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* Add (chickadee data quadtree) module.David Thompson2021-10-011-1/+3
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* Move data structure modules into new (chickadee data ...) namespace.David Thompson2021-10-011-5/+5
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* cli: Add bundle subcommand.David Thompson2021-09-281-1/+2
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* Remove dvi-local target from Makefile.am.David Thompson2021-09-231-2/+0
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* Add missing skybox shader files.David Thompson2021-09-211-1/+3
| | | | Oopsies!
* examples: model: Replace OBJ Suzanne model with a glTF one.David Thompson2021-09-211-29/+32
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* Don't build DVI docs.David Thompson2021-09-211-0/+2
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* Add a CLI.David Thompson2021-09-211-1/+3
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* Add asynchronous REPL implementation.David Thompson2021-09-131-0/+1
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* Add readline bindings.David Thompson2021-09-131-0/+1
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* Add the start of a test suite.David Thompson2021-09-081-1/+9
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* graphics: path: Separate fill/stroke into different shaders.David Thompson2021-08-271-2/+4
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* graphics: Add skybox module.David Thompson2021-08-161-0/+1
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* graphics: Add mesh module.David Thompson2021-08-121-0/+1
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* Add (chickadee graphics light) module.David Thompson2021-05-121-0/+1
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* graphics: phong: Extract shader code to separate files.David Thompson2021-05-071-1/+3
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* graphics: pbr: Extract shader code to separate files.David Thompson2021-05-071-1/+3
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* Include example audio files in release tarballs.David Thompson2021-05-061-0/+5
| | | | Thanks to Tim Meehan for pointing out this omission.
* Add base64 module.David Thompson2021-05-051-0/+1
| | | | Snarfed from Guix.
* Update Makefile with new example files.David Thompson2021-04-131-3/+4
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* graphics: Rewrite tile map module.David Thompson2021-04-091-1/+1
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* graphics: Rewrite 9-patch implementation and move it to its own module.David Thompson2021-04-071-0/+1
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* Compile buffer module before shader module.David Thompson2021-03-051-1/+1
| | | | The shader module includes the buffer module.
* graphics: Rewrite rendering engine.David Thompson2021-01-261-3/+3
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* make: Include run-example script in release tarballs.David Thompson2020-12-051-0/+1
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* Makefile: Update publish target.David Thompson2020-11-191-1/+1
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* graphics: Add polygon and cull face modes to render context.David Thompson2020-11-191-4/+5
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* render: Add vector path rendering module.David Thompson2020-11-181-0/+7
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* graphics: Delete shapes module.David Thompson2020-11-161-2/+0
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* Rename 'render' subdirectory to 'graphics'.David Thompson2020-10-031-20/+20
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* font: Make Inconsolata the new default font.David Thompson2020-10-031-2/+1
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* Add OTF/TTF font support via freetype.David Thompson2020-10-031-0/+1
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* render: Add stencil test support.David Thompson2020-08-261-0/+1
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* render: Expand depth testing support.David Thompson2020-08-261-0/+1
| | | | Now includes depth function, mask, and range configuration.
* Add audio example.David Thompson2020-04-071-0/+1
| | | | | * examples/audio.scm: New file. * Makefile.am (EXTRA_DIST): Add it.
* audio: Add public audio API.David Thompson2020-04-071-0/+1
| | | | | | * chickadee/audio.scm: New file. * Makefile.am (SOURCES): Add it. * api.texi (Audio): Add docs.
* audio: Add mpg123 bindings.David Thompson2020-04-071-0/+1
| | | | | | * chickadee/audio/mpg123.scm: New file. * Makefile.am (SOURCES): Add it. * configure.ac: Check for mpg123 library.
* audio: Add libvorbisfile bindings.David Thompson2020-04-071-0/+1
| | | | | | * chickadee/audio/vorbis.scm: New file. * Makefile.am (SOURCES): Add it. * configure.ac: Check for vorbis library.
* audio: Add WAV module.David Thompson2020-04-071-0/+1
| | | | | * chickadee/audio/wav.scm: New file. * Makefile.am (SOURCES): Add it.
* audio: Add OpenAL bindings.David Thompson2020-04-071-0/+1
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* Makefile: Compile chickadee/render.scm before the modules that use it.David Thompson2019-11-061-1/+1
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* Makefile: Remove deleted shader files.David Thompson2019-10-261-5/+0
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* Add 3D model example data to Makefile.am.David Thompson2019-10-241-1/+3
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* render: Restructure 3D modules and add basic support for OBJ models.David Thompson2019-10-241-2/+3
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* Makefile: Generate detached signatures in publish task.v0.4.0David Thompson2019-06-041-1/+1
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* Fix 'make distcheck'.David Thompson2019-05-131-7/+3
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* examples: Add sprite batch example.David Thompson2019-01-081-0/+2
| | | | | | * examples/sprite-batch.scm: New file. * examples/images/shot.png: New file. * Makefile.am (EXTRA_DIST): Add them.
* Add SDL2 game controller database file.David Thompson2019-01-081-1/+2
| | | | | | | | | This will allow for lots of controllers to be automatically mapped correctly without the user having to do anything. * data/gamecontrollerdb.txt: New file. * Makefile.am (dist_pkgdata_DATA): Add it. * chickadee.scm (run-game): Load game controller db file.
* examples: Add game controller test.David Thompson2019-01-061-0/+2
| | | | | | * examples/game-controller.scm: New file. * examples/images/controller-buttons.png: New file. * Makefile.am (EXTRA_DIST): Add them.
* Makefile: Install compiled files in the proper location.David Thompson2018-12-161-1/+1
| | | | * Makefile.am (godir): Use "site-ccache", not "ccache".