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* README: Add licensing blurb.David Thompson2021-04-261-0/+5
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* Remove DEV_MODE from run-game script.David Thompson2021-04-261-1/+1
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* Add README.David Thompson2021-04-251-0/+43
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* guix: Update to latest commits of chickadee and starling.David Thompson2021-04-251-4/+4
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* Prep for release.David Thompson2021-04-252-0/+31
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* Minor last minute tweaks.David Thompson2021-04-251-28/+47
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* Add TEST_SUBJECT_DATADIR env var logic.David Thompson2021-04-251-23/+27
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* Break code up into modules.David Thompson2021-04-257-118/+166
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* Gameplay pretty complete. Add audio.David Thompson2021-04-2518-91/+157
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* Clean up some dialog.David Thompson2021-04-231-18/+25
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* Closer to a complete storyline.David Thompson2021-04-231-65/+179
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* Fix typo.David Thompson2021-04-221-1/+1
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* Add lightness image.David Thompson2021-04-221-0/+0
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* Start working on good ending and a puzzle to get the fridge key.David Thompson2021-04-221-25/+68
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* Add some detail to the bad ending and add a credits sequence.David Thompson2021-04-221-42/+110
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* Rough draft of some lore for the notebook.David Thompson2021-04-221-6/+165
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* Fix bug when transitioning to endings.David Thompson2021-04-221-3/+4
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* Add notebook mode.David Thompson2021-04-228-120/+237
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* Add more devices and a dialog mode with choices.David Thompson2021-04-2014-11/+114
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* Flesh out terminal state a bit more.David Thompson2021-04-201-28/+67
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* Update game code.David Thompson2021-04-191-36/+172
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* Add door lock and terminal devices.David Thompson2021-04-199-0/+0
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* Add .dir-locals.el file.David Thompson2021-04-181-0/+31
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* Add crude pin pad entry.David Thompson2021-04-181-4/+121
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* Implement basic game states with placeholder art.David Thompson2021-04-1811-30/+194
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* Add basic text box.David Thompson2021-04-171-3/+67
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* Add DEV_MODE flag to run-game script.David Thompson2021-04-171-1/+1
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* guix: Update starling commit.David Thompson2021-04-171-2/+2
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* More scaffolding.David Thompson2021-04-174-0/+34
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* Add project scaffolding.David Thompson2021-04-168-0/+981