summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDavid Thompson <dthompson2@worcester.edu>2015-01-19 14:26:57 -0500
committerDavid Thompson <dthompson2@worcester.edu>2015-01-19 14:26:57 -0500
commit0deb96a904845129a148fe440a65fb6ca699939d (patch)
treeacb4dbd0ebddc215aced2e3693a10f756f88d482
parentc755ff646d95d6d2d2309a1e45f972e763c59627 (diff)
TODO: Add new item.
* TODO.org ("Bitmap font rendering from tileset"): New item.
-rw-r--r--TODO.org6
1 files changed, 6 insertions, 0 deletions
diff --git a/TODO.org b/TODO.org
index 0f406bd..e282073 100644
--- a/TODO.org
+++ b/TODO.org
@@ -160,6 +160,12 @@
drawing. Cache transformation matrices and other state to reduce
the cost of rendering.
+** TODO Bitmap font rendering from tileset
+ Some fonts aren't available in TTF format, only as a tileset image.
+ It would very useful for 2D games to be able to render these. Even
+ better if the font rendering procedures are made polymorphic to
+ handle this new type of font.
+
** TODO 0.1 Release
A 0.1 release was made under the project's old name, guile-2d. Now
that things have changed so drastically and the name has been