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author | David Thompson <dthompson@vistahigherlearning.com> | 2021-04-25 21:43:45 -0400 |
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committer | David Thompson <dthompson@vistahigherlearning.com> | 2021-04-25 21:43:45 -0400 |
commit | 564f7a0eab77d95c623f8df4638b3cbbe794a218 (patch) | |
tree | 74d7ccee24a76e3aa6214e51466a577a544f4879 /README | |
parent | 4df5aa633b352a8815bbf16d461f46b19b382694 (diff) |
Add README.
Diffstat (limited to 'README')
-rw-r--r-- | README | 43 |
1 files changed, 43 insertions, 0 deletions
@@ -0,0 +1,43 @@ +-*- org -*- + +* The Test Subject + +A cheesy point-and-click micro-adventure set in a sci-fi environment. +Created for the 2021 Spring Lisp Game jam. + +** Download (easiest option) + + A pre-built binary bundle for Linux is available at + https://davexunit.itch.io/the-test-subject + +** Building from source +*** Using Guix (second easiest option) + + Using the GNU Guix package manager is by far the easiest way get + everything you need to build the game from source. + + #+BEGIN_SRC sh + guix environment -l guix.scm + ./bootstrap + ./configure + make + ./run-game + #+END_SRC + +*** Using something other than Guix (hard) + + First you'll need to build and install the following Guile libraries: + + - guile-opengl + - guile-sdl2 + - chickadee (from Git: https://git.dthompson.us/chickadee.git) + - starling (from Git: https://git.dthompson.us/starling.git) + + Then you can build and run the game: + + #+BEGIN_SRC sh + ./bootstrap + ./configure + make + ./run-game + #+END_SRC |