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## Copyright (C) 2016 David Thompson <davet@gnu.org>
##
## This program is free software: you can redistribute it and/or
## modify it under the terms of the GNU General Public License as
## published by the Free Software Foundation, either version 3 of the
## License, or (at your option) any later version.
##
## This program is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with this program. If not, see
## <http://www.gnu.org/licenses/>.
GOBJECTS = $(SOURCES:%.scm=%.go)
nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES)
nobase_go_DATA = $(GOBJECTS)
# Make sure source files are installed first, so that the mtime of
# installed compiled files is greater than that of installed source
# files. See
# <http://lists.gnu.org/archive/html/guile-devel/2010-07/msg00125.html>
# for details.
guile_install_go_files = install-nobase_goDATA
$(guile_install_go_files): install-nobase_modDATA
EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES)
GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat
SUFFIXES = .scm .go
.scm.go:
$(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<"
moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION)
godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/ccache
bin_SCRIPTS = \
scripts/lisparuga
SOURCES = \
lisparuga/config.scm \
lisparuga/utils.scm \
lisparuga/audio.scm \
lisparuga/bullets.scm \
lisparuga/enemies.scm \
lisparuga/explosions.scm \
lisparuga/player.scm \
lisparuga/stats.scm \
lisparuga/world.scm \
lisparuga/view.scm \
lisparuga/game.scm
imagesdir = $(pkgdatadir)/images
dist_images_DATA = \
assets/images/bullets.png \
assets/images/enemies.png \
assets/images/background.png \
assets/images/explosion.png \
assets/images/player.png \
assets/images/chain.png \
assets/images/background-overlay.png
soundsdir = $(pkgdatadir)/sounds
dist_sounds_DATA = \
assets/sounds/hit.wav \
assets/sounds/explosion.wav \
assets/sounds/player-shoot.wav \
assets/sounds/player-death.wav
musicdir = $(pkgdatadir)/music
dist_music_DATA = \
assets/music/title-screen.ogg \
assets/music/ending.ogg \
assets/music/level-2.ogg \
assets/music/level-3.ogg \
assets/music/level-1.ogg
fontsdir = $(pkgdatadir)/fonts
dist_fonts_DATA = \
assets/fonts/kenpixel_mini.ttf
EXTRA_DIST += \
README \
AUTHORS \
pre-inst-env.in \
guix.scm \
assets/images/enemies.xcf \
assets/images/chain.xcf \
assets/images/db16_v1_analyze.png \
assets/images/background.xcf \
assets/images/explosion.xcf \
assets/images/player.xcf \
assets/images/bullets.xcf
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