diff options
author | David Thompson <dthompson2@worcester.edu> | 2014-06-28 18:46:16 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-06-28 18:46:16 -0400 |
commit | f47eb69a354188154731846dde8b384c2c2f39f6 (patch) | |
tree | 6aa1ccb9212836b7c941e771475eb995fa6df9f9 /doc/graphics | |
parent | df0f2a5f3f09394f1953abbc7e33e9a98204680e (diff) |
Rename guile-2d to Sly!
Massive find/replace job.
Diffstat (limited to 'doc/graphics')
-rw-r--r-- | doc/graphics/font.texi | 2 | ||||
-rw-r--r-- | doc/graphics/texture.texi | 2 | ||||
-rw-r--r-- | doc/graphics/tileset.texi | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/doc/graphics/font.texi b/doc/graphics/font.texi index 59057a2..150a74e 100644 --- a/doc/graphics/font.texi +++ b/doc/graphics/font.texi @@ -1,7 +1,7 @@ @node Fonts @section Fonts -Guile-2D can render TTF fonts via the FTGL library. +Sly can render TTF fonts via the FTGL library. @anchor{2d font font-ftgl-font}@defspec font-ftgl-font @end defspec diff --git a/doc/graphics/texture.texi b/doc/graphics/texture.texi index 2ac1503..b7da0f8 100644 --- a/doc/graphics/texture.texi +++ b/doc/graphics/texture.texi @@ -1,7 +1,7 @@ @node Textures @section Textures -Textures are images loaded in graphics memory. Guile-2D supports many +Textures are images loaded in graphics memory. Sly supports many texture formats via the FreeImage library. A texture object can describe a full image or a rectangular section of an image. diff --git a/doc/graphics/tileset.texi b/doc/graphics/tileset.texi index 1f229dc..96aab67 100644 --- a/doc/graphics/tileset.texi +++ b/doc/graphics/tileset.texi @@ -2,7 +2,7 @@ @section Tilesets In most 2D games, the game world is composed of many small, -rectangular pieces called tiles. In Guile-2D, tilesets are used to +rectangular pieces called tiles. In Sly, tilesets are used to encapsulate a group of uniformly sized texture regions that come from a single parent texture. |