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author | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
commit | 25c5eac5e6ca1035db1eddd7bea9ac78531da57e (patch) | |
tree | 96377006bbfee75bcf0ce208c1ef89cbdfa5b803 /manuals/guile-sdl2/Game-Controllers.html | |
parent | 5b2e467a7e5e2ffbb0cbbf2557283be891d8206b (diff) |
Delete manuals!
Good riddance! These are hosted on files.dthompson.us now!
Diffstat (limited to 'manuals/guile-sdl2/Game-Controllers.html')
-rw-r--r-- | manuals/guile-sdl2/Game-Controllers.html | 183 |
1 files changed, 0 insertions, 183 deletions
diff --git a/manuals/guile-sdl2/Game-Controllers.html b/manuals/guile-sdl2/Game-Controllers.html deleted file mode 100644 index 0a1df88..0000000 --- a/manuals/guile-sdl2/Game-Controllers.html +++ /dev/null @@ -1,183 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> -<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org - -Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.3 -or any later version published by the Free Software Foundation; -with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -A copy of the license is included in the section entitled "GNU -Free Documentation License". - -A copy of the license is also available from the Free Software -Foundation Web site at http://www.gnu.org/licenses/fdl.html. - - -* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile. - -The document was typeset with -http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ --> -<head> -<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> -<title>Game Controllers (Guile-SDL2)</title> - -<meta name="description" content="Game Controllers (Guile-SDL2)"> -<meta name="keywords" content="Game Controllers (Guile-SDL2)"> -<meta name="resource-type" content="document"> -<meta name="distribution" content="global"> -<meta name="Generator" content="makeinfo"> -<link href="index.html" rel="start" title="Top"> -<link href="Index.html" rel="index" title="Index"> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> -<link href="Input.html" rel="up" title="Input"> -<link href="Events.html" rel="next" title="Events"> -<link href="Joysticks.html" rel="prev" title="Joysticks"> -<style type="text/css"> -<!-- -a.summary-letter {text-decoration: none} -blockquote.indentedblock {margin-right: 0em} -div.display {margin-left: 3.2em} -div.example {margin-left: 3.2em} -div.lisp {margin-left: 3.2em} -kbd {font-style: oblique} -pre.display {font-family: inherit} -pre.format {font-family: inherit} -pre.menu-comment {font-family: serif} -pre.menu-preformatted {font-family: serif} -span.nolinebreak {white-space: nowrap} -span.roman {font-family: initial; font-weight: normal} -span.sansserif {font-family: sans-serif; font-weight: normal} -ul.no-bullet {list-style: none} -@media (min-width: 1140px) { - body { - margin-left: 14rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (min-width: 800px) and (max-width: 1140px) { - body { - margin-left: 6rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (max-width: 800px) { - body { - margin: 1rem; - } -} - ---> -</style> -<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css"> - - -</head> - -<body lang="en"> -<span id="Game-Controllers"></span><div class="header"> -<p> -Previous: <a href="Joysticks.html" accesskey="p" rel="prev">Joysticks</a>, Up: <a href="Input.html" accesskey="u" rel="up">Input</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> -</div> -<hr> -<span id="Game-Controllers-1"></span><h4 class="subsection">3.3.4 Game Controllers</h4> - -<div class="example"> -<pre class="example">(use-modules (sdl2 input game-controller)) -</pre></div> - -<dl> -<dt id="index-load_002dgame_002dcontroller_002dmappings_0021">Procedure: <strong>load-game-controller-mappings!</strong> <em>file</em></dt> -<dd><p>Load game controller mapping from <var>file</var> and return the number of -mappings added this way. -</p> -<p>See <a href="https://raw.github.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt">https://raw.github.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt</a> -for a community maintained controller mapping file. -</p></dd></dl> - -<dl> -<dt id="index-open_002dgame_002dcontroller">Procedure: <strong>open-game-controller</strong> <em>joystick-index</em></dt> -<dd><p>Return a game controller object for the physical joystick device associated -with the <var>joystick-index</var>. -</p></dd></dl> - -<dl> -<dt id="index-close_002dgame_002dcontroller">Procedure: <strong>close-game-controller</strong> <em>controller</em></dt> -<dd><p>Close <var>controller</var>. -</p></dd></dl> - -<dl> -<dt id="index-game_002dcontroller_003f">Procedure: <strong>game-controller?</strong> <em>controller</em></dt> -<dd><p>Close <var>controller</var>. -</p></dd></dl> - -<dl> -<dt id="index-game_002dcontroller_002dattached_003f">Procedure: <strong>game-controller-attached?</strong> <em>controller</em></dt> -<dd><p>Return <code>#t</code> if <var>controller</var> is currently in use. -</p></dd></dl> - -<dl> -<dt id="index-game_002dcontroller_002djoystick">Procedure: <strong>game-controller-joystick</strong> <em>controller</em></dt> -<dd><p>Return the underlying joystick object associated with <var>controller</var>. -</p></dd></dl> - -<dl> -<dt id="index-game_002dcontroller_002dname">Procedure: <strong>game-controller-name</strong> <em>controller</em></dt> -<dd><p>Return the human readable name for <var>controller</var>. -</p></dd></dl> - -<dl> -<dt id="index-game_002dcontroller_002daxis">Procedure: <strong>game-controller-axis</strong> <em>controller axis</em></dt> -<dd><p>Return a number in the range [-32768, 32767] representing the -current state of <var>axis</var> on <var>controller</var>. -</p> -<p><var>axis</var> may be one of the following symbols: -</p><ul> -<li> <code>left-x</code> -</li><li> <code>left-y</code> -</li><li> <code>right-x</code> -</li><li> <code>right-y</code> -</li><li> <code>trigger-left</code> -</li><li> <code>trigger-right</code> -</li></ul> -</dd></dl> - -<dl> -<dt id="index-game_002dcontroller_002dbutton_002dpressed_003f">Procedure: <strong>game-controller-button-pressed?</strong> <em>controller button</em></dt> -<dd><p>Return <code>#t</code> if <var>button</var> is pressed on <var>controller</var>. -</p> -<p><var>button</var> may be one of the following symbols: -</p><ul> -<li> <code>a</code> -</li><li> <code>b</code> -</li><li> <code>x</code> -</li><li> <code>y</code> -</li><li> <code>back</code> -</li><li> <code>guide</code> -</li><li> <code>start</code> -</li><li> <code>left-stick</code> -</li><li> <code>right-stick</code> -</li><li> <code>left-shoulder</code> -</li><li> <code>right-shoulder</code> -</li><li> <code>dpad-up</code> -</li><li> <code>dpad-down</code> -</li><li> <code>dpad-left</code> -</li><li> <code>dpad-right</code> -</li></ul> -</dd></dl> - -<dl> -<dt id="index-game_002dcontroller_002dindex_003f">Procedure: <strong>game-controller-index?</strong> <em>joystick-index</em></dt> -<dd><p>Return <code>#t</code> if <var>joystick-index</var> is a valid game controller index. -</p></dd></dl> - - - - -</body> -</html> |