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+title: Guile-SDL2 0.4.0 released
+date: 2019-06-02 20:30:00
+tags: guile gamedev guile-sdl2
+summary: Guile-SDL2 0.4.0 has been released
+---
+
+I'm happy to announce that Guile-SDL2 0.4.0 has been released!
+Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared
+library. The bindings are written in pure Scheme using Guile's foreign
+function interface.
+
+This release features several new bindings:
+
+* SDL_BlitScaled
+* SDL_BlitSurface
+* SDL_DestroyTexture
+* SDL_FillRect
+* SDL_RenderCopyEx
+* SDL_RenderDrawLine
+* SDL_RenderDrawLines
+* SDL_RenderDrawPoint
+* SDL_RenderDrawPoints
+
+Thanks to Pierre-Antoine Rouby for contributing many of these new
+bindings!
+
+tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz>
+
+signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz.asc>
+
+See the
+[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html)
+for more information.
+
+Bug reports, bug fixes, feature requests, and patches are welcomed.
+
+Happy hacking!