diff options
author | David Thompson <dthompson2@worcester.edu> | 2021-10-07 20:17:50 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2021-10-07 20:17:50 -0400 |
commit | 0e699be281c8dea53e589e08a5831837e0eae7ea (patch) | |
tree | 4266aebec927b13ca56410be1901e3ee78dff49e /manuals/chickadee/Framebuffers.html | |
parent | 38daa330f2194de5f39cd41b270c89d7b2e94427 (diff) |
Updates for Chickadee 0.8.0 and Guile-SDL2 0.7.0.
Diffstat (limited to 'manuals/chickadee/Framebuffers.html')
-rw-r--r-- | manuals/chickadee/Framebuffers.html | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/manuals/chickadee/Framebuffers.html b/manuals/chickadee/Framebuffers.html index a6ad3d2..a3d247d 100644 --- a/manuals/chickadee/Framebuffers.html +++ b/manuals/chickadee/Framebuffers.html @@ -1,6 +1,6 @@ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> -<!-- Copyright (C) 2017-2020 David Thompson davet@gnu.org +<!-- Copyright (C) 2017-2021 David Thompson davet@gnu.org Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 @@ -33,7 +33,7 @@ http://www.texinfo.org/ (GNU Texinfo). <link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> <link href="Graphics.html" rel="up" title="Graphics"> <link href="Viewports.html" rel="next" title="Viewports"> -<link href="Blending.html" rel="prev" title="Blending"> +<link href="Shaders.html" rel="prev" title="Shaders"> <style type="text/css"> <!-- a.summary-letter {text-decoration: none} @@ -82,10 +82,10 @@ ul.no-bullet {list-style: none} <body lang="en"> <span id="Framebuffers"></span><div class="header"> <p> -Next: <a href="Viewports.html" accesskey="n" rel="next">Viewports</a>, Previous: <a href="Blending.html" accesskey="p" rel="prev">Blending</a>, Up: <a href="Graphics.html" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> +Next: <a href="Viewports.html" accesskey="n" rel="next">Viewports</a>, Previous: <a href="Shaders.html" accesskey="p" rel="prev">Shaders</a>, Up: <a href="Graphics.html" accesskey="u" rel="up">Graphics</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> </div> <hr> -<span id="Framebuffers-1"></span><h4 class="subsection">2.3.11 Framebuffers</h4> +<span id="Framebuffers-1"></span><h4 class="subsection">5.3.14 Framebuffers</h4> <p>A framebuffer is a chunk of memory that the GPU can render things onto. By default, the framebuffer that is used for rendering is the @@ -130,6 +130,16 @@ framebuffer <var>fb</var>. <dd><p>The default framebuffer. </p></dd></dl> +<dl> +<dt id="index-current_002dframebuffer">Procedure: <strong>current-framebuffer</strong></dt> +<dd><p>Return the current framebuffer. +</p></dd></dl> + +<dl> +<dt id="index-g_003aframebuffer">Variable: <strong>g:framebuffer</strong></dt> +<dd><p>Render state for framebuffers (see <a href="Rendering-Engine.html">Rendering Engine</a>.) +</p></dd></dl> + |