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#!/bin/sh
abs_top_srcdir="`cd "@abs_top_srcdir@" > /dev/null; pwd`"
abs_top_builddir="`cd "@abs_top_builddir@" > /dev/null; pwd`"
export GUILE_LOAD_COMPILED_PATH="$abs_top_builddir${GUILE_LOAD_COMPILED_PATH:+:}$GUILE_LOAD_COMPILED_PATH"
export GUILE_LOAD_PATH="$abs_top_builddir:$abs_top_srcdir${GUILE_LOAD_PATH:+:}:$GUILE_LOAD_PATH"
if [ -n "$LOCAL_CHICKADEE" ]
then
export GUILE_LOAD_PATH=$LOCAL_CHICKADEE:$GUILE_LOAD_PATH
export GUILE_LOAD_COMPILED_PATH=$LOCAL_CHICKADEE:$GUILE_LOAD_COMPILED_PATH
export CHICKADEE_DATADIR=$LOCAL_CHICKADEE/data
fi
if [ -n "$LOCAL_STARLING" ]
then
export GUILE_LOAD_PATH=$LOCAL_STARLING:$GUILE_LOAD_PATH
export GUILE_LOAD_COMPILED_PATH=$LOCAL_STARLING:$GUILE_LOAD_COMPILED_PATH
fi
PATH="$abs_top_builddir/scripts:$PATH"
export PATH
exec "$@"
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