index
:
sly
master
wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
Gitolite user
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
signals: Add signal-timer.
David Thompson
2015-03-09
2
-1
/
+11
*
render: mesh: Add null-mesh.
David Thompson
2015-03-08
2
-1
/
+3
*
render: texture: Add null-texture.
David Thompson
2015-03-08
2
-1
/
+4
*
render: mesh: Rewrite constructors and expose vertex buffers.
David Thompson
2015-01-26
4
-116
/
+143
*
render: mesh: Generalize <mesh> type to support streaming data.
David Thompson
2015-01-26
1
-41
/
+74
*
render: mesh: Support streaming vertex buffers.
David Thompson
2015-01-26
1
-3
/
+6
*
render: mesh: Add data field.
David Thompson
2015-01-26
1
-7
/
+9
*
render: context: Reset state after rendering.
David Thompson
2015-01-26
1
-1
/
+3
*
render: tileset: Add tileset-invert-index.
David Thompson
2015-01-24
1
-1
/
+11
*
render: tileset: Add rows and columns fields.
David Thompson
2015-01-24
1
-14
/
+20
*
wrappers: gsl: Add cblas-sgemv wrapper.
David Thompson
2015-01-21
1
-1
/
+6
*
examples: Update tile map example to use more efficient rendering.
David Thompson
2015-01-19
1
-40
/
+45
*
render: Add tile-map module.
David Thompson
2015-01-19
2
-0
/
+130
*
render: texture: Export texture-parent.
David Thompson
2015-01-19
1
-0
/
+1
*
utils: Add vlist-ref* and list->vlist*.
David Thompson
2015-01-19
2
-2
/
+30
*
render: tileset: Fix compilation warning.
David Thompson
2015-01-19
1
-0
/
+1
*
render: tileset: Use custom record type printer.
David Thompson
2015-01-19
1
-0
/
+11
*
render: tileset: Add texture field.
David Thompson
2015-01-19
1
-8
/
+7
*
TODO: Add new item.
David Thompson
2015-01-19
1
-0
/
+6
*
Update TODO list.
David Thompson
2015-01-19
1
-3
/
+13
*
doc: Document window and game loop modules.
David Thompson
2015-01-19
1
-0
/
+107
*
window: Fix outdated docstring.
David Thompson
2015-01-19
1
-1
/
+1
*
doc: input: Relabel signals as "Scheme Signals".
David Thompson
2015-01-19
1
-9
/
+9
*
live-reload: Remove global variable.
David Thompson
2015-01-18
1
-19
/
+19
*
utils: Remove unused procedures.
David Thompson
2015-01-18
1
-12
/
+1
*
doc: Document utility modules.
David Thompson
2015-01-18
1
-0
/
+81
*
render: tileset: Fix split-texture again.
David Thompson
2015-01-18
1
-2
/
+2
*
render: tileset: Fix column calculation.
David Thompson
2015-01-18
1
-1
/
+1
*
doc: Add example input module import snippets.
David Thompson
2015-01-18
1
-0
/
+12
*
doc: Document input modules.
David Thompson
2015-01-18
1
-0
/
+171
*
framebuffer: Fix syntax problem in 'with-framebuffer'.
David Thompson
2015-01-12
1
-2
/
+2
*
mines: Disable clicking on tiles when you lose.
Christopher Allan Webber
2015-01-10
2
-1
/
+3
*
Fix config.scm generation.
David Thompson
2014-12-26
1
-1
/
+0
*
math: rect: Update docstrings.
David Thompson
2014-12-13
1
-8
/
+7
*
math: transform: Update docstrings.
David Thompson
2014-12-13
1
-4
/
+4
*
math: Update docstring for make-lerp.
David Thompson
2014-12-13
1
-7
/
+7
*
agenda: Rename procedures.
David Thompson
2014-12-13
3
-10
/
+10
*
docs: Add half-written manual.
David Thompson
2014-12-13
9
-121
/
+1183
*
data: Distribute logos in release tarballs.
David Thompson
2014-12-11
1
-0
/
+5
*
data: Add SVG logo.
David Thompson
2014-12-11
3
-1
/
+472
*
doc: Begin rewriting manual.
David Thompson
2014-12-07
3
-39
/
+340
*
signal: Require signal values in signal-let.
David Thompson
2014-12-07
1
-1
/
+1
*
Fix 'make distcheck'.
David Thompson
2014-12-07
2
-2
/
+3
*
examples: Fix Makefile.
David Thompson
2014-12-07
1
-6
/
+3
*
signal: Improve docstrings and parameter names.
David Thompson
2014-12-07
1
-32
/
+33
*
signal: Do not export signal-proc.
David Thompson
2014-12-07
1
-1
/
+0
*
input: mouse: Fix typo in comment.
David Thompson
2014-12-07
1
-1
/
+1
*
examples: Recolor some sprites.
David Thompson
2014-12-06
2
-0
/
+0
*
render: sprite: Remove make-animated-sprite.
David Thompson
2014-12-06
1
-23
/
+1
*
Update TODO list.
David Thompson
2014-12-06
1
-3
/
+4
[prev]
[next]