diff options
Diffstat (limited to 'super-bloom/game.scm')
-rw-r--r-- | super-bloom/game.scm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/super-bloom/game.scm b/super-bloom/game.scm index 5cdb6a9..12da7e1 100644 --- a/super-bloom/game.scm +++ b/super-bloom/game.scm @@ -39,19 +39,19 @@ #:export (<super-bloom-mode> reset-game!)) -(define-asset (background-texture (file (scope-datadir "assets/images/background.png"))) +(define-asset (background-texture (file (scope-datadir "images/background.png"))) (load-image file)) -(define-asset (chickadee-texture (file (scope-datadir "assets/images/chickadee.png"))) +(define-asset (chickadee-texture (file (scope-datadir "images/chickadee.png"))) (load-image file)) -(define-asset (water-particle-texture (file (scope-datadir "assets/images/water-particle.png"))) +(define-asset (water-particle-texture (file (scope-datadir "images/water-particle.png"))) (load-image file)) -(define-asset (trail-particle-texture (file (scope-datadir "assets/images/trail-particle.png"))) +(define-asset (trail-particle-texture (file (scope-datadir "images/trail-particle.png"))) (load-image file)) -(define-asset (explosion-particle-texture (file (scope-datadir "assets/images/explosion-particle.png"))) +(define-asset (explosion-particle-texture (file (scope-datadir "images/explosion-particle.png"))) (load-image file)) (define (make-game-quadtree) |