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author | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
commit | 25c5eac5e6ca1035db1eddd7bea9ac78531da57e (patch) | |
tree | 96377006bbfee75bcf0ce208c1ef89cbdfa5b803 /manuals/chickadee/Sources.html | |
parent | 5b2e467a7e5e2ffbb0cbbf2557283be891d8206b (diff) |
Delete manuals!
Good riddance! These are hosted on files.dthompson.us now!
Diffstat (limited to 'manuals/chickadee/Sources.html')
-rw-r--r-- | manuals/chickadee/Sources.html | 336 |
1 files changed, 0 insertions, 336 deletions
diff --git a/manuals/chickadee/Sources.html b/manuals/chickadee/Sources.html deleted file mode 100644 index cca3b56..0000000 --- a/manuals/chickadee/Sources.html +++ /dev/null @@ -1,336 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> -<!-- Copyright (C) 2017-2023 David Thompson dthompson2@worcester.edu - -Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.3 -or any later version published by the Free Software Foundation; -with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -A copy of the license is included in the section entitled "GNU -Free Documentation License". - -A copy of the license is also available from the Free Software -Foundation Web site at http://www.gnu.org/licenses/fdl.html. - - -* Chickadee: (chickadee). Game programming toolkit for Guile. - -The document was typeset with -http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ --> -<head> -<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> -<title>Sources (The Chickadee Game Toolkit)</title> - -<meta name="description" content="Sources (The Chickadee Game Toolkit)" /> -<meta name="keywords" content="Sources (The Chickadee Game Toolkit)" /> -<meta name="resource-type" content="document" /> -<meta name="distribution" content="global" /> -<meta name="Generator" content="makeinfo" /> -<link href="index.html" rel="start" title="Top" /> -<link href="Index.html" rel="index" title="Index" /> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents" /> -<link href="Audio.html" rel="up" title="Audio" /> -<link href="The-Listener.html" rel="next" title="The Listener" /> -<link href="Audio-Files.html" rel="prev" title="Audio Files" /> -<style type="text/css"> -<!-- -a.summary-letter {text-decoration: none} -blockquote.indentedblock {margin-right: 0em} -div.display {margin-left: 3.2em} -div.example {margin-left: 3.2em} -div.lisp {margin-left: 3.2em} -kbd {font-style: oblique} -pre.display {font-family: inherit} -pre.format {font-family: inherit} -pre.menu-comment {font-family: serif} -pre.menu-preformatted {font-family: serif} -span.nolinebreak {white-space: nowrap} -span.roman {font-family: initial; font-weight: normal} -span.sansserif {font-family: sans-serif; font-weight: normal} -ul.no-bullet {list-style: none} -@media (min-width: 1140px) { - body { - margin-left: 14rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (min-width: 800px) and (max-width: 1140px) { - body { - margin-left: 6rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (max-width: 800px) { - body { - margin: 1rem; - } -} - ---> -</style> -<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css" /> - - -</head> - -<body lang="en"> -<span id="Sources"></span><div class="header"> -<p> -Next: <a href="The-Listener.html" accesskey="n" rel="next">The Listener</a>, Previous: <a href="Audio-Files.html" accesskey="p" rel="prev">Audio Files</a>, Up: <a href="Audio.html" accesskey="u" rel="up">Audio</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> -</div> -<hr /> -<span id="Sources-1"></span><h4 class="subsection">5.4.2 Sources</h4> - -<p>While the <code>audio-play</code> procedure provides a quick and convenient -way to play audio, it has some limitations. What if the audio is a -long piece of music that might need to be paused or stopped later? -What if the audio should be looped? What if the volume or pitch needs -to be altered? For manipulating audio in these ways, a “source” is -required. Sources can be thought of like a boombox: They sit -somewhere in the room and play sound. The pause or stop buttons can -be pressed; it can be moved somewhere else; the volume knob can be -adjusted; the CD can be changed. -</p> -<p>Sources are a great fit for handling background music, among other -things. For quick, one-off sound effects, <code>audio-play</code> is a -better fit. -</p> -<dl> -<dt id="index-make_002dsource">Procedure: <strong>make-source</strong> <em>audio loop? [#:pitch 1.0] [#:volume 1.0] [#:min-volume 0.0] [#:max-volume 1.0] [#:max-distance] [#:reference-distance 0.0] [#:rolloff-factor 1.0] [#:cone-outer-volume 0.0] [#:cone-inner-angle 0.0] [#:cone-outer-angle] [#:position <code>(vec3 0.0 0.0 0.0)</code>] [#:velocity <code>(vec3 0.0 0.0 0.0)</code>] [#:direction <code>(vec3 0.0 0.0 0.0)</code>] [#:relative? <code>#f</code>]</em></dt> -<dd> -<p>Return a new audio source. <var>audio</var> is the audio data to use when -playing. <var>loop?</var> specifies whether or not to loop the audio -during playback. -</p> -<p>Refer to <code>audio-play</code> (see <a href="Audio-Files.html">Audio Files</a>) for information about -the optional keyword arguments. -</p></dd></dl> - -<dl> -<dt id="index-source_003f">Procedure: <strong>source?</strong> <em>obj</em></dt> -<dd><p>Return <code>#t</code> if <var>obj</var> is an audio source object. -</p></dd></dl> - -<dl> -<dt id="index-streaming_002dsource_003f">Procedure: <strong>streaming-source?</strong> <em>source</em></dt> -<dd><p>Return <code>#t</code> if <var>source</var> contains streaming audio. -</p></dd></dl> - -<dl> -<dt id="index-static_002dsource_003f">Procedure: <strong>static-source?</strong> <em>source</em></dt> -<dd><p>Return <code>#t</code> if <var>source</var> contains static audio. -</p></dd></dl> - -<dl> -<dt id="index-source_002dplaying_003f">Procedure: <strong>source-playing?</strong> <em>source</em></dt> -<dd><p>Return <code>#t</code> if <var>source</var> is currently playing. -</p></dd></dl> - -<dl> -<dt id="index-source_002dpaused_003f">Procedure: <strong>source-paused?</strong> <em>source</em></dt> -<dd><p>Return <code>#t</code> if <var>source</var> is currently paused. -</p></dd></dl> - -<dl> -<dt id="index-source_002dstopped_003f">Procedure: <strong>source-stopped?</strong> <em>source</em></dt> -<dd><p>Return <code>#t</code> if <var>source</var> is currently stopped. -</p></dd></dl> - -<dl> -<dt id="index-source_002dpitch">Procedure: <strong>source-pitch</strong> <em>source</em></dt> -<dd><p>Return the pitch multiplier of <var>source</var>. -</p></dd></dl> - -<dl> -<dt id="index-source_002dvolume">Procedure: <strong>source-volume</strong> <em>source</em></dt> -<dd><p>Return the volume multiplier of <var>source</var>. -</p></dd></dl> - -<dl> -<dt id="index-source_002dmin_002dvolume">Procedure: <strong>source-min-volume</strong> <em>source</em></dt> -<dd><p>Return the minimum volume of <var>source</var>. -</p></dd></dl> - -<dl> -<dt id="index-source_002dmax_002dvolume">Procedure: <strong>source-max-volume</strong> <em>source</em></dt> -<dd><p>Return the maximum volume of <var>source</var>. -</p></dd></dl> - -<dl> -<dt id="index-source_002dmax_002ddistance">Procedure: <strong>source-max-distance</strong> <em>source</em></dt> -<dd><p>Return the maximum distance of <var>source</var>. -</p></dd></dl> - -<dl> -<dt id="index-source_002dreference_002ddistance">Procedure: <strong>source-reference-distance</strong> <em>source</em></dt> -<dd><p>Return the reference distance of <var>source</var>. -</p></dd></dl> - -<dl> -<dt id="index-source_002drolloff_002dfactor">Procedure: <strong>source-rolloff-factor</strong> <em>source</em></dt> -<dd><p>Return the rolloff factor of <var>source</var>. -</p></dd></dl> - -<dl> -<dt id="index-source_002dcone_002douter_002dvolume">Procedure: <strong>source-cone-outer-volume</strong> <em>source</em></dt> -<dd><p>Return the volume of <var>source</var> when outside the oriented cone. -</p></dd></dl> - -<dl> -<dt id="index-source_002dcone_002dinner_002dangle">Procedure: <strong>source-cone-inner-angle</strong> <em>source</em></dt> -<dd><p>Return the inner angle of the sound cone of <var>source</var> in radians. -</p></dd></dl> - -<dl> -<dt id="index-source_002dcone_002douter_002dangle">Procedure: <strong>source-cone-outer-angle</strong> <em>source</em></dt> -<dd><p>Return the outer angle of the sound cone of <var>source</var> in radians. -</p></dd></dl> - -<dl> -<dt id="index-source_002dposition">Procedure: <strong>source-position</strong> <em>source</em></dt> -<dd><p>Return the position of <var>source</var> as a 3D vector. -</p></dd></dl> - -<dl> -<dt id="index-source_002dvelocity">Procedure: <strong>source-velocity</strong> <em>source</em></dt> -<dd><p>Return the velocity of <var>source</var> as a 3D vector. -</p></dd></dl> - -<dl> -<dt id="index-source_002ddirection">Procedure: <strong>source-direction</strong> <em>source</em></dt> -<dd><p>Return the direction of <var>source</var> as a 3D vector. -</p></dd></dl> - -<dl> -<dt id="index-source_002drelative_003f">Procedure: <strong>source-relative?</strong> <em>source</em></dt> -<dd><p>Return <code>#t</code> if the position of <var>source</var> is relative to the -listener’s position. -</p></dd></dl> - -<dl> -<dt id="index-source_002dplay">Procedure: <strong>source-play</strong> <em>source</em></dt> -<dd><p>Begin/resume playback of <var>source</var>. -</p></dd></dl> - -<dl> -<dt id="index-source_002dpause">Procedure: <strong>source-pause</strong> <em>source</em></dt> -<dd><p>Pause playback of <var>source</var>. -</p></dd></dl> - -<dl> -<dt id="index-source_002dtoggle">Procedure: <strong>source-toggle</strong> <em>source</em></dt> -<dd><p>Play <var>source</var> if it is currently paused or pause <var>source</var> if -it is currently playing. -</p></dd></dl> - -<dl> -<dt id="index-source_002dstop">Procedure: <strong>source-stop</strong> <em>[source]</em></dt> -<dd><p>Stop playing <var>source</var> or, if no source is specified, stop playing -<em>all</em> sources. -</p></dd></dl> - -<dl> -<dt id="index-source_002drewind">Procedure: <strong>source-rewind</strong> <em>source</em></dt> -<dd><p>Rewind <var>source</var> to the beginning of the audio stream. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002daudio_0021">Procedure: <strong>set-source-audio!</strong> <em>source audio</em></dt> -<dd><p>Set the playback stream for <var>source</var> to <var>audio</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dloop_0021">Procedure: <strong>set-source-loop!</strong> <em>source loop?</em></dt> -<dd><p>Configure whether or not <var>source</var> should loop the audio stream. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dpitch_0021">Procedure: <strong>set-source-pitch!</strong> <em>source pitch</em></dt> -<dd><p>Set the pitch multiplier of <var>source</var> to <var>pitch</var> -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dvolume_0021">Procedure: <strong>set-source-volume!</strong> <em>source volume</em></dt> -<dd><p>Set the volume of <var>source</var> to <var>volume</var>. A value of 1.0 is -100% volume. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dmin_002dvolume_0021">Procedure: <strong>set-source-min-volume!</strong> <em>source volume</em></dt> -<dd><p>Set the minimum volume of <var>source</var> to <var>volume</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dmax_002dvolume_0021">Procedure: <strong>set-source-max-volume!</strong> <em>source volume</em></dt> -<dd><p>Set the maximum volume of <var>source</var> to <var>volume</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dmax_002ddistance_0021">Procedure: <strong>set-source-max-distance!</strong> <em>source distance</em></dt> -<dd><p>Set the distance where there will no longer be any attenuation of -<var>source</var> to <var>distance</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dreference_002ddistance_0021">Procedure: <strong>set-source-reference-distance!</strong> <em>source distance</em></dt> -<dd><p>Set the reference distance of <var>source</var> to <var>distance</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002drolloff_002dfactor_0021">Procedure: <strong>set-source-rolloff-factor!</strong> <em>source factor</em></dt> -<dd><p>Set the rolloff factor for <var>source</var> to <var>factor</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dcone_002douter_002dvolume_0021">Procedure: <strong>set-source-cone-outer-volume!</strong> <em>source volume</em></dt> -<dd><p>Set the volume for <var>source</var> when outside the sound cone to <var>volume</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dcone_002dinner_002dangle_0021">Procedure: <strong>set-source-cone-inner-angle!</strong> <em>source angle</em></dt> -<dd><p>Set the inner angle of the sound cone of <var>source</var> to <var>angle</var> radians. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dcone_002douter_002dangle_0021">Procedure: <strong>set-source-cone-outer-angle!</strong> <em>source angle</em></dt> -<dd><p>Set the outer angle of the sound cone of <var>source</var> to <var>angle</var> radians. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dposition_0021">Procedure: <strong>set-source-position!</strong> <em>source position</em></dt> -<dd><p>Set the position of <var>source</var> to the 3D vector <var>position</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002dvelocity_0021">Procedure: <strong>set-source-velocity!</strong> <em>source velocity</em></dt> -<dd><p>Set the velocity of <var>source</var> to the 3D vector <var>velocity</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002ddirection_0021">Procedure: <strong>set-source-direction!</strong> <em>source direction</em></dt> -<dd><p>Set the velocity of <var>source</var> to the 3D vector <var>direction</var>. -</p></dd></dl> - -<dl> -<dt id="index-set_002dsource_002drelative_0021">Procedure: <strong>set-source-relative!</strong> <em>source relative?</em></dt> -<dd><p>If <var>relative?</var> is <code>#t</code>, the position of <var>source</var> is -interpreted as relative to the listener’s position. Otherwise, the -position of <var>source</var> is in absolute coordinates. -</p></dd></dl> - -<hr /> -<div class="header"> -<p> -Next: <a href="The-Listener.html" accesskey="n" rel="next">The Listener</a>, Previous: <a href="Audio-Files.html" accesskey="p" rel="prev">Audio Files</a>, Up: <a href="Audio.html" accesskey="u" rel="up">Audio</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> -</div> - - - -</body> -</html> |