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## Copyright (C) 2016 David Thompson <davet@gnu.org>
##
## This program is free software: you can redistribute it and/or
## modify it under the terms of the GNU General Public License as
## published by the Free Software Foundation, either version 3 of the
## License, or (at your option) any later version.
##
## This program is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with this program.  If not, see
## <http://www.gnu.org/licenses/>.

GOBJECTS = $(SOURCES:%.scm=%.go)

nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES)
nobase_go_DATA = $(GOBJECTS)

# Make sure source files are installed first, so that the mtime of
# installed compiled files is greater than that of installed source
# files.  See
# <http://lists.gnu.org/archive/html/guile-devel/2010-07/msg00125.html>
# for details.
guile_install_go_files = install-nobase_goDATA
$(guile_install_go_files): install-nobase_modDATA

EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES)
GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat
SUFFIXES = .scm .go
.scm.go:
	$(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<"

moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION)
godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/ccache

bin_SCRIPTS =					\
  scripts/lisparuga

SOURCES = 					\
  lisparuga/config.scm				\
  lisparuga/utils.scm				\
  lisparuga/audio.scm				\
  lisparuga/bullets.scm				\
  lisparuga/enemies.scm				\
  lisparuga/explosions.scm			\
  lisparuga/player.scm				\
  lisparuga/stats.scm				\
  lisparuga/world.scm				\
  lisparuga/view.scm				\
  lisparuga/game.scm

imagesdir = $(pkgdatadir)/images
dist_images_DATA = 				\
  assets/images/bullets.png			\
  assets/images/enemies.png			\
  assets/images/background.png			\
  assets/images/explosion.png			\
  assets/images/player.png			\
  assets/images/chain.png			\
  assets/images/background-overlay.png

soundsdir = $(pkgdatadir)/sounds
dist_sounds_DATA =				\
  assets/sounds/hit.wav				\
  assets/sounds/explosion.wav			\
  assets/sounds/player-shoot.wav		\
  assets/sounds/player-death.wav

musicdir = $(pkgdatadir)/music
dist_music_DATA =				\
  assets/music/title-screen.ogg			\
  assets/music/ending.ogg			\
  assets/music/level-2.ogg			\
  assets/music/level-3.ogg			\
  assets/music/level-1.ogg

fontsdir = $(pkgdatadir)/fonts
dist_fonts_DATA = 				\
  assets/fonts/kenpixel_mini.ttf

EXTRA_DIST += 					\
  README					\
  AUTHORS					\
  pre-inst-env.in				\
  guix.scm					\
  assets/images/enemies.xcf			\
  assets/images/chain.xcf			\
  assets/images/db16_v1_analyze.png		\
  assets/images/background.xcf			\
  assets/images/explosion.xcf			\
  assets/images/player.xcf			\
  assets/images/bullets.xcf