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author | David Thompson <dthompson2@worcester.edu> | 2014-12-06 13:19:28 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-12-06 13:20:49 -0500 |
commit | a4209554bc8f256abf5a85d80724fc72d5710de8 (patch) | |
tree | 2a32feb949d88332797aa97d9a0238410d34bf0a | |
parent | fc258d5caefb896c2790e91849963bab729ad3c1 (diff) |
Update TODO list.
-rw-r--r-- | TODO.org | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -80,7 +80,8 @@ efficient implementation that uses quad trees. - [X] Rect module - - [ ] Quadtree module + - [ ] Quadtree module (needs more thought, a purely functional data + structure would be preferable) ** TODO Particle systems Provide a highly configurible particle simulation system. @@ -147,7 +148,7 @@ ** TODO Async/threaded signals Not sure how to do this as some things, such as SDL and OpenGL - calls *must* be done in the main thread. + calls, *must* be done in the main thread. ** TODO 0.1 Release A 0.1 release was made under the project's old name, guile-2d. Now @@ -162,4 +163,4 @@ - [X] Add GLSL shaders - [X] Finish FRP module - [X] Make basic webpage with HTML docs - - [ ] Basic scene graph (must support sprites and text) + - [X] Basic scene graph (must support sprites and text) |