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diff --git a/manuals/sly/Sprites.html b/manuals/sly/Sprites.html deleted file mode 100644 index 0ea943d..0000000 --- a/manuals/sly/Sprites.html +++ /dev/null @@ -1,116 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> -<!-- Copyright (C) 2013, 2014 David Thompson davet@gnu.org - -Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.3 -or any later version published by the Free Software Foundation; -with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -A copy of the license is included in the section entitled "GNU -Free Documentation License". - -A copy of the license is also available from the Free Software -Foundation Web site at http://www.gnu.org/licenses/fdl.html. - - -The document was typeset with -http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.0, http://www.gnu.org/software/texinfo/ --> -<head> -<title>Sly: Sprites</title> - -<meta name="description" content="Sly: Sprites"> -<meta name="keywords" content="Sly: Sprites"> -<meta name="resource-type" content="document"> -<meta name="distribution" content="global"> -<meta name="Generator" content="makeinfo"> -<meta charset="UTF-8"> -<link href="index.html#Top" rel="start" title="Top"> -<link href="Index.html#Index" rel="index" title="Index"> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> -<link href="Rendering.html#Rendering" rel="up" title="Rendering"> -<link href="Textures.html#Textures" rel="next" title="Textures"> -<link href="Render-Combinators.html#Render-Combinators" rel="prev" title="Render Combinators"> -<style type="text/css"> -<!-- -a.summary-letter {text-decoration: none} -blockquote.indentedblock {margin-right: 0em} -blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} -blockquote.smallquotation {font-size: smaller} -div.display {margin-left: 3.2em} -div.example {margin-left: 3.2em} -div.lisp {margin-left: 3.2em} -div.smalldisplay {margin-left: 3.2em} -div.smallexample {margin-left: 3.2em} -div.smalllisp {margin-left: 3.2em} -kbd {font-style: oblique} -pre.display {font-family: inherit} -pre.format {font-family: inherit} -pre.menu-comment {font-family: serif} -pre.menu-preformatted {font-family: serif} -pre.smalldisplay {font-family: inherit; font-size: smaller} -pre.smallexample {font-size: smaller} -pre.smallformat {font-family: inherit; font-size: smaller} -pre.smalllisp {font-size: smaller} -span.nocodebreak {white-space: nowrap} -span.nolinebreak {white-space: nowrap} -span.roman {font-family: serif; font-weight: normal} -span.sansserif {font-family: sans-serif; font-weight: normal} -ul.no-bullet {list-style: none} ---> -</style> - - -</head> - -<body lang="en"> -<a name="Sprites"></a> -<div class="header"> -<p> -Next: <a href="Textures.html#Textures" accesskey="n" rel="next">Textures</a>, Previous: <a href="Render-Combinators.html#Render-Combinators" accesskey="p" rel="prev">Render Combinators</a>, Up: <a href="Rendering.html#Rendering" accesskey="u" rel="up">Rendering</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> -</div> -<hr> -<a name="Sprites-1"></a> -<h4 class="subsection">4.5.2 Sprites</h4> - -<dl> -<dt><a name="index-make_002dsprite"></a>Scheme Procedure: <strong>make-sprite</strong> <em><var>texture</var> [#:anchor]</em></dt> -<dd><p>Create a sprite that displays the image in <var>texture</var>. The size of -the mesh is the size of <var>texture</var> in pixels. <var>anchor</var> defines -the origin of the sprite. By default, the anchor is <code>center</code>, -which puts the origin in the middle of the sprite. See -’anchor-texture’ for more anchoring options. -</p></dd></dl> - -<dl> -<dt><a name="index-load_002dsprite"></a>Scheme Procedure: <strong>load-sprite</strong> <em><var>file</var> [#:anchor]</em></dt> -<dd><p>Create a sprite from the texture in <var>file</var> whose origin is defined -by <var>anchor</var>. The default anchor is <code>center</code>. -</p></dd></dl> - -<dl> -<dt><a name="index-sprite_003f"></a>Scheme Syntax: <strong>sprite?</strong> <em><var>obj</var></em></dt> -<dd><p>Return <code>#t</code> if <var>obj</var> is a sprite. -</p></dd></dl> - -<dl> -<dt><a name="index-sprite_002dtexture"></a>Scheme Syntax: <strong>sprite-texture</strong> <em><var>sprite</var></em></dt> -<dd><p>Return the texture for <var>sprite</var>. -</p></dd></dl> - -<dl> -<dt><a name="index-sprite_002dmesh"></a>Scheme Syntax: <strong>sprite-mesh</strong> <em><var>mesh</var></em></dt> -<dd><p>Return the mesh for <var>sprite</var>. -</p></dd></dl> - -<dl> -<dt><a name="index-render_002dsprite"></a>Scheme Procedure: <strong>render-sprite</strong> <em><var>sprite</var></em></dt> -<dd><p>Create a renderer for <var>sprite</var>. -</p></dd></dl> - - - - -</body> -</html> |