From 179da31b16bcf711c14020ec85472c145fc4be51 Mon Sep 17 00:00:00 2001 From: David Thompson Date: Sun, 2 Jun 2019 20:21:50 -0400 Subject: Add guile-sdl2 0.4.0 release announcement. --- posts/2019-06-02-guile-sdl2-0.4.0-released.md | 37 +++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 posts/2019-06-02-guile-sdl2-0.4.0-released.md (limited to 'posts') diff --git a/posts/2019-06-02-guile-sdl2-0.4.0-released.md b/posts/2019-06-02-guile-sdl2-0.4.0-released.md new file mode 100644 index 0000000..66fe7a3 --- /dev/null +++ b/posts/2019-06-02-guile-sdl2-0.4.0-released.md @@ -0,0 +1,37 @@ +title: Guile-SDL2 0.4.0 released +date: 2019-06-02 20:30:00 +tags: guile gamedev guile-sdl2 +summary: Guile-SDL2 0.4.0 has been released +--- + +I'm happy to announce that Guile-SDL2 0.4.0 has been released! +Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared +library. The bindings are written in pure Scheme using Guile's foreign +function interface. + +This release features several new bindings: + +* SDL_BlitScaled +* SDL_BlitSurface +* SDL_DestroyTexture +* SDL_FillRect +* SDL_RenderCopyEx +* SDL_RenderDrawLine +* SDL_RenderDrawLines +* SDL_RenderDrawPoint +* SDL_RenderDrawPoints + +Thanks to Pierre-Antoine Rouby for contributing many of these new +bindings! + +tarball: + +signature: + +See the +[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html) +for more information. + +Bug reports, bug fixes, feature requests, and patches are welcomed. + +Happy hacking! -- cgit v1.2.3