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;;; Copyright 2023 David Thompson
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;; http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.
(define-module (super-bloom water)
#:use-module (catbird asset)
#:use-module (catbird node)
#:use-module (catbird node-2d)
#:use-module (chickadee audio)
#:use-module (chickadee graphics particles)
#:use-module (chickadee graphics texture)
#:use-module (chickadee math)
#:use-module (chickadee math rect)
#:use-module (chickadee math vector)
#:use-module (chickadee scripting)
#:use-module (oop goops)
#:use-module (super-bloom actor)
#:use-module (super-bloom common)
#:export (<water>
absorbed?
absorb!
on-splash))
(define-asset (water-tileset (file (scope-datadir "images/water.png")))
(load-tileset file 32 32))
(define-class <water> (<actor>)
(hitbox #:getter hitbox #:init-form (make-rect -16.0 -16.0 32.0 32.0))
(absorbed? #:accessor absorbed? #:init-value #f))
(define-method (initialize (water <water>) initargs)
(next-method)
(attach-to water
(make <animated-sprite>
#:name 'sprite
#:atlas water-tileset
#:origin (vec2 16.0 16.0)
#:animations `((default . ,(make <animation>
#:frames #(0 1)
#:frame-duration 0.3))))))
(define-method (absorb! (water <water>))
(set! (absorbed? water) #t))
(define-method (update (water <water>) _dt)
(when (absorbed? water) (detach water))
(next-method))
(define-method (on-splash (actor <actor>))
#t)
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