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* doc: Update list of dependencies.David Thompson2024-04-261-0/+2
* doc: Add more info to installation section.David Thompson2023-11-081-6/+42
* doc: Fix syntax error.David Thompson2023-09-131-2/+2
* doc: Clear up confusion when using a REPL server with chickadee play.David Thompson2023-09-131-0/+9
* Document new #:smooth? arg for load-font in manual.v0.10.0David Thompson2023-05-241-1/+5
* Add missing build-html.scm file.David Thompson2023-05-241-0/+78
* Add window event handlers to run-game.David Thompson2023-05-131-1/+72
* Relicense nearly everything to Apache 2.0.David Thompson2023-04-263-511/+221
* Update my email address.David Thompson2023-04-251-1/+1
* doc: Fix typo in remove-particle-emitter description.David Thompson2023-04-221-1/+1
* Add syntax highlighting to html manual.David Thompson2023-04-212-78/+78
* doc: fix: load-font is now in (chickadee graphics text)Arne Babenhauserheide2022-12-281-1/+1
* doc: Remove reference to long defunct macro.David Thompson2022-10-251-2/+1
* Allow for changing the default clear color in run-game procedure.David Thompson2022-10-252-1/+10
* math: matrix: Add copy procedures.David Thompson2022-10-241-0/+27
* script: Add join procedure.David Thompson2022-10-111-0/+4
* doc: Fix a couple of small mistakes.David Thompson2022-10-081-3/+2
* Update error handling to use Guile's new exception API.David Thompson2022-10-081-7/+4
* Allow 'chickadee play' to use languages other than Scheme.Arne Babenhauserheide2022-10-081-0/+32
* math: matrix: Add matrix4-inverse and matrix4-inverse! procedures.David Thompson2022-08-031-0/+12
* graphics: sprite: Add #:shear argument to sprite-batch-add!David Thompson2022-08-011-2/+2
* graphics: sprite: Add #:shear argument to draw-sprite.David Thompson2022-08-011-5/+6
* math: matrix: Fix shear implementation in matrix4-2d-transform!David Thompson2022-08-011-2/+2
* doc: Fix copy/paste error.David Thompson2021-10-081-1/+1
* graphics: path: Add arc-to procedure.David Thompson2021-10-061-0/+7
* graphics: path: Add bezier-path procedure.David Thompson2021-10-021-0/+8
* doc: Add API docs for array lists, heaps, and queues.David Thompson2021-10-021-2/+150
* doc: Fix typo.David Thompson2021-10-011-1/+1
* Add (chickadee data quadtree) module.David Thompson2021-10-011-0/+111
* Move data structure modules into new (chickadee data ...) namespace.David Thompson2021-10-011-179/+186
* cli: Add bundle subcommand.David Thompson2021-09-281-0/+124
* doc: Reorganize and expand manual.David Thompson2021-09-232-400/+743
* doc: Use more accurate description of textures.David Thompson2021-09-231-1/+1
* doc: Fix a couple of typos.David Thompson2021-09-231-2/+2
* doc: Document cube maps and skyboxes.David Thompson2021-09-231-2/+49
* doc: Expand documentation of 3D graphics API.David Thompson2021-09-231-25/+417
* doc: Fix typo in Sprites section.David Thompson2021-09-231-6/+6
* doc: Improve vector paths documentation.David Thompson2021-09-221-17/+117
* graphics: path: Add flip-horizontal and flip-vertical procedures.David Thompson2021-09-221-0/+8
* doc: path: Remove mention of specific missing features.David Thompson2021-09-211-1/+1
* doc: Update requirements section.David Thompson2021-09-211-6/+5
* game-loop: Add init argument to run-game*.David Thompson2021-09-211-1/+4
* math: vector: Deprecate #v syntax and remove uses of it.David Thompson2021-09-211-7/+0
* Add a CLI.David Thompson2021-09-212-0/+187
* math: vector: Rename dot product procedures.David Thompson2021-09-081-2/+2
* math: matrix: Add matrix3-inverse! and matrix3-inverse.David Thompson2021-09-081-0/+9
* doc: Update to reflect renaming of buffer views to vertex attributes.David Thompson2021-08-241-46/+46
* math: Rename 2pi to tau.David Thompson2021-08-121-1/+1
* Add mouse wheel event handler.David Thompson2021-05-131-0/+14
* graphics: texture: Add support for mirrored repeat wrap mode.David Thompson2021-05-101-2/+2