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spring-lisp-game-jam-2021
master
Spring Lisp Game Jam 2021 entry
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Age
Files
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*
Commit some previously uncommitted files.
HEAD
master
David Thompson
2022-12-06
2
-0
/
+96
*
Do not allow interaction during fades.
David Thompson
2021-05-04
1
-12
/
+13
*
guix: Use Guile 3.0.6.
David Thompson
2021-05-04
1
-6
/
+11
*
game: Remove setters for channel and ring buffer slots.
David Thompson
2021-05-04
1
-3
/
+3
*
Factor out splash screen and credits sequence into their own scenes.
David Thompson
2021-05-04
7
-115
/
+183
*
Use background music functionality of the <scene> class.
David Thompson
2021-05-04
1
-9
/
+6
*
guix: Update to latest starling commit.
David Thompson
2021-05-04
1
-2
/
+2
*
Update instructions for building with Guix.
David Thompson
2021-05-02
1
-9
/
+13
*
guix: Make package buildable and runnable.
David Thompson
2021-05-02
1
-1
/
+37
*
guix: Update to latest guile-sdl2 and chickadee commits.
David Thompson
2021-05-02
1
-4
/
+4
*
Add executable.
David Thompson
2021-05-02
3
-1
/
+7
*
Clear channels and ring buffers on reset rather than making new ones.
David Thompson
2021-04-29
1
-4
/
+4
*
guix: Update to latest versions of chickadee and starling.
David Thompson
2021-04-29
1
-4
/
+4
*
Update Gimp files.
David Thompson
2021-04-28
3
-0
/
+0
*
Don't crash when the user enters a blank terminal command.
David Thompson
2021-04-26
1
-0
/
+1
*
Add missing help data.
David Thompson
2021-04-26
1
-0
/
+2
*
README: Add licensing blurb.
David Thompson
2021-04-26
1
-0
/
+5
*
Remove DEV_MODE from run-game script.
David Thompson
2021-04-26
1
-1
/
+1
*
Add README.
David Thompson
2021-04-25
1
-0
/
+43
*
guix: Update to latest commits of chickadee and starling.
David Thompson
2021-04-25
1
-4
/
+4
*
Prep for release.
David Thompson
2021-04-25
2
-0
/
+31
*
Minor last minute tweaks.
David Thompson
2021-04-25
1
-28
/
+47
*
Add TEST_SUBJECT_DATADIR env var logic.
David Thompson
2021-04-25
1
-23
/
+27
*
Break code up into modules.
David Thompson
2021-04-25
7
-118
/
+166
*
Gameplay pretty complete. Add audio.
David Thompson
2021-04-25
18
-91
/
+157
*
Clean up some dialog.
David Thompson
2021-04-23
1
-18
/
+25
*
Closer to a complete storyline.
David Thompson
2021-04-23
1
-65
/
+179
*
Fix typo.
David Thompson
2021-04-22
1
-1
/
+1
*
Add lightness image.
David Thompson
2021-04-22
1
-0
/
+0
*
Start working on good ending and a puzzle to get the fridge key.
David Thompson
2021-04-22
1
-25
/
+68
*
Add some detail to the bad ending and add a credits sequence.
David Thompson
2021-04-22
1
-42
/
+110
*
Rough draft of some lore for the notebook.
David Thompson
2021-04-22
1
-6
/
+165
*
Fix bug when transitioning to endings.
David Thompson
2021-04-22
1
-3
/
+4
*
Add notebook mode.
David Thompson
2021-04-22
8
-120
/
+237
*
Add more devices and a dialog mode with choices.
David Thompson
2021-04-20
14
-11
/
+114
*
Flesh out terminal state a bit more.
David Thompson
2021-04-20
1
-28
/
+67
*
Update game code.
David Thompson
2021-04-19
1
-36
/
+172
*
Add door lock and terminal devices.
David Thompson
2021-04-19
9
-0
/
+0
*
Add .dir-locals.el file.
David Thompson
2021-04-18
1
-0
/
+31
*
Add crude pin pad entry.
David Thompson
2021-04-18
1
-4
/
+121
*
Implement basic game states with placeholder art.
David Thompson
2021-04-18
11
-30
/
+194
*
Add basic text box.
David Thompson
2021-04-17
1
-3
/
+67
*
Add DEV_MODE flag to run-game script.
David Thompson
2021-04-17
1
-1
/
+1
*
guix: Update starling commit.
David Thompson
2021-04-17
1
-2
/
+2
*
More scaffolding.
David Thompson
2021-04-17
4
-0
/
+34
*
Add project scaffolding.
David Thompson
2021-04-16
8
-0
/
+981