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-rw-r--r--manuals/chickadee/Framebuffers.html18
1 files changed, 14 insertions, 4 deletions
diff --git a/manuals/chickadee/Framebuffers.html b/manuals/chickadee/Framebuffers.html
index a6ad3d2..a3d247d 100644
--- a/manuals/chickadee/Framebuffers.html
+++ b/manuals/chickadee/Framebuffers.html
@@ -1,6 +1,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
-<!-- Copyright (C) 2017-2020 David Thompson davet@gnu.org
+<!-- Copyright (C) 2017-2021 David Thompson davet@gnu.org
Permission is granted to copy, distribute and/or modify this document
under the terms of the GNU Free Documentation License, Version 1.3
@@ -33,7 +33,7 @@ http://www.texinfo.org/ (GNU Texinfo).
<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
<link href="Graphics.html" rel="up" title="Graphics">
<link href="Viewports.html" rel="next" title="Viewports">
-<link href="Blending.html" rel="prev" title="Blending">
+<link href="Shaders.html" rel="prev" title="Shaders">
<style type="text/css">
<!--
a.summary-letter {text-decoration: none}
@@ -82,10 +82,10 @@ ul.no-bullet {list-style: none}
<body lang="en">
<span id="Framebuffers"></span><div class="header">
<p>
-Next: <a href="Viewports.html" accesskey="n" rel="next">Viewports</a>, Previous: <a href="Blending.html" accesskey="p" rel="prev">Blending</a>, Up: <a href="Graphics.html" accesskey="u" rel="up">Graphics</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
+Next: <a href="Viewports.html" accesskey="n" rel="next">Viewports</a>, Previous: <a href="Shaders.html" accesskey="p" rel="prev">Shaders</a>, Up: <a href="Graphics.html" accesskey="u" rel="up">Graphics</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p>
</div>
<hr>
-<span id="Framebuffers-1"></span><h4 class="subsection">2.3.11 Framebuffers</h4>
+<span id="Framebuffers-1"></span><h4 class="subsection">5.3.14 Framebuffers</h4>
<p>A framebuffer is a chunk of memory that the GPU can render things
onto. By default, the framebuffer that is used for rendering is the
@@ -130,6 +130,16 @@ framebuffer <var>fb</var>.
<dd><p>The default framebuffer.
</p></dd></dl>
+<dl>
+<dt id="index-current_002dframebuffer">Procedure: <strong>current-framebuffer</strong></dt>
+<dd><p>Return the current framebuffer.
+</p></dd></dl>
+
+<dl>
+<dt id="index-g_003aframebuffer">Variable: <strong>g:framebuffer</strong></dt>
+<dd><p>Render state for framebuffers (see <a href="Rendering-Engine.html">Rendering Engine</a>.)
+</p></dd></dl>
+