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author | David Thompson <dthompson@vistahigherlearning.com> | 2020-12-16 09:55:44 -0500 |
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committer | David Thompson <dthompson@vistahigherlearning.com> | 2020-12-16 09:55:44 -0500 |
commit | 656b2b626f7acf75c27466d4ec7f6e34e8b1847a (patch) | |
tree | 8c1fcd4070bb353667f26c239a4bd2cc0b24adc6 /examples/shmup | |
parent | ec402eeec40d903c45cdc981a268fba6f0c070cb (diff) |
Update examples so they work with latest code.
Diffstat (limited to 'examples/shmup')
-rw-r--r-- | examples/shmup/shmup.scm | 35 |
1 files changed, 20 insertions, 15 deletions
diff --git a/examples/shmup/shmup.scm b/examples/shmup/shmup.scm index b15ef7c..d1f9abc 100644 --- a/examples/shmup/shmup.scm +++ b/examples/shmup/shmup.scm @@ -3,9 +3,9 @@ (chickadee math rect) (chickadee math vector) (chickadee graphics color) - (chickadee graphics shapes) - (chickadee graphics texture) + (chickadee graphics path) (chickadee graphics sprite) + (chickadee graphics texture) (chickadee scripting) (ice-9 match) (oop goops) @@ -295,8 +295,9 @@ (next-method) (when (and *render-hitboxes?* (visible? actor)) (for-each (lambda (hitbox) - (draw-filled-rect (rect hitbox) %hitbox-color - #:matrix (world-matrix actor))) + ;; (draw-filled-rect (rect hitbox) %hitbox-color + ;; #:matrix (world-matrix actor)) + #t) (hitboxes actor)))) (define-method (collide (bullets <bullet-field>) (actor <actor>) proc) @@ -477,11 +478,12 @@ #:frames #(23 24 25) #:frame-duration 50))) #:default-animation 'idle) - (make <filled-rect> - #:name 'shield - #:region (make-rect -30.0 -35.0 60.0 60.0) - #:color (make-color 1.0 0.0 1.0 0.5) - #:visible? #f))) + ;; (make <filled-rect> + ;; #:name 'shield + ;; #:region (make-rect -30.0 -35.0 60.0 60.0) + ;; #:color (make-color 1.0 0.0 1.0 0.5) + ;; #:visible? #f) + )) (define-method (emit-bullet (player <player>) ox oy theta speed) (let ((p (position player))) @@ -553,11 +555,13 @@ (define-method (begin-guarding (player <player>)) (set! (guarding? player) #t) - (show (& player shield))) + ;;(show (& player shield)) + ) (define-method (end-guarding (player <player>)) (set! (guarding? player) #f) - (hide (& player shield))) + ;;(hide (& player shield)) + ) ;;; @@ -587,10 +591,11 @@ (set-rect-height! f h))) (define-method (render (meter <meter>) alpha) - (draw-filled-rect (background-rect meter) (background-color meter) - #:matrix (world-matrix meter)) - (draw-filled-rect (fill-rect meter) (fill-color meter) - #:matrix (world-matrix meter))) + ;; (draw-filled-rect (background-rect meter) (background-color meter) + ;; #:matrix (world-matrix meter)) + ;; (draw-filled-rect (fill-rect meter) (fill-color meter) + ;; #:matrix (world-matrix meter)) + #t) ;;; |