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author | David Thompson <dthompson@vistahigherlearning.com> | 2019-06-02 20:21:50 -0400 |
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committer | David Thompson <dthompson@vistahigherlearning.com> | 2019-06-02 20:21:50 -0400 |
commit | 179da31b16bcf711c14020ec85472c145fc4be51 (patch) | |
tree | b2d65e6873705bfb524c4efd327b76f96d9d81d9 /posts | |
parent | d46fc7ad7711247909452eda0431de14bbbe50de (diff) |
Add guile-sdl2 0.4.0 release announcement.
Diffstat (limited to 'posts')
-rw-r--r-- | posts/2019-06-02-guile-sdl2-0.4.0-released.md | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/posts/2019-06-02-guile-sdl2-0.4.0-released.md b/posts/2019-06-02-guile-sdl2-0.4.0-released.md new file mode 100644 index 0000000..66fe7a3 --- /dev/null +++ b/posts/2019-06-02-guile-sdl2-0.4.0-released.md @@ -0,0 +1,37 @@ +title: Guile-SDL2 0.4.0 released +date: 2019-06-02 20:30:00 +tags: guile gamedev guile-sdl2 +summary: Guile-SDL2 0.4.0 has been released +--- + +I'm happy to announce that Guile-SDL2 0.4.0 has been released! +Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared +library. The bindings are written in pure Scheme using Guile's foreign +function interface. + +This release features several new bindings: + +* SDL_BlitScaled +* SDL_BlitSurface +* SDL_DestroyTexture +* SDL_FillRect +* SDL_RenderCopyEx +* SDL_RenderDrawLine +* SDL_RenderDrawLines +* SDL_RenderDrawPoint +* SDL_RenderDrawPoints + +Thanks to Pierre-Antoine Rouby for contributing many of these new +bindings! + +tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz> + +signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz.asc> + +See the +[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html) +for more information. + +Bug reports, bug fixes, feature requests, and patches are welcomed. + +Happy hacking! |