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author | David Thompson <dthompson2@worcester.edu> | 2024-06-01 16:44:59 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2024-06-01 16:44:59 -0400 |
commit | 39bc1eea2fb579be85109653eab0562f2a9c7ddd (patch) | |
tree | 8f73cf40f74b31e84ee9554e19f61f79f98e90fb | |
parent | 485f90f09675c9043575b4926ce4bd3fcc84b7fb (diff) |
Fix another typo.
-rw-r--r-- | posts/2024-06-01-lisp-icing-or-cake.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/posts/2024-06-01-lisp-icing-or-cake.md b/posts/2024-06-01-lisp-icing-or-cake.md index aacc912..a565ad0 100644 --- a/posts/2024-06-01-lisp-icing-or-cake.md +++ b/posts/2024-06-01-lisp-icing-or-cake.md @@ -40,7 +40,7 @@ not to mention that Racket has a lot more going on than just Scheme. For the first time ever, [Guile](https://gnu.org/software/guile) came out on top with the most submissions! There’s a very specific reason for this outcome. 11 out of the 15 Guile games were built for the web -with [Hoot](https://spritely.institute/hoot), a Scheme to WebAssembly +with [Hoot](https://spritely.institute/hoot), a Scheme-to-WebAssembly compiler that I work on at the [Spritely Institute](https://spritely.institute). 2 of those 11 were official Spritely projects. We [put out a |