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chickadee
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Chickadee Game Toolkit
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Author
Age
Files
Lines
*
base64: Add tests for no padding cases.
HEAD
master
David Thompson
2 days
1
-4
/
+13
*
base64: Make padding characters optional.
David Thompson
2 days
1
-12
/
+21
*
base64: Simplify reading from bytevector in base64-encode.
David Thompson
5 days
1
-5
/
+2
*
base64: Fix docstring.
David Thompson
5 days
1
-1
/
+1
*
base64: Factorize memoization.
David Thompson
5 days
1
-20
/
+21
*
base64: Test for invalid characters when decoding.
David Thompson
5 days
1
-3
/
+7
*
Rewrite base64 module and add an encoder.
David Thompson
5 days
2
-49
/
+139
*
Add support for polylines in tile maps
Walter Lewis
2024-10-22
1
-11
/
+25
*
Fix some doc typos that daviwil found live on stream.
David Thompson
2024-06-14
1
-3
/
+3
*
texture: Coerce args to images in load-cube-map.
David Thompson
2024-04-26
1
-8
/
+12
*
doc: Update list of dependencies.
David Thompson
2024-04-26
1
-0
/
+2
*
examples: model: Pause rotation with space key.
David Thompson
2024-04-20
1
-6
/
+10
*
graphics: model: Fix glTF world matrix computation.
David Thompson
2024-04-17
1
-38
/
+64
*
math: rect: Use bytestructs.
David Thompson
2024-02-23
2
-84
/
+23
*
graphics: color: Use bytestructs.
David Thompson
2024-02-23
2
-31
/
+14
*
math: matrix: Fix performance regressions.
David Thompson
2024-02-23
1
-181
/
+193
*
Fix text positioning on text example.
David Thompson
2024-02-22
1
-4
/
+2
*
audio: vorbis: Use bytestructs.
David Thompson
2024-02-22
1
-160
/
+157
*
image: jpeg: Use bytestruct for header data.
David Thompson
2024-02-22
1
-18
/
+27
*
Add TODO task.
David Thompson
2024-02-22
1
-0
/
+7
*
math: Convert matrix3/matrix4 to bytestructs.
David Thompson
2024-02-22
2
-713
/
+471
*
math: Convert vec2/vec3 to bytestructs.
David Thompson
2024-02-22
3
-101
/
+35
*
math: Convert quaternion to bytestruct.
David Thompson
2024-02-22
1
-53
/
+11
*
Add bytestruct module.
David Thompson
2024-02-22
4
-0
/
+1505
*
guix: Use guile-next.
David Thompson
2024-02-15
2
-2
/
+3
*
graphics: path: Fix transform export.
David Thompson
2024-02-03
1
-1
/
+1
*
graphics: color: Export db32-rain-forest.
David Thompson
2024-02-03
1
-0
/
+1
*
math: matrix: Fix matrix3 rotation.
David Thompson
2024-02-03
1
-3
/
+3
*
graphics: buffer: Check length in pointer->bytevector/cached.
David Thompson
2024-02-03
1
-3
/
+5
*
Add TODO item.
David Thompson
2023-11-17
1
-0
/
+10
*
doc: Add more info to installation section.
David Thompson
2023-11-08
1
-6
/
+42
*
Include guix.scm file in releases.
David Thompson
2023-11-08
1
-0
/
+1
*
Add TODO item.
David Thompson
2023-11-08
1
-0
/
+6
*
Add TODO item.
David Thompson
2023-11-05
1
-0
/
+7
*
cli: Correct typo in "version".
Ekaitz Zarraga
2023-09-30
1
-1
/
+1
*
Fix GLSL 1.2 versions of a couple fragment shaders.
David Thompson
2023-09-28
2
-7
/
+7
*
doc: Fix syntax error.
David Thompson
2023-09-13
1
-2
/
+2
*
Update TODO list.
David Thompson
2023-09-13
1
-47
/
+79
*
graphics: color: Add color/, color-tone-map, and color->string.
David Thompson
2023-09-13
1
-0
/
+33
*
Update gamecontrollerdb.txt.
David Thompson
2023-09-13
1
-79
/
+256
*
doc: Clear up confusion when using a REPL server with chickadee play.
David Thompson
2023-09-13
2
-4
/
+13
*
Add TODO item.
David Thompson
2023-08-15
1
-0
/
+7
*
Remove redundant import in guix.scm.
David Thompson
2023-07-26
1
-1
/
+0
*
graphics: texture: Add texture-copy-pixbuf! procedure.
David Thompson
2023-07-26
1
-0
/
+11
*
Add TODO items.
David Thompson
2023-07-17
1
-0
/
+5
*
Add TODO item.
David Thompson
2023-06-08
1
-0
/
+3
*
cli: bundle: Remove everything but bundled modules from load path.
David Thompson
2023-06-04
1
-0
/
+2
*
Preserve user clear color on window resize.
David Thompson
2023-05-27
1
-1
/
+3
*
Simplify guix.scm.
David Thompson
2023-05-24
1
-40
/
+2
*
Document new #:smooth? arg for load-font in manual.
v0.10.0
David Thompson
2023-05-24
1
-1
/
+5
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