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author | David Thompson <dthompson2@worcester.edu> | 2023-11-05 07:20:18 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-11-05 07:20:18 -0500 |
commit | bd2a5162779e6a3c0173b54c77c9aa1057b9ccc5 (patch) | |
tree | 1565502c8fc8f1ce634ce051f2df6199f447aea2 | |
parent | 014a798ead860c0ad9d533ce842e0959215dcb96 (diff) |
Add TODO item.
-rw-r--r-- | TODO.org | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -1,4 +1,11 @@ * Tasks +** TODO [#A] Clarfiy that 'chickadee play' starts game loop for you +ekaitz and wklew have both been confused why 2 windows open up when +they try to use 'chickadee play'. The docs don't make it clear that +they don't have to call 'run-game' when using 'chickadee play'. + +Also, update the examples to be run with 'chickadee play' because +people copy/paste them and wonder why they don't just work! ** TODO [#A] Rewrite renderer It is finally time to make Chickadee at least theoretically capable of using a graphics API other than OpenGL. OpenGL is showing its age and |