diff options
author | David Thompson <dthompson2@worcester.edu> | 2021-04-13 11:30:50 -0400 |
---|---|---|
committer | David Thompson <dthompson2@worcester.edu> | 2021-04-13 11:30:50 -0400 |
commit | ce9d6e8ad28b2d84d1a292a871c23b66a4654b54 (patch) | |
tree | ade44e7bb7b891c9ae0ceba18633ef4b2a911a7c /manuals/guile-sdl2/Events.html | |
parent | 2a30eb2a2d5472be3df1254d5d4d04310314e628 (diff) |
Add new guile-sdl2 and chickadee releases.
Diffstat (limited to 'manuals/guile-sdl2/Events.html')
-rw-r--r-- | manuals/guile-sdl2/Events.html | 251 |
1 files changed, 121 insertions, 130 deletions
diff --git a/manuals/guile-sdl2/Events.html b/manuals/guile-sdl2/Events.html index 54b7f34..562554e 100644 --- a/manuals/guile-sdl2/Events.html +++ b/manuals/guile-sdl2/Events.html @@ -1,6 +1,6 @@ <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> -<!-- Copyright (C) 2016 David Thompson davet@gnu.org +<!-- Copyright (C) 2016, 2017, 2018, 2019 David Thompson davet@gnu.org Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 @@ -13,10 +13,12 @@ A copy of the license is also available from the Free Software Foundation Web site at http://www.gnu.org/licenses/fdl.html. +* Guile-SDL2: (guile-sdl2). SDL2 bindings for Guile. + The document was typeset with http://www.texinfo.org/ (GNU Texinfo). --> -<!-- Created by GNU Texinfo 6.5, http://www.gnu.org/software/texinfo/ --> +<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ --> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Events (Guile-SDL2)</title> @@ -26,33 +28,24 @@ http://www.texinfo.org/ (GNU Texinfo). <meta name="resource-type" content="document"> <meta name="distribution" content="global"> <meta name="Generator" content="makeinfo"> -<link href="index.html#Top" rel="start" title="Top"> -<link href="Index.html#Index" rel="index" title="Index"> +<link href="index.html" rel="start" title="Top"> +<link href="Index.html" rel="index" title="Index"> <link href="index.html#SEC_Contents" rel="contents" title="Table of Contents"> -<link href="API-Reference.html#API-Reference" rel="up" title="API Reference"> -<link href="Rects.html#Rects" rel="next" title="Rects"> -<link href="Game-Controllers.html#Game-Controllers" rel="prev" title="Game Controllers"> +<link href="API-Reference.html" rel="up" title="API Reference"> +<link href="Rects.html" rel="next" title="Rects"> +<link href="Game-Controllers.html" rel="prev" title="Game Controllers"> <style type="text/css"> <!-- a.summary-letter {text-decoration: none} blockquote.indentedblock {margin-right: 0em} -blockquote.smallindentedblock {margin-right: 0em; font-size: smaller} -blockquote.smallquotation {font-size: smaller} div.display {margin-left: 3.2em} div.example {margin-left: 3.2em} div.lisp {margin-left: 3.2em} -div.smalldisplay {margin-left: 3.2em} -div.smallexample {margin-left: 3.2em} -div.smalllisp {margin-left: 3.2em} kbd {font-style: oblique} pre.display {font-family: inherit} pre.format {font-family: inherit} pre.menu-comment {font-family: serif} pre.menu-preformatted {font-family: serif} -pre.smalldisplay {font-family: inherit; font-size: smaller} -pre.smallexample {font-size: smaller} -pre.smallformat {font-family: inherit; font-size: smaller} -pre.smalllisp {font-size: smaller} span.nolinebreak {white-space: nowrap} span.roman {font-family: initial; font-weight: normal} span.sansserif {font-family: sans-serif; font-weight: normal} @@ -87,492 +80,490 @@ ul.no-bullet {list-style: none} </head> <body lang="en"> -<a name="Events"></a> -<div class="header"> +<span id="Events"></span><div class="header"> <p> -Next: <a href="Rects.html#Rects" accesskey="n" rel="next">Rects</a>, Previous: <a href="Input.html#Input" accesskey="p" rel="prev">Input</a>, Up: <a href="API-Reference.html#API-Reference" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html#Index" title="Index" rel="index">Index</a>]</p> +Next: <a href="Rects.html" accesskey="n" rel="next">Rects</a>, Previous: <a href="Input.html" accesskey="p" rel="prev">Input</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> </div> <hr> -<a name="Events-1"></a> -<h3 class="section">3.4 Events</h3> +<span id="Events-1"></span><h3 class="section">3.4 Events</h3> <div class="example"> <pre class="example">(use-modules (sdl2 events)) </pre></div> <dl> -<dt><a name="index-make_002dquit_002devent"></a>Procedure: <strong>make-quit-event</strong> <em>timestamp</em></dt> +<dt id="index-make_002dquit_002devent">Procedure: <strong>make-quit-event</strong> <em>timestamp</em></dt> </dl> <dl> -<dt><a name="index-quit_002devent_003f"></a>Procedure: <strong>quit-event?</strong> <em>e</em></dt> +<dt id="index-quit_002devent_003f">Procedure: <strong>quit-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a quit event. </p></dd></dl> <dl> -<dt><a name="index-quit_002devent_002dtimestamp"></a>Procedure: <strong>quit-event-timestamp</strong> <em>e</em></dt> +<dt id="index-quit_002devent_002dtimestamp">Procedure: <strong>quit-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002dwindow_002devent"></a>Procedure: <strong>make-window-event</strong> <em>timestamp window-id type vector</em></dt> +<dt id="index-make_002dwindow_002devent">Procedure: <strong>make-window-event</strong> <em>timestamp window-id type vector</em></dt> </dl> <dl> -<dt><a name="index-window_002devent_003f"></a>Procedure: <strong>window-event?</strong> <em>e</em></dt> +<dt id="index-window_002devent_003f">Procedure: <strong>window-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window event. </p></dd></dl> <dl> -<dt><a name="index-window_002dshown_002devent_003f"></a>Procedure: <strong>window-shown-event?</strong> <em>e</em></dt> +<dt id="index-window_002dshown_002devent_003f">Procedure: <strong>window-shown-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window shown event. </p></dd></dl> <dl> -<dt><a name="index-window_002dhidden_002devent_003f"></a>Procedure: <strong>window-hidden-event?</strong> <em>e</em></dt> +<dt id="index-window_002dhidden_002devent_003f">Procedure: <strong>window-hidden-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window hidden event. </p></dd></dl> <dl> -<dt><a name="index-window_002dexposed_002devent_003f"></a>Procedure: <strong>window-exposed-event?</strong> <em>e</em></dt> +<dt id="index-window_002dexposed_002devent_003f">Procedure: <strong>window-exposed-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window exposed event. </p></dd></dl> <dl> -<dt><a name="index-window_002dmoved_002devent_003f"></a>Procedure: <strong>window-moved-event?</strong> <em>e</em></dt> +<dt id="index-window_002dmoved_002devent_003f">Procedure: <strong>window-moved-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window moved event. </p></dd></dl> <dl> -<dt><a name="index-window_002dresized_002devent_003f"></a>Procedure: <strong>window-resized-event?</strong> <em>e</em></dt> +<dt id="index-window_002dresized_002devent_003f">Procedure: <strong>window-resized-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window resized event. </p></dd></dl> <dl> -<dt><a name="index-window_002dsize_002dchanged_002devent_003f"></a>Procedure: <strong>window-size-changed-event?</strong> <em>e</em></dt> +<dt id="index-window_002dsize_002dchanged_002devent_003f">Procedure: <strong>window-size-changed-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window size changed event. </p></dd></dl> <dl> -<dt><a name="index-window_002dminimized_002devent_003f"></a>Procedure: <strong>window-minimized-event?</strong> <em>e</em></dt> +<dt id="index-window_002dminimized_002devent_003f">Procedure: <strong>window-minimized-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window minimized event. </p></dd></dl> <dl> -<dt><a name="index-window_002dmaximized_002devent_003f"></a>Procedure: <strong>window-maximized-event?</strong> <em>e</em></dt> +<dt id="index-window_002dmaximized_002devent_003f">Procedure: <strong>window-maximized-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window maximized event. </p></dd></dl> <dl> -<dt><a name="index-window_002drestored_002devent_003f"></a>Procedure: <strong>window-restored-event?</strong> <em>e</em></dt> +<dt id="index-window_002drestored_002devent_003f">Procedure: <strong>window-restored-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window restored event. </p></dd></dl> <dl> -<dt><a name="index-window_002denter_002devent_003f"></a>Procedure: <strong>window-enter-event?</strong> <em>e</em></dt> +<dt id="index-window_002denter_002devent_003f">Procedure: <strong>window-enter-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window enter event. </p></dd></dl> <dl> -<dt><a name="index-window_002dleave_002devent_003f"></a>Procedure: <strong>window-leave-event?</strong> <em>e</em></dt> +<dt id="index-window_002dleave_002devent_003f">Procedure: <strong>window-leave-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window leave event. </p></dd></dl> <dl> -<dt><a name="index-window_002dfocus_002dgained_002devent_003f"></a>Procedure: <strong>window-focus-gained-event?</strong> <em>e</em></dt> +<dt id="index-window_002dfocus_002dgained_002devent_003f">Procedure: <strong>window-focus-gained-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window focus gained event. </p></dd></dl> <dl> -<dt><a name="index-window_002dfocus_002dlost_002devent_003f"></a>Procedure: <strong>window-focus-lost-event?</strong> <em>e</em></dt> +<dt id="index-window_002dfocus_002dlost_002devent_003f">Procedure: <strong>window-focus-lost-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window focus lost event. </p></dd></dl> <dl> -<dt><a name="index-window_002dclosed_002devent_003f"></a>Procedure: <strong>window-closed-event?</strong> <em>e</em></dt> +<dt id="index-window_002dclosed_002devent_003f">Procedure: <strong>window-closed-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a window closed event. </p></dd></dl> <dl> -<dt><a name="index-window_002devent_002dtimestamp"></a>Procedure: <strong>window-event-timestamp</strong> <em>e</em></dt> +<dt id="index-window_002devent_002dtimestamp">Procedure: <strong>window-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-window_002devent_002dwindow_002did"></a>Procedure: <strong>window-event-window-id</strong> <em>e</em></dt> +<dt id="index-window_002devent_002dwindow_002did">Procedure: <strong>window-event-window-id</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-window_002devent_002dtype"></a>Procedure: <strong>window-event-type</strong> <em>e</em></dt> +<dt id="index-window_002devent_002dtype">Procedure: <strong>window-event-type</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-window_002devent_002dvector"></a>Procedure: <strong>window-event-vector</strong> <em>e</em></dt> +<dt id="index-window_002devent_002dvector">Procedure: <strong>window-event-vector</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002dkeyboard_002devent"></a>Procedure: <strong>make-keyboard-event</strong> <em>timestamp window-id pressed? repeat? key scancode modifiers</em></dt> +<dt id="index-make_002dkeyboard_002devent">Procedure: <strong>make-keyboard-event</strong> <em>timestamp window-id pressed? repeat? key scancode modifiers</em></dt> </dl> <dl> -<dt><a name="index-keyboard_002devent_003f"></a>Procedure: <strong>keyboard-event?</strong> <em>e</em></dt> +<dt id="index-keyboard_002devent_003f">Procedure: <strong>keyboard-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a keyboard event. </p></dd></dl> <dl> -<dt><a name="index-keyboard_002ddown_002devent_003f"></a>Procedure: <strong>keyboard-down-event?</strong> <em>e</em></dt> +<dt id="index-keyboard_002ddown_002devent_003f">Procedure: <strong>keyboard-down-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a key press event. </p></dd></dl> <dl> -<dt><a name="index-keyboard_002dup_002devent_003f"></a>Procedure: <strong>keyboard-up-event?</strong> <em>e</em></dt> +<dt id="index-keyboard_002dup_002devent_003f">Procedure: <strong>keyboard-up-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a key release event. </p></dd></dl> <dl> -<dt><a name="index-keyboard_002devent_002dtimestamp"></a>Procedure: <strong>keyboard-event-timestamp</strong> <em>e</em></dt> +<dt id="index-keyboard_002devent_002dtimestamp">Procedure: <strong>keyboard-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-keyboard_002devent_002dwindow_002did"></a>Procedure: <strong>keyboard-event-window-id</strong> <em>e</em></dt> +<dt id="index-keyboard_002devent_002dwindow_002did">Procedure: <strong>keyboard-event-window-id</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-keyboard_002devent_002dpressed_003f"></a>Procedure: <strong>keyboard-event-pressed?</strong> <em>e</em></dt> +<dt id="index-keyboard_002devent_002dpressed_003f">Procedure: <strong>keyboard-event-pressed?</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-keyboard_002devent_002drepeat_003f"></a>Procedure: <strong>keyboard-event-repeat?</strong> <em>e</em></dt> +<dt id="index-keyboard_002devent_002drepeat_003f">Procedure: <strong>keyboard-event-repeat?</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-keyboard_002devent_002dkey"></a>Procedure: <strong>keyboard-event-key</strong> <em>e</em></dt> +<dt id="index-keyboard_002devent_002dkey">Procedure: <strong>keyboard-event-key</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-keyboard_002devent_002dscancode"></a>Procedure: <strong>keyboard-event-scancode</strong> <em>e</em></dt> +<dt id="index-keyboard_002devent_002dscancode">Procedure: <strong>keyboard-event-scancode</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-keyboard_002devent_002dmodifiers"></a>Procedure: <strong>keyboard-event-modifiers</strong> <em>e</em></dt> +<dt id="index-keyboard_002devent_002dmodifiers">Procedure: <strong>keyboard-event-modifiers</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002dtext_002dinput_002devent"></a>Procedure: <strong>make-text-input-event</strong> <em>timestamp window-id text</em></dt> +<dt id="index-make_002dtext_002dinput_002devent">Procedure: <strong>make-text-input-event</strong> <em>timestamp window-id text</em></dt> </dl> <dl> -<dt><a name="index-text_002dinput_002devent_003f"></a>Procedure: <strong>text-input-event?</strong> <em>e</em></dt> +<dt id="index-text_002dinput_002devent_003f">Procedure: <strong>text-input-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a text input event. </p></dd></dl> <dl> -<dt><a name="index-text_002dinput_002devent_002dtimestamp"></a>Procedure: <strong>text-input-event-timestamp</strong> <em>e</em></dt> +<dt id="index-text_002dinput_002devent_002dtimestamp">Procedure: <strong>text-input-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-text_002dinput_002devent_002dwindow_002did"></a>Procedure: <strong>text-input-event-window-id</strong> <em>e</em></dt> +<dt id="index-text_002dinput_002devent_002dwindow_002did">Procedure: <strong>text-input-event-window-id</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-text_002dinput_002devent_002dtext"></a>Procedure: <strong>text-input-event-text</strong> <em>e</em></dt> +<dt id="index-text_002dinput_002devent_002dtext">Procedure: <strong>text-input-event-text</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002dmouse_002dbutton_002devent"></a>Procedure: <strong>make-mouse-button-event</strong> <em>timestamp window-id which button pressed? clicks x y</em></dt> +<dt id="index-make_002dmouse_002dbutton_002devent">Procedure: <strong>make-mouse-button-event</strong> <em>timestamp window-id which button pressed? clicks x y</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dbutton_002devent_003f"></a>Procedure: <strong>mouse-button-event?</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002devent_003f">Procedure: <strong>mouse-button-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a mouse button event. </p></dd></dl> <dl> -<dt><a name="index-mouse_002dbutton_002ddown_002devent_003f"></a>Procedure: <strong>mouse-button-down-event?</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002ddown_002devent_003f">Procedure: <strong>mouse-button-down-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a mouse button down event. </p></dd></dl> <dl> -<dt><a name="index-mouse_002dbutton_002dup_002devent_003f"></a>Procedure: <strong>mouse-button-up-event?</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002dup_002devent_003f">Procedure: <strong>mouse-button-up-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a mouse button up event. </p></dd></dl> <dl> -<dt><a name="index-mouse_002dbutton_002devent_002dtimestamp"></a>Procedure: <strong>mouse-button-event-timestamp</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002devent_002dtimestamp">Procedure: <strong>mouse-button-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dbutton_002devent_002dwindow_002did"></a>Procedure: <strong>mouse-button-event-window-id</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002devent_002dwindow_002did">Procedure: <strong>mouse-button-event-window-id</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dbutton_002devent_002dwhich"></a>Procedure: <strong>mouse-button-event-which</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002devent_002dwhich">Procedure: <strong>mouse-button-event-which</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dbutton_002devent_002dbutton"></a>Procedure: <strong>mouse-button-event-button</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002devent_002dbutton">Procedure: <strong>mouse-button-event-button</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dbutton_002devent_002dpressed_003f"></a>Procedure: <strong>mouse-button-event-pressed?</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002devent_002dpressed_003f">Procedure: <strong>mouse-button-event-pressed?</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dbutton_002devent_002dclicks"></a>Procedure: <strong>mouse-button-event-clicks</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002devent_002dclicks">Procedure: <strong>mouse-button-event-clicks</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dbutton_002devent_002dx"></a>Procedure: <strong>mouse-button-event-x</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002devent_002dx">Procedure: <strong>mouse-button-event-x</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dbutton_002devent_002dy"></a>Procedure: <strong>mouse-button-event-y</strong> <em>e</em></dt> +<dt id="index-mouse_002dbutton_002devent_002dy">Procedure: <strong>mouse-button-event-y</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002dmouse_002dmotion_002devent"></a>Procedure: <strong>make-mouse-motion-event</strong> <em>timestamp window-id which buttons x y x-rel y-rel</em></dt> +<dt id="index-make_002dmouse_002dmotion_002devent">Procedure: <strong>make-mouse-motion-event</strong> <em>timestamp window-id which buttons x y x-rel y-rel</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dmotion_002devent_003f"></a>Procedure: <strong>mouse-motion-event?</strong> <em>e</em></dt> +<dt id="index-mouse_002dmotion_002devent_003f">Procedure: <strong>mouse-motion-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a mouse motion event. </p></dd></dl> <dl> -<dt><a name="index-mouse_002dmotion_002devent_002dtimestamp"></a>Procedure: <strong>mouse-motion-event-timestamp</strong> <em>e</em></dt> +<dt id="index-mouse_002dmotion_002devent_002dtimestamp">Procedure: <strong>mouse-motion-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dmotion_002devent_002dwindow_002did"></a>Procedure: <strong>mouse-motion-event-window-id</strong> <em>e</em></dt> +<dt id="index-mouse_002dmotion_002devent_002dwindow_002did">Procedure: <strong>mouse-motion-event-window-id</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dmotion_002devent_002dwhich"></a>Procedure: <strong>mouse-motion-event-which</strong> <em>e</em></dt> +<dt id="index-mouse_002dmotion_002devent_002dwhich">Procedure: <strong>mouse-motion-event-which</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dmotion_002devent_002dbuttons"></a>Procedure: <strong>mouse-motion-event-buttons</strong> <em>e</em></dt> +<dt id="index-mouse_002dmotion_002devent_002dbuttons">Procedure: <strong>mouse-motion-event-buttons</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dmotion_002devent_002dx"></a>Procedure: <strong>mouse-motion-event-x</strong> <em>e</em></dt> +<dt id="index-mouse_002dmotion_002devent_002dx">Procedure: <strong>mouse-motion-event-x</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dmotion_002devent_002dy"></a>Procedure: <strong>mouse-motion-event-y</strong> <em>e</em></dt> +<dt id="index-mouse_002dmotion_002devent_002dy">Procedure: <strong>mouse-motion-event-y</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dmotion_002devent_002dx_002drel"></a>Procedure: <strong>mouse-motion-event-x-rel</strong> <em>e</em></dt> +<dt id="index-mouse_002dmotion_002devent_002dx_002drel">Procedure: <strong>mouse-motion-event-x-rel</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-mouse_002dmotion_002devent_002dy_002drel"></a>Procedure: <strong>mouse-motion-event-y-rel</strong> <em>e</em></dt> +<dt id="index-mouse_002dmotion_002devent_002dy_002drel">Procedure: <strong>mouse-motion-event-y-rel</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002djoystick_002daxis_002devent"></a>Procedure: <strong>make-joystick-axis-event</strong> <em>timestamp which axis value</em></dt> +<dt id="index-make_002djoystick_002daxis_002devent">Procedure: <strong>make-joystick-axis-event</strong> <em>timestamp which axis value</em></dt> </dl> <dl> -<dt><a name="index-joystick_002daxis_002devent_003f"></a>Procedure: <strong>joystick-axis-event?</strong> <em>e</em></dt> +<dt id="index-joystick_002daxis_002devent_003f">Procedure: <strong>joystick-axis-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a joystick axis event. </p></dd></dl> <dl> -<dt><a name="index-joystick_002daxis_002devent_002dtimestamp"></a>Procedure: <strong>joystick-axis-event-timestamp</strong> <em>e</em></dt> +<dt id="index-joystick_002daxis_002devent_002dtimestamp">Procedure: <strong>joystick-axis-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002daxis_002devent_002dwhich"></a>Procedure: <strong>joystick-axis-event-which</strong> <em>e</em></dt> +<dt id="index-joystick_002daxis_002devent_002dwhich">Procedure: <strong>joystick-axis-event-which</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002daxis_002devent_002dbutton"></a>Procedure: <strong>joystick-axis-event-button</strong> <em>e</em></dt> +<dt id="index-joystick_002daxis_002devent_002dbutton">Procedure: <strong>joystick-axis-event-button</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002daxis_002devent_002dpressed_003f"></a>Procedure: <strong>joystick-axis-event-pressed?</strong> <em>e</em></dt> +<dt id="index-joystick_002daxis_002devent_002dpressed_003f">Procedure: <strong>joystick-axis-event-pressed?</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002djoystick_002dball_002devent"></a>Procedure: <strong>make-joystick-ball-event</strong> <em>timestamp which ball x-rel y-rel</em></dt> +<dt id="index-make_002djoystick_002dball_002devent">Procedure: <strong>make-joystick-ball-event</strong> <em>timestamp which ball x-rel y-rel</em></dt> </dl> <dl> -<dt><a name="index-joystick_002dball_002devent_003f"></a>Procedure: <strong>joystick-ball-event?</strong> <em>e</em></dt> +<dt id="index-joystick_002dball_002devent_003f">Procedure: <strong>joystick-ball-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a joystick ball event. </p></dd></dl> <dl> -<dt><a name="index-joystick_002dball_002devent_002dtimestamp"></a>Procedure: <strong>joystick-ball-event-timestamp</strong> <em>e</em></dt> +<dt id="index-joystick_002dball_002devent_002dtimestamp">Procedure: <strong>joystick-ball-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002dball_002devent_002dwhich"></a>Procedure: <strong>joystick-ball-event-which</strong> <em>e</em></dt> +<dt id="index-joystick_002dball_002devent_002dwhich">Procedure: <strong>joystick-ball-event-which</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002dball_002devent_002dball"></a>Procedure: <strong>joystick-ball-event-ball</strong> <em>e</em></dt> +<dt id="index-joystick_002dball_002devent_002dball">Procedure: <strong>joystick-ball-event-ball</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002dball_002devent_002dx_002drel"></a>Procedure: <strong>joystick-ball-event-x-rel</strong> <em>e</em></dt> +<dt id="index-joystick_002dball_002devent_002dx_002drel">Procedure: <strong>joystick-ball-event-x-rel</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002dball_002devent_002dy_002drel"></a>Procedure: <strong>joystick-ball-event-y-rel</strong> <em>e</em></dt> +<dt id="index-joystick_002dball_002devent_002dy_002drel">Procedure: <strong>joystick-ball-event-y-rel</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002djoystick_002dhat_002devent"></a>Procedure: <strong>make-joystick-hat-event</strong> <em>timestamp which hat value</em></dt> +<dt id="index-make_002djoystick_002dhat_002devent">Procedure: <strong>make-joystick-hat-event</strong> <em>timestamp which hat value</em></dt> </dl> <dl> -<dt><a name="index-joystick_002dhat_002devent_003f"></a>Procedure: <strong>joystick-hat-event?</strong> <em>e</em></dt> +<dt id="index-joystick_002dhat_002devent_003f">Procedure: <strong>joystick-hat-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a joystick hat event. </p></dd></dl> <dl> -<dt><a name="index-joystick_002dhat_002devent_002dtimestamp"></a>Procedure: <strong>joystick-hat-event-timestamp</strong> <em>e</em></dt> +<dt id="index-joystick_002dhat_002devent_002dtimestamp">Procedure: <strong>joystick-hat-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002dhat_002devent_002dwhich"></a>Procedure: <strong>joystick-hat-event-which</strong> <em>e</em></dt> +<dt id="index-joystick_002dhat_002devent_002dwhich">Procedure: <strong>joystick-hat-event-which</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002dhat_002devent_002dhat"></a>Procedure: <strong>joystick-hat-event-hat</strong> <em>e</em></dt> +<dt id="index-joystick_002dhat_002devent_002dhat">Procedure: <strong>joystick-hat-event-hat</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002dhat_002devent_002dvalue"></a>Procedure: <strong>joystick-hat-event-value</strong> <em>e</em></dt> +<dt id="index-joystick_002dhat_002devent_002dvalue">Procedure: <strong>joystick-hat-event-value</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002djoystick_002ddevice_002devent"></a>Procedure: <strong>make-joystick-device-event</strong> <em>timestamp which action</em></dt> +<dt id="index-make_002djoystick_002ddevice_002devent">Procedure: <strong>make-joystick-device-event</strong> <em>timestamp which action</em></dt> </dl> <dl> -<dt><a name="index-joystick_002ddevice_002devent_003f"></a>Procedure: <strong>joystick-device-event?</strong> <em>e</em></dt> +<dt id="index-joystick_002ddevice_002devent_003f">Procedure: <strong>joystick-device-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a joystick device event. </p></dd></dl> <dl> -<dt><a name="index-joystick_002ddevice_002devent_002dtimestamp"></a>Procedure: <strong>joystick-device-event-timestamp</strong> <em>e</em></dt> +<dt id="index-joystick_002ddevice_002devent_002dtimestamp">Procedure: <strong>joystick-device-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002ddevice_002devent_002dwhich"></a>Procedure: <strong>joystick-device-event-which</strong> <em>e</em></dt> +<dt id="index-joystick_002ddevice_002devent_002dwhich">Procedure: <strong>joystick-device-event-which</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-joystick_002ddevice_002devent_002daction"></a>Procedure: <strong>joystick-device-event-action</strong> <em>e</em></dt> +<dt id="index-joystick_002ddevice_002devent_002daction">Procedure: <strong>joystick-device-event-action</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002dcontroller_002daxis_002devent"></a>Procedure: <strong>make-controller-axis-event</strong> <em>timestamp which axis value</em></dt> +<dt id="index-make_002dcontroller_002daxis_002devent">Procedure: <strong>make-controller-axis-event</strong> <em>timestamp which axis value</em></dt> </dl> <dl> -<dt><a name="index-controller_002daxis_002devent_003f"></a>Procedure: <strong>controller-axis-event?</strong> <em>e</em></dt> +<dt id="index-controller_002daxis_002devent_003f">Procedure: <strong>controller-axis-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>e</var> is a game controller axis event. </p></dd></dl> <dl> -<dt><a name="index-controller_002daxis_002devent_002dtimestamp"></a>Procedure: <strong>controller-axis-event-timestamp</strong> <em>e</em></dt> +<dt id="index-controller_002daxis_002devent_002dtimestamp">Procedure: <strong>controller-axis-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002daxis_002devent_002dwhich"></a>Procedure: <strong>controller-axis-event-which</strong> <em>e</em></dt> +<dt id="index-controller_002daxis_002devent_002dwhich">Procedure: <strong>controller-axis-event-which</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002daxis_002devent_002daxis"></a>Procedure: <strong>controller-axis-event-axis</strong> <em>e</em></dt> +<dt id="index-controller_002daxis_002devent_002daxis">Procedure: <strong>controller-axis-event-axis</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002daxis_002devent_002dvalue"></a>Procedure: <strong>controller-axis-event-value</strong> <em>e</em></dt> +<dt id="index-controller_002daxis_002devent_002dvalue">Procedure: <strong>controller-axis-event-value</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002dcontroller_002dbutton_002devent"></a>Procedure: <strong>make-controller-button-event</strong> <em>timestamp which button pressed?</em></dt> +<dt id="index-make_002dcontroller_002dbutton_002devent">Procedure: <strong>make-controller-button-event</strong> <em>timestamp which button pressed?</em></dt> </dl> <dl> -<dt><a name="index-controller_002dbutton_002devent_003f"></a>Procedure: <strong>controller-button-event?</strong> <em>e</em></dt> +<dt id="index-controller_002dbutton_002devent_003f">Procedure: <strong>controller-button-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>event</var> is a game controller button event. </p></dd></dl> <dl> -<dt><a name="index-controller_002dbutton_002ddown_002devent_003f"></a>Procedure: <strong>controller-button-down-event?</strong> <em>e</em></dt> +<dt id="index-controller_002dbutton_002ddown_002devent_003f">Procedure: <strong>controller-button-down-event?</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002dbutton_002dup_002devent_003f"></a>Procedure: <strong>controller-button-up-event?</strong> <em>e</em></dt> +<dt id="index-controller_002dbutton_002dup_002devent_003f">Procedure: <strong>controller-button-up-event?</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002dbutton_002devent_002dtimestamp"></a>Procedure: <strong>controller-button-event-timestamp</strong> <em>e</em></dt> +<dt id="index-controller_002dbutton_002devent_002dtimestamp">Procedure: <strong>controller-button-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002dbutton_002devent_002dwhich"></a>Procedure: <strong>controller-button-event-which</strong> <em>e</em></dt> +<dt id="index-controller_002dbutton_002devent_002dwhich">Procedure: <strong>controller-button-event-which</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002dbutton_002devent_002dbutton"></a>Procedure: <strong>controller-button-event-button</strong> <em>e</em></dt> +<dt id="index-controller_002dbutton_002devent_002dbutton">Procedure: <strong>controller-button-event-button</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002dbutton_002devent_002dpressed_003f"></a>Procedure: <strong>controller-button-event-pressed?</strong> <em>e</em></dt> +<dt id="index-controller_002dbutton_002devent_002dpressed_003f">Procedure: <strong>controller-button-event-pressed?</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-make_002dcontroller_002ddevice_002devent"></a>Procedure: <strong>make-controller-device-event</strong> <em>timestamp which action</em></dt> +<dt id="index-make_002dcontroller_002ddevice_002devent">Procedure: <strong>make-controller-device-event</strong> <em>timestamp which action</em></dt> </dl> <dl> -<dt><a name="index-controller_002ddevice_002devent_003f"></a>Procedure: <strong>controller-device-event?</strong> <em>e</em></dt> +<dt id="index-controller_002ddevice_002devent_003f">Procedure: <strong>controller-device-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event. </p></dd></dl> <dl> -<dt><a name="index-controller_002dadded_002devent_003f"></a>Procedure: <strong>controller-added-event?</strong> <em>e</em></dt> +<dt id="index-controller_002dadded_002devent_003f">Procedure: <strong>controller-added-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event with the ’added’ action. </p></dd></dl> <dl> -<dt><a name="index-controller_002dremoved_002devent_003f"></a>Procedure: <strong>controller-removed-event?</strong> <em>e</em></dt> +<dt id="index-controller_002dremoved_002devent_003f">Procedure: <strong>controller-removed-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event with the ’removed’ action. </p></dd></dl> <dl> -<dt><a name="index-controller_002dremapped_002devent_003f"></a>Procedure: <strong>controller-remapped-event?</strong> <em>e</em></dt> +<dt id="index-controller_002dremapped_002devent_003f">Procedure: <strong>controller-remapped-event?</strong> <em>e</em></dt> <dd><p>Return <code>#t</code> if <var>event</var> is a game controller device event with the ’remapped’ action. </p></dd></dl> <dl> -<dt><a name="index-controller_002ddevice_002devent_002dtimestamp"></a>Procedure: <strong>controller-device-event-timestamp</strong> <em>e</em></dt> +<dt id="index-controller_002ddevice_002devent_002dtimestamp">Procedure: <strong>controller-device-event-timestamp</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002ddevice_002devent_002dwhich"></a>Procedure: <strong>controller-device-event-which</strong> <em>e</em></dt> +<dt id="index-controller_002ddevice_002devent_002dwhich">Procedure: <strong>controller-device-event-which</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-controller_002ddevice_002devent_002daction"></a>Procedure: <strong>controller-device-event-action</strong> <em>e</em></dt> +<dt id="index-controller_002ddevice_002devent_002daction">Procedure: <strong>controller-device-event-action</strong> <em>e</em></dt> </dl> <dl> -<dt><a name="index-poll_002devent"></a>Procedure: <strong>poll-event</strong></dt> +<dt id="index-poll_002devent">Procedure: <strong>poll-event</strong></dt> </dl> <hr> <div class="header"> <p> -Next: <a 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