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author | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2023-12-28 11:23:49 -0500 |
commit | 25c5eac5e6ca1035db1eddd7bea9ac78531da57e (patch) | |
tree | 96377006bbfee75bcf0ce208c1ef89cbdfa5b803 /manuals/chickadee/Audio.html | |
parent | 5b2e467a7e5e2ffbb0cbbf2557283be891d8206b (diff) |
Delete manuals!
Good riddance! These are hosted on files.dthompson.us now!
Diffstat (limited to 'manuals/chickadee/Audio.html')
-rw-r--r-- | manuals/chickadee/Audio.html | 123 |
1 files changed, 0 insertions, 123 deletions
diff --git a/manuals/chickadee/Audio.html b/manuals/chickadee/Audio.html deleted file mode 100644 index 8f167d0..0000000 --- a/manuals/chickadee/Audio.html +++ /dev/null @@ -1,123 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html> -<!-- Copyright (C) 2017-2023 David Thompson dthompson2@worcester.edu - -Permission is granted to copy, distribute and/or modify this document -under the terms of the GNU Free Documentation License, Version 1.3 -or any later version published by the Free Software Foundation; -with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. -A copy of the license is included in the section entitled "GNU -Free Documentation License". - -A copy of the license is also available from the Free Software -Foundation Web site at http://www.gnu.org/licenses/fdl.html. - - -* Chickadee: (chickadee). Game programming toolkit for Guile. - -The document was typeset with -http://www.texinfo.org/ (GNU Texinfo). - --> -<!-- Created by GNU Texinfo 6.7, http://www.gnu.org/software/texinfo/ --> -<head> -<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> -<title>Audio (The Chickadee Game Toolkit)</title> - -<meta name="description" content="Audio (The Chickadee Game Toolkit)" /> -<meta name="keywords" content="Audio (The Chickadee Game Toolkit)" /> -<meta name="resource-type" content="document" /> -<meta name="distribution" content="global" /> -<meta name="Generator" content="makeinfo" /> -<link href="index.html" rel="start" title="Top" /> -<link href="Index.html" rel="index" title="Index" /> -<link href="index.html#SEC_Contents" rel="contents" title="Table of Contents" /> -<link href="API-Reference.html" rel="up" title="API Reference" /> -<link href="Audio-Files.html" rel="next" title="Audio Files" /> -<link href="Rendering-Engine.html" rel="prev" title="Rendering Engine" /> -<style type="text/css"> -<!-- -a.summary-letter {text-decoration: none} -blockquote.indentedblock {margin-right: 0em} -div.display {margin-left: 3.2em} -div.example {margin-left: 3.2em} -div.lisp {margin-left: 3.2em} -kbd {font-style: oblique} -pre.display {font-family: inherit} -pre.format {font-family: inherit} -pre.menu-comment {font-family: serif} -pre.menu-preformatted {font-family: serif} -span.nolinebreak {white-space: nowrap} -span.roman {font-family: initial; font-weight: normal} -span.sansserif {font-family: sans-serif; font-weight: normal} -ul.no-bullet {list-style: none} -@media (min-width: 1140px) { - body { - margin-left: 14rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (min-width: 800px) and (max-width: 1140px) { - body { - margin-left: 6rem; - margin-right: 4rem; - max-width: 52rem; - } -} - -@media (max-width: 800px) { - body { - margin: 1rem; - } -} - ---> -</style> -<link rel="stylesheet" type="text/css" href="https://dthompson.us/css/dthompson.css" /> - - -</head> - -<body lang="en"> -<span id="Audio"></span><div class="header"> -<p> -Next: <a href="Scripting.html" accesskey="n" rel="next">Scripting</a>, Previous: <a href="Graphics.html" accesskey="p" rel="prev">Graphics</a>, Up: <a href="API-Reference.html" accesskey="u" rel="up">API Reference</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Index.html" title="Index" rel="index">Index</a>]</p> -</div> -<hr /> -<span id="Audio-1"></span><h3 class="section">5.4 Audio</h3> - -<p>A game isn’t complete without sound. Most games play some cool -background music to set the mood and have many sound effects to play -when events happen. The <code>(chickadee audio)</code> module provides a -robust audio API backed by the OpenAL 3D audio system. -</p> -<table class="menu" border="0" cellspacing="0"> -<tr><td align="left" valign="top">• <a href="Audio-Files.html" accesskey="1">Audio Files</a></td><td> </td><td align="left" valign="top">Not audiophiles. -</td></tr> -<tr><td align="left" valign="top">• <a href="Sources.html" accesskey="2">Sources</a></td><td> </td><td align="left" valign="top">Audio emitters. -</td></tr> -<tr><td align="left" valign="top">• <a href="The-Listener.html" accesskey="3">The Listener</a></td><td> </td><td align="left" valign="top">The player’s ears. -</td></tr> -<tr><td align="left" valign="top">• <a href="The-Environment.html" accesskey="4">The Environment</a></td><td> </td><td align="left" valign="top">Global sound model settings. -</td></tr> -</table> - -<p>The basics of playing audio are very simple. Just load an audio file -in the load hook (or anywhere else once the game loop is running) and -play it! -</p> -<div class="lisp"> -<pre class="lisp"><span class="syntax-open">(</span><span class="syntax-special">define</span> <span class="syntax-symbol">sample</span> <span class="syntax-open">(</span><span class="syntax-symbol">load-audio</span> <span class="syntax-string">"neat-sound-effect.wav"</span><span class="syntax-close">)</span><span class="syntax-close">)</span> - -<span class="syntax-open">(</span><span class="syntax-symbol">audio-play</span> <span class="syntax-symbol">sample</span><span class="syntax-close">)</span> -</pre></div> - -<p>For more advanced usage, check out the full API reference in the -following sections. -</p> - - - -</body> -</html> |