<dd><p>Call <var>proc</var>, passing it <var>renderer</var> and closing <var>renderer</var> upon exit
of <var>proc</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-clear_002drenderer"></a>Procedure: <strong>clear-renderer</strong> <em>renderer</em></dt>
+<dt id="index-clear_002drenderer">Procedure: <strong>clear-renderer</strong> <em>renderer</em></dt>
<dd><p>Clear the rendering target <var>renderer</var> with the current drawing color.
</p></dd></dl>
<dl>
-<dt><a name="index-present_002drenderer"></a>Procedure: <strong>present-renderer</strong> <em>renderer</em></dt>
+<dt id="index-present_002drenderer">Procedure: <strong>present-renderer</strong> <em>renderer</em></dt>
<dd><p>Display <var>renderer</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-render_002dcopy"></a>Procedure: <strong>render-copy</strong> <em>renderer texture [#:angle 0] [#:srcrect] [#:dstrect] [#:center]</em></dt>
+<dt id="index-renderer_002dinteger_002dscale">Procedure: <strong>renderer-integer-scale</strong> <em>renderer</em></dt>
+<dd><p>Returns <code>#t</code> if <var>renderer</var> currently uses integer scaling and
+<code>#f</code> otherwise. Integer scaling can be used together with
+logical size to effectively restrict the drawing region to an area
+even if the window is larger than that.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002drenderer_002dinteger_002dscale_0021">Procedure: <strong>set-renderer-integer-scale!</strong> <em>renderer enable?</em></dt>
+<dd><p>If <var>enable?</var> is <code>#t</code>, enable integer scaling, otherwise
+disable it.
+</p></dd></dl>
+
+<dl>
+<dt id="index-renderer_002dlogical_002dsize">Procedure: <strong>renderer-logical-size</strong> <em>renderer</em></dt>
+<dd><p>Return the current logical size used by <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002drenderer_002dlogical_002dsize_0021">Procedure: <strong>set-renderer-logical-size!</strong> <em>renderer width height</em></dt>
+<dd><p>Set the logical size of <var>renderer</var> to <var>width</var> x <var>height</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-renderer_002dscale">Procedure: <strong>renderer-scale</strong> <em>renderer</em></dt>
+<dd><p>Return the scaling factors <code>(X Y)</code> used by <var>renderer</var> to
+scale coordinates.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002drenderer_002dscale_0021">Procedure: <strong>set-renderer-scale!</strong> <em>renderer scale-x scale-y</em></dt>
+<dd><p>Set the factors by which <var>renderer</var> scales coordinates according
+to the scaling factors <var>scale-x</var> and <var>scale-y</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-renderer_002dviewport">Procedure: <strong>renderer-viewport</strong> <em>renderer</em></dt>
+<dd><p>Return the rectangle that <var>renderer</var> currently draws on. If the
+entire region is used, all values of that rectangle will be 0.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002drenderer_002dviewport_0021">Procedure: <strong>set-renderer-viewport!</strong> <em>renderer rect</em></dt>
+<dd><p>Set the drawing area for <var>renderer</var> to <var>rect</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-render_002dcopy">Procedure: <strong>render-copy</strong> <em>renderer texture [#:angle 0] [#:srcrect] [#:dstrect] [#:center]</em></dt>
<dd><p>Copy <var>texture</var> to the rendering target of <var>renderer</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-render_002ddraw_002dline"></a>Procedure: <strong>render-draw-line</strong> <em>renderer x1 y1 x2 y2</em></dt>
+<dt id="index-set_002drenderer_002ddraw_002dcolor_0021">Procedure: <strong>set-renderer-draw-color!</strong> <em>renderer r g b a</em></dt>
+<dd><p>Set color of <var>renderer</var> to the 32-bit color defined by the 8-bit
+color channels <var>r</var>, <var>g</var>, <var>b</var>, <var>a</var>. Each color channel
+value is in the range [0, 255].
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002drenderer_002ddraw_002dblend_002dmode_0021">Procedure: <strong>set-renderer-draw-blend-mode!</strong> <em>renderer blend-mode</em></dt>
+<dd><p>Set blend mode of <var>renderer</var> to <var>blend-mode</var>. See <a href="Blend-Modes.html">Blend Modes</a> for more information.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002drenderer_002dtarget_0021">Procedure: <strong>set-renderer-target!</strong> <em>renderer texture</em></dt>
+<dd><p>Sets the render target for <var>renderer</var> to <var>texture</var>, making all
+comming draw requests redirect to <var>texture</var>.
+</p>
+<p>Pass <code>#f</code> to reset it to the default target.
+</p></dd></dl>
+
+<dl>
+<dt id="index-renderer_002dtarget">Procedure: <strong>renderer-target</strong> <em>renderer</em></dt>
+<dd><p>Returns the current render target of <var>renderer</var> or <code>#f</code> if
+it&rsquo;s a texture.
+</p></dd></dl>
+
+<dl>
+<dt id="index-draw_002dline">Procedure: <strong>draw-line</strong> <em>renderer x1 y1 x2 y2</em></dt>
<dd><p>Draw a line from (<var>x1</var>, <var>y1</var>) to (<var>x2</var>, <var>y2</var>) on the
current rendering target of <var>renderer</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-render_002ddraw_002dlines"></a>Procedure: <strong>render-draw-lines</strong> <em>renderer point</em></dt>
+<dt id="index-draw_002dlines">Procedure: <strong>draw-lines</strong> <em>renderer points</em></dt>
<dd><p>Draw a series of connected lines from <var>points</var> on the current
-rendering target of <var>renderer</var>.
+rendering target of <var>renderer</var>. Optionally, for best performance,
+<var>points</var> may instead be a bytevector packed with signed 32 bit
+integers, 2 per point (x and y).
</p></dd></dl>
<dl>
-<dt><a name="index-render_002ddraw_002dpoint"></a>Procedure: <strong>render-draw-point</strong> <em>renderer x y</em></dt>
+<dt id="index-draw_002dpoint">Procedure: <strong>draw-point</strong> <em>renderer x y</em></dt>
<dd><p>Draw a point at (<var>x</var>, <var>y</var>) on the current rendering target
of <var>renderer</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-render_002ddraw_002dpoints"></a>Procedure: <strong>render-draw-points</strong> <em>renderer points</em></dt>
+<dt id="index-draw_002dpoints">Procedure: <strong>draw-points</strong> <em>renderer points</em></dt>
<dd><p>Draw a multiple points from <var>points</var> on the current rendering
-target of <var>renderer</var>.
+target of <var>renderer</var>. Optionally, for best performance,
+<var>points</var> may instead be a bytevector packed with signed 32 bit
+integers, 2 per point (x and y).
+</p></dd></dl>
+
+<dl>
+<dt id="index-draw_002drect">Procedure: <strong>draw-rect</strong> <em>renderer rectangle</em></dt>
+<dd><p>Draw the outline of <var>rectangle</var> onto renderer.
+</p></dd></dl>
+
+<dl>
+<dt id="index-draw_002drects">Procedure: <strong>draw-rects</strong> <em>renderer rects</em></dt>
+<dd><p>Draw the outline of all rects in the list <var>rects</var> onto
+<var>renderer</var>. Optionally, for best performance, <var>rects</var> may
+instead be a bytevector packed with signed 32 bit integers, 4 per rect
+(x, y, width, height).
+</p></dd></dl>
+
+<dl>
+<dt id="index-fill_002drect-1">Procedure: <strong>fill-rect</strong> <em>renderer rectangle</em></dt>
+<dd><p>Fill <var>rectangle</var> onto <var>renderer</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-fill_002drects">Procedure: <strong>fill-rects</strong> <em>renderer rects</em></dt>
+<dd><p>Fill the list <var>rects</var> onto <var>renderer</var>. Optionally, for best
+performance, <var>rects</var> may instead be a bytevector packed with
+signed 32 bit integers, 4 per rect (x, y, width, height).
+</p></dd></dl>
+
+<dl>
+<dt id="index-make_002dtexture">Procedure: <strong>make-texture</strong> <em>renderer format access width height</em></dt>
+<dd><p>Returns a new texture for <var>renderer</var> with pixel <var>format</var>.
+<var>access</var> is one of the symbols:
+</p>
+<ul>
+<li> static, changes rarely, not lockable
+</li><li> streaming, changes frequently, lockable
+</li><li> target, can be used as a render target
+requires that renderer was created with the <code>texture</code> flag.
+</li></ul>
+</dd></dl>
+
+<dl>
+<dt id="index-query_002dtexture">Procedure: <strong>query-texture</strong> <em>texture</em></dt>
+<dd><p>Return 4 values for the format, access, width and height of a texture.
</p></dd></dl>
<dl>
-<dt><a name="index-surface_002d_003etexture"></a>Procedure: <strong>surface-&gt;texture</strong> <em>renderer surface</em></dt>
+<dt id="index-surface_002d_003etexture">Procedure: <strong>surface-&gt;texture</strong> <em>renderer surface</em></dt>
<dd><p>Convert <var>surface</var> to a texture suitable for <var>renderer</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-delete_002dtexture_0021"></a>Procedure: <strong>delete-texture!</strong> <em>texture</em></dt>
+<dt id="index-delete_002dtexture_0021">Procedure: <strong>delete-texture!</strong> <em>texture</em></dt>
<dd><p>Free the memory used by <var>texture</var>.
</p></dd></dl>
+<dl>
+<dt id="index-texture_002dcolor_002dmod">Procedure: <strong>texture-color-mod</strong> <em>texture</em></dt>
+<dd><p>Get color mod of <var>texture</var> as a list of the integers.
+</p></dd></dl>
+
+<dl>
+<dt id="index-texture_002dalpha_002dmod">Procedure: <strong>texture-alpha-mod</strong> <em>texture</em></dt>
+<dd><p>Get alpha mod of <var>texture</var> as a single integer.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002dtexture_002dcolor_002dmod_0021">Procedure: <strong>set-texture-color-mod!</strong> <em>texture r g b</em></dt>
+<dd><p>Set the color mod of <var>texture</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002dtexture_002dalpha_002dmod_0021">Procedure: <strong>set-texture-alpha-mod!</strong> <em>texture a</em></dt>
+<dd><p>Set the alpha mod of <var>texture</var>.
+</p></dd></dl>
+
<hr>
<div class="header">
<p>
-Next: <a href="Images.html#Images" accesskey="n" rel="next">Images</a>, Previous: <a href="Surfaces.html#Surfaces" accesskey="p" rel="prev">Surfaces</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Blend-Modes.html" accesskey="n" rel="next">Blend Modes</a>, Previous: <a href="Surfaces.html" accesskey="p" rel="prev">Surfaces</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
diff --git a/manuals/guile-sdl2/Requirements.html b/manuals/guile-sdl2/Requirements.html
index 17cd527..cc0e7b8 100644
--- a/manuals/guile-sdl2/Requirements.html
+++ b/manuals/guile-sdl2/Requirements.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Requirements (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Installation.html#Installation" rel="up" title="Installation">
-<link href="API-Reference.html#API-Reference" rel="next" title="API Reference">
-<link href="Installation.html#Installation" rel="prev" title="Installation">
+<link href="Installation.html" rel="up" title="Installation">
+<link href="API-Reference.html" rel="next" title="API Reference">
+<link href="Installation.html" rel="prev" title="Installation">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
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span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,14 +80,12 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Requirements"></a>
-<div class="header">
+<span id="Requirements"></span><div class="header">
<p>
-Up: <a href="Installation.html#Installation" accesskey="u" rel="up">Installation</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Up: <a href="Installation.html" accesskey="u" rel="up">Installation</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Requirements-1"></a>
-<h3 class="section">2.1 Requirements</h3>
+<span id="Requirements-1"></span><h3 class="section">2.1 Requirements</h3>
<p>Guile-SDL2 depends on the following packages:
</p>
diff --git a/manuals/guile-sdl2/Sound.html b/manuals/guile-sdl2/Sound.html
index f98ceb7..6dab26a 100644
--- a/manuals/guile-sdl2/Sound.html
+++ b/manuals/guile-sdl2/Sound.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Sound (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Fonts.html#Fonts" rel="next" title="Fonts">
-<link href="Images.html#Images" rel="prev" title="Images">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Fonts.html" rel="next" title="Fonts">
+<link href="Images.html" rel="prev" title="Images">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
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-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,33 +80,31 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Sound"></a>
-<div class="header">
+<span id="Sound"></span><div class="header">
<p>
-Next: <a href="Fonts.html#Fonts" accesskey="n" rel="next">Fonts</a>, Previous: <a href="Images.html#Images" accesskey="p" rel="prev">Images</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Fonts.html" accesskey="n" rel="next">Fonts</a>, Previous: <a href="Images.html" accesskey="p" rel="prev">Images</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Sound-1"></a>
-<h3 class="section">3.9 Sound</h3>
+<span id="Sound-1"></span><h3 class="section">3.10 Sound</h3>
<div class="example">
<pre class="example">(use-modules (sdl2 mixer))
</pre></div>
<dl>
-<dt><a name="index-_0025default_002dfrequency"></a>Scheme Variable: <strong>%default-frequency</strong></dt>
+<dt id="index-_0025default_002dfrequency">Scheme Variable: <strong>%default-frequency</strong></dt>
</dl>
<dl>
-<dt><a name="index-_0025default_002dformat"></a>Scheme Variable: <strong>%default-format</strong></dt>
+<dt id="index-_0025default_002dformat">Scheme Variable: <strong>%default-format</strong></dt>
</dl>
<dl>
-<dt><a name="index-_0025default_002dchunk_002dsize"></a>Scheme Variable: <strong>%default-chunk-size</strong></dt>
+<dt id="index-_0025default_002dchunk_002dsize">Scheme Variable: <strong>%default-chunk-size</strong></dt>
</dl>
<dl>
-<dt><a name="index-mixer_002dinit"></a>Procedure: <strong>mixer-init</strong> <em>[#:optional formats='(flac mod modplug mp3 ogg fluidsynth)]</em></dt>
+<dt id="index-mixer_002dinit">Procedure: <strong>mixer-init</strong> <em>[#:optional formats='(flac mod modplug mp3 ogg fluidsynth)]</em></dt>
<dd><p>Initialize mixer library with support for <var>formats</var>, a list of
symbols representing audio file formats. Possible formats are:
</p>
@@ -128,12 +119,12 @@ symbols representing audio file formats. Possible formats are:
</dd></dl>
<dl>
-<dt><a name="index-mixer_002dquit"></a>Procedure: <strong>mixer-quit</strong></dt>
+<dt id="index-mixer_002dquit">Procedure: <strong>mixer-quit</strong></dt>
<dd><p>Shutdown mixer library.
</p></dd></dl>
<dl>
-<dt><a name="index-open_002daudio"></a>Procedure: <strong>open-audio</strong> <em>[#:frequency=%default-frequency] [#:format=%default-format] [#:stereo?=#t] [#:chunk-size=%default-chunk-size]</em></dt>
+<dt id="index-open_002daudio">Procedure: <strong>open-audio</strong> <em>[#:frequency=%default-frequency] [#:format=%default-format] [#:stereo?=#t] [#:chunk-size=%default-chunk-size]</em></dt>
<dd><p>Initialize the mixer API. <var>frequency</var> specificies the sample rate in
hertz. When <var>stereo?</var> is <code>#t</code>, two output channels are used, otherwise
mono output is used instead. <var>chunk-size</var> specifies the number of bytes
@@ -159,40 +150,40 @@ sample format. Possible values are:
</dd></dl>
<dl>
-<dt><a name="index-close_002daudio"></a>Procedure: <strong>close-audio</strong></dt>
+<dt id="index-close_002daudio">Procedure: <strong>close-audio</strong></dt>
<dd><p>Shut down the mixer API.
</p></dd></dl>
<dl>
-<dt><a name="index-chunk_003f"></a>Procedure: <strong>chunk?</strong> <em>c</em></dt>
+<dt id="index-chunk_003f">Procedure: <strong>chunk?</strong> <em>c</em></dt>
<dd><p>Return <code>#t</code> if <var>c</var> is a chunk.
</p></dd></dl>
<dl>
-<dt><a name="index-load_002dchunk"></a>Procedure: <strong>load-chunk</strong> <em>file</em></dt>
+<dt id="index-load_002dchunk">Procedure: <strong>load-chunk</strong> <em>file</em></dt>
<dd><p>Load the audio data in <var>file</var> and return an audio chunk.
</p></dd></dl>
<dl>
-<dt><a name="index-delete_002dchunk_0021"></a>Procedure: <strong>delete-chunk!</strong> <em>chunk</em></dt>
+<dt id="index-delete_002dchunk_0021">Procedure: <strong>delete-chunk!</strong> <em>chunk</em></dt>
<dd><p>Free the memory used for <var>chunk</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-set_002dchunk_002dvolume_0021"></a>Procedure: <strong>set-chunk-volume!</strong> <em>chunk volume</em></dt>
+<dt id="index-set_002dchunk_002dvolume_0021">Procedure: <strong>set-chunk-volume!</strong> <em>chunk volume</em></dt>
<dd><p>Set the loudness of <var>chunk</var> to <var>volume</var>, an integer in the range
[0,128]. Return the previous chunk volume setting.
</p></dd></dl>
<dl>
-<dt><a name="index-play_002dchunk_0021"></a>Procedure: <strong>play-chunk!</strong> <em>chunk [#:loops=0] [#:channel]</em></dt>
+<dt id="index-play_002dchunk_0021">Procedure: <strong>play-chunk!</strong> <em>chunk [#:loops=0] [#:channel]</em></dt>
<dd><p>Play <var>chunk</var> on <var>channel</var>, an integer channel identifier or <code>#f</code>
to use the first unreserved audio channel. <var>chunk</var> will play <var>loops</var> +
1 times. Return the channel identifier that <var>chunk</var> is played on.
</p></dd></dl>
<dl>
-<dt><a name="index-set_002dchannel_002dvolume_0021"></a>Procedure: <strong>set-channel-volume!</strong> <em>channel volume</em></dt>
+<dt id="index-set_002dchannel_002dvolume_0021">Procedure: <strong>set-channel-volume!</strong> <em>channel volume</em></dt>
<dd><p>Set the loudness of <var>channel</var>, an integer channel identifier or <code>#f</code>
for all channels, to <var>volume</var>, an integer in the range [0,128]. Return
the previous volume of <var>channel</var>, or the average of all channels if
@@ -200,110 +191,110 @@ the previous volume of <var>channel</var>, or the average of all channels if
</p></dd></dl>
<dl>
-<dt><a name="index-pause_002dchannel_0021"></a>Procedure: <strong>pause-channel!</strong> <em>channel</em></dt>
+<dt id="index-pause_002dchannel_0021">Procedure: <strong>pause-channel!</strong> <em>channel</em></dt>
<dd><p>Pause playback on <var>channel</var>, an integer channel identifier, or <code>#f</code> to
pause all channels.
</p></dd></dl>
<dl>
-<dt><a name="index-resume_002dchannel_0021"></a>Procedure: <strong>resume-channel!</strong> <em>channel</em></dt>
+<dt id="index-resume_002dchannel_0021">Procedure: <strong>resume-channel!</strong> <em>channel</em></dt>
<dd><p>Resume playback on <var>channel</var>, an integer channel identifier, or <code>#f</code> to
resume all channels.
</p></dd></dl>
<dl>
-<dt><a name="index-stop_002dchannel_0021"></a>Procedure: <strong>stop-channel!</strong> <em>channel</em></dt>
+<dt id="index-stop_002dchannel_0021">Procedure: <strong>stop-channel!</strong> <em>channel</em></dt>
<dd><p>Halt playback on <var>channel</var>, an integer channel identifier, or <code>#f</code> to
halt all channels.
</p></dd></dl>
<dl>
-<dt><a name="index-channel_002dplaying_003f"></a>Procedure: <strong>channel-playing?</strong> <em>channel</em></dt>
+<dt id="index-channel_002dplaying_003f">Procedure: <strong>channel-playing?</strong> <em>channel</em></dt>
<dd><p>Return <code>#t</code> if <var>channel</var> is playing.
</p></dd></dl>
<dl>
-<dt><a name="index-playing_002dchannels_002dcount"></a>Procedure: <strong>playing-channels-count</strong></dt>
+<dt id="index-playing_002dchannels_002dcount">Procedure: <strong>playing-channels-count</strong></dt>
<dd><p>Return the number of channels currently playing.
</p></dd></dl>
<dl>
-<dt><a name="index-channel_002dpaused_003f"></a>Procedure: <strong>channel-paused?</strong> <em>channel</em></dt>
+<dt id="index-channel_002dpaused_003f">Procedure: <strong>channel-paused?</strong> <em>channel</em></dt>
<dd><p>Return <code>#t</code> if <var>channel</var> is paused.
</p></dd></dl>
<dl>
-<dt><a name="index-paused_002dchannels_002dcount"></a>Procedure: <strong>paused-channels-count</strong></dt>
+<dt id="index-paused_002dchannels_002dcount">Procedure: <strong>paused-channels-count</strong></dt>
<dd><p>Return the number of channels that are paused.
</p></dd></dl>
<dl>
-<dt><a name="index-music_003f"></a>Procedure: <strong>music?</strong> <em>m</em></dt>
+<dt id="index-music_003f">Procedure: <strong>music?</strong> <em>m</em></dt>
<dd><p>Return <code>#t</code> if <var>m</var> is music.
</p></dd></dl>
<dl>
-<dt><a name="index-load_002dmusic"></a>Procedure: <strong>load-music</strong> <em>file</em></dt>
+<dt id="index-load_002dmusic">Procedure: <strong>load-music</strong> <em>file</em></dt>
<dd><p>Load music from <var>file</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-delete_002dmusic_0021"></a>Procedure: <strong>delete-music!</strong> <em>music</em></dt>
+<dt id="index-delete_002dmusic_0021">Procedure: <strong>delete-music!</strong> <em>music</em></dt>
<dd><p>Delete the memory used for <var>music</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-play_002dmusic_0021"></a>Procedure: <strong>play-music!</strong> <em>music [#:optional loops=1]</em></dt>
+<dt id="index-play_002dmusic_0021">Procedure: <strong>play-music!</strong> <em>music [#:optional loops=1]</em></dt>
<dd><p>Play <var>music</var>, repeated <var>loops</var> times. <var>loops</var> may be <code>#f</code>, in
which case the music loops indefinitely.
</p></dd></dl>
<dl>
-<dt><a name="index-set_002dmusic_002dvolume_0021"></a>Procedure: <strong>set-music-volume!</strong> <em>volume</em></dt>
+<dt id="index-set_002dmusic_002dvolume_0021">Procedure: <strong>set-music-volume!</strong> <em>volume</em></dt>
<dd><p>Set music loudness to <var>volume</var>, an integer in the range [0,128]. Return the
previous volume.
</p></dd></dl>
<dl>
-<dt><a name="index-music_002dvolume"></a>Procedure: <strong>music-volume</strong></dt>
+<dt id="index-music_002dvolume">Procedure: <strong>music-volume</strong></dt>
<dd><p>Return the music volume.
</p></dd></dl>
<dl>
-<dt><a name="index-pause_002dmusic_0021"></a>Procedure: <strong>pause-music!</strong></dt>
+<dt id="index-pause_002dmusic_0021">Procedure: <strong>pause-music!</strong></dt>
<dd><p>Puase the music.
</p></dd></dl>
<dl>
-<dt><a name="index-resume_002dmusic_0021"></a>Procedure: <strong>resume-music!</strong></dt>
+<dt id="index-resume_002dmusic_0021">Procedure: <strong>resume-music!</strong></dt>
<dd><p>Resume music playback.
</p></dd></dl>
<dl>
-<dt><a name="index-rewind_002dmusic_0021"></a>Procedure: <strong>rewind-music!</strong></dt>
+<dt id="index-rewind_002dmusic_0021">Procedure: <strong>rewind-music!</strong></dt>
<dd><p>Start music playback from the beginning. Rewinding is only supported for MOD,
OGG, MP3, and native MIDI music.
</p></dd></dl>
<dl>
-<dt><a name="index-stop_002dmusic_0021"></a>Procedure: <strong>stop-music!</strong></dt>
+<dt id="index-stop_002dmusic_0021">Procedure: <strong>stop-music!</strong></dt>
<dd><p>Halt music playback.
</p></dd></dl>
<dl>
-<dt><a name="index-music_002dplaying_003f"></a>Procedure: <strong>music-playing?</strong></dt>
+<dt id="index-music_002dplaying_003f">Procedure: <strong>music-playing?</strong></dt>
<dd><p>Return <code>#t</code> if music is currently playing.
</p></dd></dl>
<dl>
-<dt><a name="index-music_002dpaused_003f"></a>Procedure: <strong>music-paused?</strong></dt>
+<dt id="index-music_002dpaused_003f">Procedure: <strong>music-paused?</strong></dt>
<dd><p>Return <code>#t</code> if music is currently paused.
</p></dd></dl>
<hr>
<div class="header">
<p>
-Next: <a href="Fonts.html#Fonts" accesskey="n" rel="next">Fonts</a>, Previous: <a href="Images.html#Images" accesskey="p" rel="prev">Images</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Fonts.html" accesskey="n" rel="next">Fonts</a>, Previous: <a href="Images.html" accesskey="p" rel="prev">Images</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
diff --git a/manuals/guile-sdl2/Submitting-Patches.html b/manuals/guile-sdl2/Submitting-Patches.html
index 9b3b1a0..2c048e5 100644
--- a/manuals/guile-sdl2/Submitting-Patches.html
+++ b/manuals/guile-sdl2/Submitting-Patches.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Submitting Patches (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Contributing.html#Contributing" rel="up" title="Contributing">
-<link href="Chat.html#Chat" rel="next" title="Chat">
-<link href="Getting-the-Source.html#Getting-the-Source" rel="prev" title="Getting the Source">
+<link href="Contributing.html" rel="up" title="Contributing">
+<link href="Chat.html" rel="next" title="Chat">
+<link href="Getting-the-Source.html" rel="prev" title="Getting the Source">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,14 +80,12 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Submitting-Patches"></a>
-<div class="header">
+<span id="Submitting-Patches"></span><div class="header">
<p>
-Next: <a href="Chat.html#Chat" accesskey="n" rel="next">Chat</a>, Previous: <a href="Getting-the-Source.html#Getting-the-Source" accesskey="p" rel="prev">Getting the Source</a>, Up: <a href="Contributing.html#Contributing" accesskey="u" rel="up">Contributing</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Chat.html" accesskey="n" rel="next">Chat</a>, Previous: <a href="Getting-the-Source.html" accesskey="p" rel="prev">Getting the Source</a>, Up: <a href="Contributing.html" accesskey="u" rel="up">Contributing</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Submitting-Patches-1"></a>
-<h3 class="section">4.2 Submitting Patches</h3>
+<span id="Submitting-Patches-1"></span><h3 class="section">4.2 Submitting Patches</h3>
<p>Patches generated by <code>git format-patch</code> may be sent to
<a href="mailto:davet@gnu.org">davet@gnu.org</a>. Thanks in advance!
diff --git a/manuals/guile-sdl2/Surfaces.html b/manuals/guile-sdl2/Surfaces.html
index 7a094fe..9597c80 100644
--- a/manuals/guile-sdl2/Surfaces.html
+++ b/manuals/guile-sdl2/Surfaces.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Surfaces (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Rendering.html#Rendering" rel="next" title="Rendering">
-<link href="Rects.html#Rects" rel="prev" title="Rects">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Rendering.html" rel="next" title="Rendering">
+<link href="Rects.html" rel="prev" title="Rects">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,160 +80,158 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Surfaces"></a>
-<div class="header">
+<span id="Surfaces"></span><div class="header">
<p>
-Next: <a href="Rendering.html#Rendering" accesskey="n" rel="next">Rendering</a>, Previous: <a href="Rects.html#Rects" accesskey="p" rel="prev">Rects</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Rendering.html" accesskey="n" rel="next">Rendering</a>, Previous: <a href="Rects.html" accesskey="p" rel="prev">Rects</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Surfaces-1"></a>
-<h3 class="section">3.6 Surfaces</h3>
+<span id="Surfaces-1"></span><h3 class="section">3.6 Surfaces</h3>
<div class="example">
<pre class="example">(use-modules (sdl2 surface))
</pre></div>
<dl>
-<dt><a name="index-color_003f"></a>Procedure: <strong>color?</strong> <em>c</em></dt>
+<dt id="index-color_003f">Procedure: <strong>color?</strong> <em>c</em></dt>
<dd><p>Return <code>#t</code> if <var>c</var> is a color.
</p></dd></dl>
<dl>
-<dt><a name="index-color_002dr"></a>Procedure: <strong>color-r</strong> <em>c</em></dt>
+<dt id="index-color_002dr">Procedure: <strong>color-r</strong> <em>c</em></dt>
</dl>
<dl>
-<dt><a name="index-color_002dg"></a>Procedure: <strong>color-g</strong> <em>c</em></dt>
+<dt id="index-color_002dg">Procedure: <strong>color-g</strong> <em>c</em></dt>
</dl>
<dl>
-<dt><a name="index-color_002db"></a>Procedure: <strong>color-b</strong> <em>c</em></dt>
+<dt id="index-color_002db">Procedure: <strong>color-b</strong> <em>c</em></dt>
</dl>
<dl>
-<dt><a name="index-color_002da"></a>Procedure: <strong>color-a</strong> <em>c</em></dt>
+<dt id="index-color_002da">Procedure: <strong>color-a</strong> <em>c</em></dt>
</dl>
<dl>
-<dt><a name="index-palette_003f"></a>Procedure: <strong>palette?</strong> <em>p</em></dt>
+<dt id="index-palette_003f">Procedure: <strong>palette?</strong> <em>p</em></dt>
<dd><p>Return <code>#t</code> if <var>p</var> is a palette.
</p></dd></dl>
<dl>
-<dt><a name="index-palette_002dlength"></a>Procedure: <strong>palette-length</strong> <em>palette</em></dt>
+<dt id="index-palette_002dlength">Procedure: <strong>palette-length</strong> <em>palette</em></dt>
<dd><p>Return the number of colors in <var>palette</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-palette_002dcolors"></a>Procedure: <strong>palette-colors</strong> <em>palette</em></dt>
+<dt id="index-palette_002dcolors">Procedure: <strong>palette-colors</strong> <em>palette</em></dt>
<dd><p>Return the colors in <var>palette</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-pixel_002dformat_003f"></a>Procedure: <strong>pixel-format?</strong> <em>pf</em></dt>
+<dt id="index-pixel_002dformat_003f">Procedure: <strong>pixel-format?</strong> <em>pf</em></dt>
<dd><p>Return <code>#t</code> if <var>pf</var> is a pixel format.
</p></dd></dl>
<dl>
-<dt><a name="index-pixel_002dformat_002dname"></a>Procedure: <strong>pixel-format-name</strong> <em>pf</em></dt>
+<dt id="index-pixel_002dformat_002dname">Procedure: <strong>pixel-format-name</strong> <em>pf</em></dt>
<dd><p>Return the symbolic name of the pixel format <var>pf</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-pixel_002dformat_002dpalette"></a>Procedure: <strong>pixel-format-palette</strong> <em>pf</em></dt>
+<dt id="index-pixel_002dformat_002dpalette">Procedure: <strong>pixel-format-palette</strong> <em>pf</em></dt>
<dd><p>Return the palette for the pixel format <var>pf</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-pixel_002dformat_002dbits_002dper_002dpixel"></a>Procedure: <strong>pixel-format-bits-per-pixel</strong> <em>pf</em></dt>
+<dt id="index-pixel_002dformat_002dbits_002dper_002dpixel">Procedure: <strong>pixel-format-bits-per-pixel</strong> <em>pf</em></dt>
<dd><p>Return the number of bits per pixel for the pixel format <var>pf</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-pixel_002dformat_002dbytes_002dper_002dpixel"></a>Procedure: <strong>pixel-format-bytes-per-pixel</strong> <em>pf</em></dt>
+<dt id="index-pixel_002dformat_002dbytes_002dper_002dpixel">Procedure: <strong>pixel-format-bytes-per-pixel</strong> <em>pf</em></dt>
<dd><p>Return the number of bytes per pixel for the pixel format <var>pf</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-pixel_002dformat_002dred_002dmask"></a>Procedure: <strong>pixel-format-red-mask</strong> <em>pf</em></dt>
+<dt id="index-pixel_002dformat_002dred_002dmask">Procedure: <strong>pixel-format-red-mask</strong> <em>pf</em></dt>
<dd><p>Return the bitmask for the red component of a pixel in the pixel format
<var>pf</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-pixel_002dformat_002dgreen_002dmask"></a>Procedure: <strong>pixel-format-green-mask</strong> <em>pf</em></dt>
+<dt id="index-pixel_002dformat_002dgreen_002dmask">Procedure: <strong>pixel-format-green-mask</strong> <em>pf</em></dt>
<dd><p>Return the bitmask for the green component of a pixel in the pixel format
<var>pf</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-pixel_002dformat_002dblue_002dmask"></a>Procedure: <strong>pixel-format-blue-mask</strong> <em>pf</em></dt>
+<dt id="index-pixel_002dformat_002dblue_002dmask">Procedure: <strong>pixel-format-blue-mask</strong> <em>pf</em></dt>
<dd><p>Return the bitmask for the blue component of a pixel in the pixel format
<var>pf</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-pixel_002dformat_002dalpha_002dmask"></a>Procedure: <strong>pixel-format-alpha-mask</strong> <em>pf</em></dt>
+<dt id="index-pixel_002dformat_002dalpha_002dmask">Procedure: <strong>pixel-format-alpha-mask</strong> <em>pf</em></dt>
<dd><p>Return the bitmask for the alpha component of a pixel in the pixel format
<var>pf</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-make_002drgb_002dsurface"></a>Procedure: <strong>make-rgb-surface</strong> <em>width height depth</em></dt>
+<dt id="index-make_002drgb_002dsurface">Procedure: <strong>make-rgb-surface</strong> <em>width height depth</em></dt>
<dd><p>Create a new SDL surface with the dimensions <var>width</var> and <var>height</var> and
<var>depth</var> bits per pixel.
</p></dd></dl>
<dl>
-<dt><a name="index-bytevector_002d_003esurface"></a>Procedure: <strong>bytevector-&gt;surface</strong> <em>bv width height depth pitch</em></dt>
+<dt id="index-bytevector_002d_003esurface">Procedure: <strong>bytevector-&gt;surface</strong> <em>bv width height depth pitch</em></dt>
<dd><p>Convert <var>bv</var>, a bytevector of pixel data with dimensions
<var>width</var>x<var>height</var>, to an SDL surface. Each pixel is <var>depth</var> bits in
size, and each row of pixels is <var>pitch</var> bytes in size.
</p></dd></dl>
<dl>
-<dt><a name="index-delete_002dsurface_0021"></a>Procedure: <strong>delete-surface!</strong> <em>surface</em></dt>
+<dt id="index-delete_002dsurface_0021">Procedure: <strong>delete-surface!</strong> <em>surface</em></dt>
<dd><p>Free the memory used by <var>surface</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-call_002dwith_002dsurface"></a>Procedure: <strong>call-with-surface</strong> <em>surface proc</em></dt>
+<dt id="index-call_002dwith_002dsurface">Procedure: <strong>call-with-surface</strong> <em>surface proc</em></dt>
<dd><p>Call <var>proc</var>, passing it <var>surface</var> and deleting <var>surface</var> upon exit
of <var>proc</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-load_002dbmp"></a>Procedure: <strong>load-bmp</strong> <em>file</em></dt>
+<dt id="index-load_002dbmp">Procedure: <strong>load-bmp</strong> <em>file</em></dt>
<dd><p>Create a new surface from the bitmap data in <var>file</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-surface_002dwidth"></a>Procedure: <strong>surface-width</strong> <em>surface</em></dt>
+<dt id="index-surface_002dwidth">Procedure: <strong>surface-width</strong> <em>surface</em></dt>
<dd><p>Return the width of <var>surface</var> in pixels.
</p></dd></dl>
<dl>
-<dt><a name="index-surface_002dheight"></a>Procedure: <strong>surface-height</strong> <em>surface</em></dt>
+<dt id="index-surface_002dheight">Procedure: <strong>surface-height</strong> <em>surface</em></dt>
<dd><p>Return the height of <var>surface</var> in pixels.
</p></dd></dl>
<dl>
-<dt><a name="index-surface_002dpitch"></a>Procedure: <strong>surface-pitch</strong> <em>surface</em></dt>
+<dt id="index-surface_002dpitch">Procedure: <strong>surface-pitch</strong> <em>surface</em></dt>
<dd><p>Return the length of a row of pixels in <var>surface</var> in bytes.
</p></dd></dl>
<dl>
-<dt><a name="index-surface_002dpixels"></a>Procedure: <strong>surface-pixels</strong> <em>surface</em></dt>
+<dt id="index-surface_002dpixels">Procedure: <strong>surface-pixels</strong> <em>surface</em></dt>
<dd><p>Return a bytevector containing the raw pixel data in <var>surface</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-surface_002dpixel_002dformat"></a>Procedure: <strong>surface-pixel-format</strong> <em>surface</em></dt>
+<dt id="index-surface_002dpixel_002dformat">Procedure: <strong>surface-pixel-format</strong> <em>surface</em></dt>
<dd><p>Return the pixel format for <var>surface</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-convert_002dsurface_002dformat"></a>Procedure: <strong>convert-surface-format</strong> <em>surface format</em></dt>
+<dt id="index-convert_002dsurface_002dformat">Procedure: <strong>convert-surface-format</strong> <em>surface format</em></dt>
<dd><p>Convert the pixels in <var>surface</var> to <var>format</var>, a symbol representing a
specific pixel format, and return a new surface object.
</p>
@@ -286,20 +277,20 @@ specific pixel format, and return a new surface object.
</dd></dl>
<dl>
-<dt><a name="index-blit_002dsurface"></a>Procedure: <strong>blit-surface</strong> <em><var>src</var> <var>src-rect</var> <var>dst</var> <var>dst-rect</var></em></dt>
+<dt id="index-blit_002dsurface">Procedure: <strong>blit-surface</strong> <em><var>src</var> <var>src-rect</var> <var>dst</var> <var>dst-rect</var></em></dt>
<dd><p>Blit the rectangle <var>src-rect</var> from the surface <var>src</var> to
<var>dst-rect</var> of the surface <var>dst</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-blit_002dscaled"></a>Procedure: <strong>blit-scaled</strong> <em><var>src</var> <var>src-rect</var> <var>dst</var> <var>dst-rect</var></em></dt>
+<dt id="index-blit_002dscaled">Procedure: <strong>blit-scaled</strong> <em><var>src</var> <var>src-rect</var> <var>dst</var> <var>dst-rect</var></em></dt>
<dd><p>Blit the rectangle <var>src-rect</var> from the surface <var>src</var> to
<var>dst-rect</var> of the surface <var>dst</var>, scaling the source to fit the
destination.
</p></dd></dl>
<dl>
-<dt><a name="index-fill_002drect"></a>Procedure: <strong>fill-rect</strong> <em><var>dst</var> <var>rect</var> <var>color</var></em></dt>
+<dt id="index-fill_002drect">Procedure: <strong>fill-rect</strong> <em><var>dst</var> <var>rect</var> <var>color</var></em></dt>
<dd><p>Fill <var>rect</var> with <var>color</var>, a 32-bit color encoded as an integer
value, in the surface <var>dst</var>.
</p></dd></dl>
@@ -307,7 +298,7 @@ value, in the surface <var>dst</var>.
<hr>
<div class="header">
<p>
-Next: <a href="Rendering.html#Rendering" accesskey="n" rel="next">Rendering</a>, Previous: <a href="Rects.html#Rects" accesskey="p" rel="prev">Rects</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Rendering.html" accesskey="n" rel="next">Rendering</a>, Previous: <a href="Rects.html" accesskey="p" rel="prev">Rects</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
diff --git a/manuals/guile-sdl2/Window-Management.html b/manuals/guile-sdl2/Window-Management.html
index 60ef06d..e175e18 100644
--- a/manuals/guile-sdl2/Window-Management.html
+++ b/manuals/guile-sdl2/Window-Management.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Window Management (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="API-Reference.html#API-Reference" rel="up" title="API Reference">
-<link href="Windows.html#Windows" rel="next" title="Windows">
-<link href="Basics.html#Basics" rel="prev" title="Basics">
+<link href="API-Reference.html" rel="up" title="API Reference">
+<link href="Windows.html" rel="next" title="Windows">
+<link href="Basics.html" rel="prev" title="Basics">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,19 +80,17 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Window-Management"></a>
-<div class="header">
+<span id="Window-Management"></span><div class="header">
<p>
-Next: <a href="Input.html#Input" accesskey="n" rel="next">Input</a>, Previous: <a href="Basics.html#Basics" accesskey="p" rel="prev">Basics</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Input.html" accesskey="n" rel="next">Input</a>, Previous: <a href="Basics.html" accesskey="p" rel="prev">Basics</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Window-Management-1"></a>
-<h3 class="section">3.2 Window Management</h3>
+<span id="Window-Management-1"></span><h3 class="section">3.2 Window Management</h3>
<table class="menu" border="0" cellspacing="0">
-<tr><td align="left" valign="top">&bull; <a href="Windows.html#Windows" accesskey="1">Windows</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Window manipulation.
+<tr><td align="left" valign="top">&bull; <a href="Windows.html" accesskey="1">Windows</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Window manipulation.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="OpenGL.html#OpenGL" accesskey="2">OpenGL</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">OpenGL contexts.
+<tr><td align="left" valign="top">&bull; <a href="OpenGL.html" accesskey="2">OpenGL</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">OpenGL contexts.
</td></tr>
</table>
diff --git a/manuals/guile-sdl2/Windows.html b/manuals/guile-sdl2/Windows.html
index 2bb310a..463e0fa 100644
--- a/manuals/guile-sdl2/Windows.html
+++ b/manuals/guile-sdl2/Windows.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Windows (Guile-SDL2)</title>
@@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="resource-type" content="document">
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
-<link href="index.html#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="index.html" rel="start" title="Top">
+<link href="Index.html" rel="index" title="Index">
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="Window-Management.html#Window-Management" rel="up" title="Window Management">
-<link href="OpenGL.html#OpenGL" rel="next" title="OpenGL">
-<link href="Window-Management.html#Window-Management" rel="prev" title="Window Management">
+<link href="Window-Management.html" rel="up" title="Window Management">
+<link href="OpenGL.html" rel="next" title="OpenGL">
+<link href="Window-Management.html" rel="prev" title="Window Management">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
-blockquote.smallindentedblock {margin-right: 0em; font-size: smaller}
-blockquote.smallquotation {font-size: smaller}
div.display {margin-left: 3.2em}
div.example {margin-left: 3.2em}
div.lisp {margin-left: 3.2em}
-div.smalldisplay {margin-left: 3.2em}
-div.smallexample {margin-left: 3.2em}
-div.smalllisp {margin-left: 3.2em}
kbd {font-style: oblique}
pre.display {font-family: inherit}
pre.format {font-family: inherit}
pre.menu-comment {font-family: serif}
pre.menu-preformatted {font-family: serif}
-pre.smalldisplay {font-family: inherit; font-size: smaller}
-pre.smallexample {font-size: smaller}
-pre.smallformat {font-family: inherit; font-size: smaller}
-pre.smalllisp {font-size: smaller}
span.nolinebreak {white-space: nowrap}
span.roman {font-family: initial; font-weight: normal}
span.sansserif {font-family: sans-serif; font-weight: normal}
@@ -87,17 +80,15 @@ ul.no-bullet {list-style: none}
</head>
<body lang="en">
-<a name="Windows"></a>
-<div class="header">
+<span id="Windows"></span><div class="header">
<p>
-Next: <a href="OpenGL.html#OpenGL" accesskey="n" rel="next">OpenGL</a>, Up: <a href="Window-Management.html#Window-Management" accesskey="u" rel="up">Window Management</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="OpenGL.html" accesskey="n" rel="next">OpenGL</a>, Up: <a href="Window-Management.html" accesskey="u" rel="up">Window Management</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Windows-1"></a>
-<h4 class="subsection">3.2.1 Windows</h4>
+<span id="Windows-1"></span><h4 class="subsection">3.2.1 Windows</h4>
<dl>
-<dt><a name="index-make_002dwindow"></a>Procedure: <strong>make-window</strong> <em>[#:title &quot;Guile SDL2 Window&quot;] [#:position (#f #f)] [#:size (640 480)] [#:maximize? #f] [#:minimize? #f] [#:opengl? #f] [#:border? #t] [#:fullscreen? #f] [#:fullscreen-desktop? #f] [#:grab-input? #f] [#:high-dpi? #f]</em></dt>
+<dt id="index-make_002dwindow">Procedure: <strong>make-window</strong> <em>[#:title &quot;Guile SDL2 Window&quot;] [#:position (#f #f)] [#:size (640 480)] [#:maximize? #f] [#:minimize? #f] [#:opengl? #f] [#:border? #t] [#:fullscreen? #f] [#:fullscreen-desktop? #f] [#:grab-input? #f] [#:high-dpi? #f]</em></dt>
<dd><p>Create a new window named <var>title</var> with dimensions <var>size</var> located
at <var>position</var> on the display. <var>position</var> and <var>size</var> are
two-element lists in the form <code>(x y)</code>, where each coordinate is
@@ -108,97 +99,127 @@ where the window is located on that axis.
</p></dd></dl>
<dl>
-<dt><a name="index-close_002dwindow_0021"></a>Procedure: <strong>close-window!</strong> <em>window</em></dt>
+<dt id="index-close_002dwindow_0021">Procedure: <strong>close-window!</strong> <em>window</em></dt>
<dd><p>Close <var>window</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-call_002dwith_002dwindow"></a>Procedure: <strong>call-with-window</strong> <em>window proc</em></dt>
+<dt id="index-call_002dwith_002dwindow">Procedure: <strong>call-with-window</strong> <em>window proc</em></dt>
<dd><p>Call <var>proc</var> with <var>window</var>, an SDL window object, and close it
when <var>proc</var> returns or otherwise exits.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dtitle"></a>Procedure: <strong>window-title</strong> <em>window</em></dt>
+<dt id="index-window_002dtitle">Procedure: <strong>window-title</strong> <em>window</em></dt>
<dd><p>Return the title for <var>window</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dsize"></a>Procedure: <strong>window-size</strong> <em>window</em></dt>
-<dd><p>Return the dimensions of <var>window</var>.
+<dt id="index-window_002dsize">Procedure: <strong>window-size</strong> <em>window</em></dt>
+<dd><p>Return 2 values for the dimensions of <var>window</var>.
+</p></dd></dl>
+
+<dl>
+<dt id="index-window_002dminimum_002dsize">Procedure: <strong>window-minimum-size</strong> <em>window</em></dt>
+<dd><p>Return 2 values for the minimal dimensions that <var>window</var> can be.
+Note that SDL does not always enforce this restriction, so you might
+end up with a window size that is actually smaller than the value
+returned by this procedure.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002dposition"></a>Procedure: <strong>window-position</strong> <em>window</em></dt>
-<dd><p>Return the position of <var>window</var> on the display.
+<dt id="index-window_002dmaximum_002dsize">Procedure: <strong>window-maximum-size</strong> <em>window</em></dt>
+<dd><p>Return 2 values for the maximum dimensions that <var>window</var> can be.
</p></dd></dl>
<dl>
-<dt><a name="index-window_002did"></a>Procedure: <strong>window-id</strong> <em>window</em></dt>
+<dt id="index-window_002dposition">Procedure: <strong>window-position</strong> <em>window</em></dt>
+<dd><p>Return 2 values for the position of <var>window</var> on the display.
+</p></dd></dl>
+
+<dl>
+<dt id="index-window_002did">Procedure: <strong>window-id</strong> <em>window</em></dt>
<dd><p>Return the numeric ID of <var>window</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-id_002d_003ewindow"></a>Procedure: <strong>id-&gt;window</strong> <em>id</em></dt>
+<dt id="index-id_002d_003ewindow">Procedure: <strong>id-&gt;window</strong> <em>id</em></dt>
<dd><p>Return the window corresponding to <var>ID</var>, a positive integer, or
<code>#f</code> if there is no such window.
</p></dd></dl>
<dl>
-<dt><a name="index-hide_002dwindow_0021"></a>Procedure: <strong>hide-window!</strong> <em>window</em></dt>
+<dt id="index-hide_002dwindow_0021">Procedure: <strong>hide-window!</strong> <em>window</em></dt>
<dd><p>Hide <var>window</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-show_002dwindow_0021"></a>Procedure: <strong>show-window!</strong> <em>window</em></dt>
+<dt id="index-show_002dwindow_0021">Procedure: <strong>show-window!</strong> <em>window</em></dt>
<dd><p>Show <var>window</var> and focus on it.
</p></dd></dl>
<dl>
-<dt><a name="index-maximize_002dwindow_0021"></a>Procedure: <strong>maximize-window!</strong> <em>window</em></dt>
+<dt id="index-maximize_002dwindow_0021">Procedure: <strong>maximize-window!</strong> <em>window</em></dt>
<dd><p>Make <var>window</var> as large as possible.
</p></dd></dl>
<dl>
-<dt><a name="index-minimize_002dwindow_0021"></a>Procedure: <strong>minimize-window!</strong> <em>window</em></dt>
+<dt id="index-minimize_002dwindow_0021">Procedure: <strong>minimize-window!</strong> <em>window</em></dt>
<dd><p>Shrink <var>window</var> to an iconic representation.
</p></dd></dl>
<dl>
-<dt><a name="index-raise_002dwindow_0021"></a>Procedure: <strong>raise-window!</strong> <em>window</em></dt>
+<dt id="index-raise_002dwindow_0021">Procedure: <strong>raise-window!</strong> <em>window</em></dt>
<dd><p>Raise <var>window</var> above all other windows and set input focus.
</p></dd></dl>
<dl>
-<dt><a name="index-restore_002dwindow_0021"></a>Procedure: <strong>restore-window!</strong> <em>window</em></dt>
+<dt id="index-restore_002dwindow_0021">Procedure: <strong>restore-window!</strong> <em>window</em></dt>
<dd><p>Restore the size and position of a minimized or maximized <var>window</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-set_002dwindow_002dborder_0021"></a>Procedure: <strong>set-window-border!</strong> <em>window border?</em></dt>
+<dt id="index-set_002dwindow_002dborder_0021">Procedure: <strong>set-window-border!</strong> <em>window border?</em></dt>
<dd><p>When <var>border?</var>, draw the usual border around <var>window</var>, otherwise
remove the border.
</p></dd></dl>
<dl>
-<dt><a name="index-set_002dwindow_002dtitle_0021"></a>Procedure: <strong>set-window-title!</strong> <em>window title</em></dt>
+<dt id="index-set_002dwindow_002dtitle_0021">Procedure: <strong>set-window-title!</strong> <em>window title</em></dt>
<dd><p>Set the title of <var>window</var> to the string <var>title</var>.
</p></dd></dl>
<dl>
-<dt><a name="index-set_002dwindow_002dposition_0021"></a>Procedure: <strong>set-window-position!</strong> <em>window position</em></dt>
-<dd><p>Set the position of <var>window</var> to <var>position</var>, a two-element list
-of (x,y) coordinates measured in pixels.
+<dt id="index-set_002dwindow_002dposition_0021">Procedure: <strong>set-window-position!</strong> <em>window x y</em></dt>
+<dd><p>Set the position of <var>window</var> to (<var>x</var>, <var>y</var>).
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002dwindow_002dsize_0021">Procedure: <strong>set-window-size!</strong> <em>window width height</em></dt>
+<dd><p>Set the dimensions of <var>window</var> to <var>width</var> x <var>height</var>
+pixels.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002dwindow_002dminimum_002dsize_0021">Procedure: <strong>set-window-minimum-size!</strong> <em>window width height</em></dt>
+<dd><p>Set the minimum dimensions of <var>window</var> to <var>width</var> x
+<var>height</var> pixels.
+</p></dd></dl>
+
+<dl>
+<dt id="index-set_002dwindow_002dmaximum_002dsize_0021">Procedure: <strong>set-window-maximum-size!</strong> <em>window width height</em></dt>
+<dd><p>Set the maximum dimensions of <var>window</var> to <var>width</var> x
+<var>height</var> pixels.
</p></dd></dl>
<dl>
-<dt><a name="index-set_002dwindow_002dsize_0021"></a>Procedure: <strong>set-window-size!</strong> <em>window size</em></dt>
-<dd><p>Set the dimensions of <var>window</var> to <var>size</var>, a two-element list of
-(width,height) coordinates measured in pixels.
+<dt id="index-set_002dwindow_002dresizable_0021">Procedure: <strong>set-window-resizable!</strong> <em>window resizable?</em></dt>
+<dd><p>If <var>resizable</var> is <code>#t</code>, allow <var>window</var> to be resized,
+otherwise disable resizing.
</p></dd></dl>
<dl>
-<dt><a name="index-set_002dwindow_002dfullscreen_0021"></a>Procedure: <strong>set-window-fullscreen!</strong> <em>window fullscreen? [#:desktop?]</em></dt>
+<dt id="index-set_002dwindow_002dfullscreen_0021">Procedure: <strong>set-window-fullscreen!</strong> <em>window fullscreen? [#:desktop?]</em></dt>
<dd><p>Toggle fullscreen mode on/off for <var>window</var>. If <var>fullscreen?</var>,
fullscreen mode is activated, otherwise it is deactivated. If
<var>fullscreen?</var> and <var>desktop?</var>, a special &quot;fake&quot; fullscreen mode
@@ -208,7 +229,7 @@ is used that takes the size of the desktop.
<hr>
<div class="header">
<p>
-Next: <a href="OpenGL.html#OpenGL" accesskey="n" rel="next">OpenGL</a>, Up: <a href="Window-Management.html#Window-Management" accesskey="u" rel="up">Window Management</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="OpenGL.html" accesskey="n" rel="next">OpenGL</a>, Up: <a href="Window-Management.html" accesskey="u" rel="up">Window Management</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
diff --git a/manuals/guile-sdl2/index.html b/manuals/guile-sdl2/index.html
index 7e9f574..224dd42 100644
--- a/manuals/guile-sdl2/index.html
+++ b/manuals/guile-sdl2/index.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2016 David Thompson davet@gnu.org
+<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software
Foundation Web site at http://www.gnu.org/licenses/fdl.html.
+* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile.
+
The document was typeset with
http://www.texinfo.org/ (GNU Texinfo).
-->
-<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ -->
+<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Top (Guile-SDL2)</title>
@@ -27,31 +29,21 @@ http://www.texinfo.org/ (GNU Texinfo).
<meta name="distribution" content="global">
<meta name="Generator" content="makeinfo">
<link href="#Top" rel="start" title="Top">
-<link href="Index.html#Index" rel="index" title="Index">
+<link href="Index.html" rel="index" title="Index">
<link href="#SEC_Contents" rel="contents" title="Table of Contents">
-<link href="../dir/index.html" rel="up" title="(dir)">
-<link href="Introduction.html#Introduction" rel="next" title="Introduction">
+<link href="Introduction.html" rel="next" title="Introduction">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
blockquote.indentedblock {margin-right: 0em}
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div.display {margin-left: 3.2em}
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@@ -89,65 +81,66 @@ ul.no-bullet {list-style: none}
<h1 class="settitle" align="center">Guile-SDL2</h1>
-<a name="SEC_Contents"></a>
+
+<span id="SEC_Contents"></span>
<h2 class="contents-heading">Table of Contents</h2>
<div class="contents">
<ul class="no-bullet">
- <li><a name="toc-Introduction-1" href="Introduction.html#Introduction">1 Introduction</a></li>
- <li><a name="toc-Installation-1" href="Installation.html#Installation">2 Installation</a>
+ <li><a id="toc-Introduction-1" href="Introduction.html#Introduction">1 Introduction</a></li>
+ <li><a id="toc-Installation-1" href="Installation.html#Installation">2 Installation</a>
<ul class="no-bullet">
- <li><a name="toc-Requirements-1" href="Requirements.html#Requirements">2.1 Requirements</a></li>
+ <li><a id="toc-Requirements-1" href="Requirements.html#Requirements">2.1 Requirements</a></li>
</ul></li>
- <li><a name="toc-API-Reference-1" href="API-Reference.html#API-Reference">3 API Reference</a>
+ <li><a id="toc-API-Reference-1" href="API-Reference.html#API-Reference">3 API Reference</a>
<ul class="no-bullet">
- <li><a name="toc-Basics-1" href="Basics.html#Basics">3.1 Basics</a></li>
- <li><a name="toc-Window-Management-1" href="Window-Management.html#Window-Management">3.2 Window Management</a>
+ <li><a id="toc-Basics-1" href="Basics.html#Basics">3.1 Basics</a></li>
+ <li><a id="toc-Window-Management-1" href="Window-Management.html#Window-Management">3.2 Window Management</a>
<ul class="no-bullet">
- <li><a name="toc-Windows-1" href="Windows.html#Windows">3.2.1 Windows</a></li>
- <li><a name="toc-OpenGL-1" href="OpenGL.html#OpenGL">3.2.2 OpenGL</a></li>
+ <li><a id="toc-Windows-1" href="Windows.html#Windows">3.2.1 Windows</a></li>
+ <li><a id="toc-OpenGL-1" href="OpenGL.html#OpenGL">3.2.2 OpenGL</a></li>
</ul></li>
- <li><a name="toc-Input-1" href="Input.html#Input">3.3 Input</a>
+ <li><a id="toc-Input-1" href="Input.html#Input">3.3 Input</a>
<ul class="no-bullet">
- <li><a name="toc-Keyboard-1" href="Keyboard.html#Keyboard">3.3.1 Keyboard</a></li>
- <li><a name="toc-Mouse-1" href="Mouse.html#Mouse">3.3.2 Mouse</a></li>
- <li><a name="toc-Joysticks-1" href="Joysticks.html#Joysticks">3.3.3 Joysticks</a></li>
- <li><a name="toc-Game-Controllers-1" href="Game-Controllers.html#Game-Controllers">3.3.4 Game Controllers</a></li>
+ <li><a id="toc-Keyboard-1" href="Keyboard.html#Keyboard">3.3.1 Keyboard</a></li>
+ <li><a id="toc-Mouse-1" href="Mouse.html#Mouse">3.3.2 Mouse</a></li>
+ <li><a id="toc-Joysticks-1" href="Joysticks.html#Joysticks">3.3.3 Joysticks</a></li>
+ <li><a id="toc-Game-Controllers-1" href="Game-Controllers.html#Game-Controllers">3.3.4 Game Controllers</a></li>
</ul></li>
- <li><a name="toc-Events-1" href="Events.html#Events">3.4 Events</a></li>
- <li><a name="toc-Rects-1" href="Rects.html#Rects">3.5 Rects</a></li>
- <li><a name="toc-Surfaces-1" href="Surfaces.html#Surfaces">3.6 Surfaces</a></li>
- <li><a name="toc-Rendering-1" href="Rendering.html#Rendering">3.7 Rendering</a></li>
- <li><a name="toc-Images-1" href="Images.html#Images">3.8 Images</a></li>
- <li><a name="toc-Sound-1" href="Sound.html#Sound">3.9 Sound</a></li>
- <li><a name="toc-Fonts-1" href="Fonts.html#Fonts">3.10 Fonts</a></li>
+ <li><a id="toc-Events-1" href="Events.html#Events">3.4 Events</a></li>
+ <li><a id="toc-Rects-1" href="Rects.html#Rects">3.5 Rects</a></li>
+ <li><a id="toc-Surfaces-1" href="Surfaces.html#Surfaces">3.6 Surfaces</a></li>
+ <li><a id="toc-Rendering-1" href="Rendering.html#Rendering">3.7 Rendering</a></li>
+ <li><a id="toc-Blend-Modes-1" href="Blend-Modes.html#Blend-Modes">3.8 Blend Modes</a></li>
+ <li><a id="toc-Images-1" href="Images.html#Images">3.9 Images</a></li>
+ <li><a id="toc-Sound-1" href="Sound.html#Sound">3.10 Sound</a></li>
+ <li><a id="toc-Fonts-1" href="Fonts.html#Fonts">3.11 Fonts</a></li>
+ <li><a id="toc-Hints-1" href="Hints.html#Hints">3.12 Hints</a></li>
</ul></li>
- <li><a name="toc-Contributing-1" href="Contributing.html#Contributing">4 Contributing</a>
+ <li><a id="toc-Contributing-1" href="Contributing.html#Contributing">4 Contributing</a>
<ul class="no-bullet">
- <li><a name="toc-Getting-the-Source-1" href="Getting-the-Source.html#Getting-the-Source">4.1 Getting the Source</a></li>
- <li><a name="toc-Submitting-Patches-1" href="Submitting-Patches.html#Submitting-Patches">4.2 Submitting Patches</a></li>
- <li><a name="toc-Chat-1" href="Chat.html#Chat">4.3 Chat</a></li>
+ <li><a id="toc-Getting-the-Source-1" href="Getting-the-Source.html#Getting-the-Source">4.1 Getting the Source</a></li>
+ <li><a id="toc-Submitting-Patches-1" href="Submitting-Patches.html#Submitting-Patches">4.2 Submitting Patches</a></li>
+ <li><a id="toc-Chat-1" href="Chat.html#Chat">4.3 Chat</a></li>
</ul></li>
- <li><a name="toc-Copying-This-Manual-1" href="Copying-This-Manual.html#Copying-This-Manual">Appendix A Copying This Manual</a>
+ <li><a id="toc-Copying-This-Manual-1" href="Copying-This-Manual.html#Copying-This-Manual">Appendix A Copying This Manual</a>
<ul class="no-bullet">
- <li><a name="toc-GNU-Free-Documentation-License-1" href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License">A.1 GNU Free Documentation License</a></li>
+ <li><a id="toc-GNU-Free-Documentation-License-1" href="GNU-Free-Documentation-License.html#GNU-Free-Documentation-License">A.1 GNU Free Documentation License</a></li>
</ul></li>
- <li><a name="toc-Index-1" href="Index.html#Index">Index</a></li>
+ <li><a id="toc-Index-1" href="Index.html#Index" rel="index">Index</a></li>
</ul>
</div>
-<a name="Top"></a>
-<div class="header">
+<span id="Top"></span><div class="header">
<p>
-Next: <a href="Introduction.html#Introduction" accesskey="n" rel="next">Introduction</a>, Up: <a href="../dir/index.html" accesskey="u" rel="up">(dir)</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Introduction.html" accesskey="n" rel="next">Introduction</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<a name="Guile_002dSDL2"></a>
-<h1 class="top">Guile-SDL2</h1>
+<span id="Guile_002dSDL2"></span><h1 class="top">Guile-SDL2</h1>
-<p>Copyright &copy; 2016 David Thompson <a href="mailto:davet@gnu.org">davet@gnu.org</a>
+<p>Copyright &copy; 2016, 2017, 2018, 2019 David Thompson <a href="mailto:davet@gnu.org">davet@gnu.org</a>
</p>
<blockquote>
<p>Permission is granted to copy, distribute and/or modify this document
@@ -162,25 +155,25 @@ Foundation Web site at <a href="http://www.gnu.org/licenses/fdl.html">http://www
</p>
</blockquote>
+
<p>The document was typeset with
<a href="http://www.texinfo.org/">GNU Texinfo</a>.
</p>
-
<table class="menu" border="0" cellspacing="0">
-<tr><td align="left" valign="top">&bull; <a href="Introduction.html#Introduction" accesskey="1">Introduction</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">About Guile-SDL2.
+<tr><td align="left" valign="top">&bull; <a href="Introduction.html" accesskey="1">Introduction</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">About Guile-SDL2.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Installation.html#Installation" accesskey="2">Installation</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Installing Guile-SDL2.
+<tr><td align="left" valign="top">&bull; <a href="Installation.html" accesskey="2">Installation</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Installing Guile-SDL2.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="API-Reference.html#API-Reference" accesskey="3">API Reference</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">High-level Scheme interfaces to SDL2.
+<tr><td align="left" valign="top">&bull; <a href="API-Reference.html" accesskey="3">API Reference</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">High-level Scheme interfaces to SDL2.
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Contributing.html#Contributing" accesskey="4">Contributing</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Guidelines for hacking Guile-SDL2.
+<tr><td align="left" valign="top">&bull; <a href="Contributing.html" accesskey="4">Contributing</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Guidelines for hacking Guile-SDL2.
</td></tr>
<tr><th colspan="3" align="left" valign="top"><pre class="menu-comment">
-</pre></th></tr><tr><td align="left" valign="top">&bull; <a href="Copying-This-Manual.html#Copying-This-Manual" accesskey="5">Copying This Manual</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">The GNU Free Documentation License and you!
+</pre></th></tr><tr><td align="left" valign="top">&bull; <a href="Copying-This-Manual.html" accesskey="5">Copying This Manual</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">The GNU Free Documentation License and you!
</td></tr>
-<tr><td align="left" valign="top">&bull; <a href="Index.html#Index" accesskey="6">Index</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
+<tr><td align="left" valign="top">&bull; <a href="Index.html" rel="index" accesskey="6">Index</a></td><td>&nbsp;&nbsp;</td><td align="left" valign="top">
</td></tr>
</table>
@@ -188,7 +181,7 @@ Foundation Web site at <a href="http://www.gnu.org/licenses/fdl.html">http://www
<hr>
<div class="header">
<p>
-Next: <a href="Introduction.html#Introduction" accesskey="n" rel="next">Introduction</a>, Up: <a href="../dir/index.html" accesskey="u" rel="up">(dir)</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Introduction.html" accesskey="n" rel="next">Introduction</a> &nbsp; [<a href="#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>