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authorDavid Thompson <dthompson2@worcester.edu>2014-06-28 18:46:16 -0400
committerDavid Thompson <dthompson2@worcester.edu>2014-06-28 18:46:16 -0400
commitf47eb69a354188154731846dde8b384c2c2f39f6 (patch)
tree6aa1ccb9212836b7c941e771475eb995fa6df9f9 /doc/graphics/tileset.texi
parentdf0f2a5f3f09394f1953abbc7e33e9a98204680e (diff)
Rename guile-2d to Sly!
Massive find/replace job.
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@section Tilesets
In most 2D games, the game world is composed of many small,
-rectangular pieces called tiles. In Guile-2D, tilesets are used to
+rectangular pieces called tiles. In Sly, tilesets are used to
encapsulate a group of uniformly sized texture regions that come from
a single parent texture.