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GOBJECTS = $(SOURCES:%.scm=%.go)

nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES)
nobase_go_DATA = $(GOBJECTS)

# Make sure source files are installed first, so that the mtime of
# installed compiled files is greater than that of installed source
# files.  See
# <http://lists.gnu.org/archive/html/guile-devel/2010-07/msg00125.html>
# for details.
guile_install_go_files = install-nobase_goDATA
$(guile_install_go_files): install-nobase_modDATA

CLEANFILES = $(GOBJECTS)
EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES)
GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat
SUFFIXES = .scm .go
.scm.go:
	$(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<"

moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION)
godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/site-ccache

SOURCES = 					\
  test-subject/assets.scm			\
  test-subject/text-box.scm			\
  test-subject/device.scm			\
  test-subject/game.scm

fontsdir = $(pkgdatadir)/assets/fonts
dist_fonts_DATA =				\
  assets/fonts/monogram_extended.ttf		\
  assets/fonts/old-fax.ttf

imagesdir = $(pkgdatadir)/assets/images
dist_images_DATA =				\
  assets/images/button-press.png		\
  assets/images/control-panel.png		\
  assets/images/darkness.png			\
  assets/images/dialog-box.png			\
  assets/images/door-lock.png			\
  assets/images/door.png			\
  assets/images/fridge.png			\
  assets/images/lightness.png			\
  assets/images/notebook-background.png		\
  assets/images/notebook.png			\
  assets/images/pin-entry-background.png	\
  assets/images/room.png			\
  assets/images/terminal-background.png		\
  assets/images/terminal.png			\
  assets/images/window.png

soundsdir = $(pkgdatadir)/assets/sounds
dist_sounds_DATA =				\
  assets/sounds/ambientmain_0.ogg		\
  assets/sounds/click1.wav			\
  assets/sounds/end-theme.mp3			\
  assets/sounds/switch38.wav			\
  assets/sounds/switch6.wav

EXTRA_DIST += 					\
  COPYING