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* Remove scancode argument from key-press and key-release handlers.David Thompson2020-11-161-14/+3
* graphics: font: Add color argument to draw-text.David Thompson2020-11-161-1/+1
* graphics: texture: Add load-tileset procedure.David Thompson2020-10-111-0/+12
* Rename 'render' subdirectory to 'graphics'.David Thompson2020-10-031-14/+14
* Add OTF/TTF font support via freetype.David Thompson2020-10-031-6/+15
* scripting: Add custom polling support.David Thompson2020-08-251-0/+20
* doc: Add "User-Defined Shader Types" section.David Thompson2020-04-081-13/+140
* doc: Add "3D Models" section.David Thompson2020-04-081-0/+63
* doc: Fix typo.David Thompson2020-04-081-1/+1
* doc: Add docs for various undocumented procedures.David Thompson2020-04-081-1/+34
* doc: Add "Colors" section.David Thompson2020-04-081-0/+233
* doc: Update dependency list.David Thompson2020-04-081-1/+4
* math: Add 2pi variable.David Thompson2020-04-081-0/+4
* doc: Expand and improve Kernel manual section.David Thompson2020-04-081-78/+231
* audio: Add public audio API.David Thompson2020-04-071-2/+456
* doc: api: Mention the module name for texture and sprite APIs.David Thompson2020-04-021-3/+17
* Fix a few errors in the manual.David Thompson2019-06-051-3/+3
* render: tiled: Add point->tile.David Thompson2019-06-041-0/+5
* doc: Add direntry information.David Thompson2019-06-041-0/+5
* doc: Update copyright years.David Thompson2019-06-021-1/+1
* doc: Add tutorial for REPL setup.David Thompson2019-06-021-0/+33
* doc: Expand API reference for Tiled maps.David Thompson2019-06-021-0/+184
* doc: Remove unnecessary @var markup in argument lists.David Thompson2019-05-281-303/+300
* doc: Remove unicode character for pi because it breaks 'make dvi'.David Thompson2019-05-131-3/+3
* doc: Remove reference to old hook system.David Thompson2019-05-131-2/+3
* render: Rename "typed buffer" to "buffer view".David Thompson2019-05-131-38/+38
* doc: Improve texture documentation.David Thompson2019-05-131-2/+83
* render: sprite: Rewrite sprite batching API.David Thompson2019-05-121-20/+49
* render: sprite: Allow nine patches to be tinted.David Thompson2019-01-081-1/+2
* render: sprite: Revamp rendering process.David Thompson2019-01-061-7/+6
* doc: Improve Fonts section.David Thompson2018-12-141-36/+13
* Re-hide SDL2 details.David Thompson2018-12-131-14/+13
* render: font: Include a default font for convenience.David Thompson2018-12-131-3/+4
* doc: Mention 'rect' in manual.David Thompson2018-12-131-1/+2
* math: vector: Add set-vec2! and set-vec3! procedures.David Thompson2018-12-131-0/+10
* doc: Fix typos.David Thompson2018-12-121-6/+6
* doc: Rename "GPU Buffers" section to "Buffers".David Thompson2018-12-111-7/+7
* doc: Rename "Blending and Depth Testing" section to just "Blending".David Thompson2018-12-111-10/+8
* doc: Greatly expand public API documentation.David Thompson2018-12-111-101/+693
* Add particle rendering module.David Thompson2018-12-071-0/+149
* doc: Fix typo.David Thompson2018-12-051-1/+1
* scripting: channel: Add channel-get! and channel-put! procedures.David Thompson2018-11-291-4/+13
* doc: Document the path finding API.David Thompson2018-10-031-1/+75
* doc: Document collision grid API.David Thompson2018-10-021-0/+107
* doc: Document bezier curve API.David Thompson2018-10-021-0/+97
* doc: Document the rectangle API.David Thompson2018-09-281-5/+195
* doc: Document vector and matrix math APIs.David Thompson2018-09-271-0/+338
* Update manual to reflect major API changes.David Thompson2018-08-231-242/+132
* Remove experimental buffer API.David Thompson2018-06-251-196/+15
* doc: Add framebuffer docs.David Thompson2018-06-251-0/+38