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@node Rendering
@section Rendering

@menu
* Scene Graph::                 Declarative rendering.
* Sprites::                     2D textured rectangles.
* Textures::                    Pixel arrays.
* Fonts::                       Font loading and text rendering.
* Shapes::                      Primitive 2D/3D shapes.
* Cameras::                     Defining a viewpoint.
* Colors::                      Pretty colors.
* Framebuffers::                Offscreen rendering.
@end menu

@node Scene Graph
@subsection Scene Graph

@menu
* Models::                      Renderable objects.
* Groups::                      Transformation hierarchy.
@end menu

@node Models
@subsubsection Models

@node Groups
@subsubsection Groups

@node Sprites
@subsection Sprites

@node Textures
@subsection Textures

@node Fonts
@subsection Fonts

@node Shapes
@subsection Shapes

@node Cameras
@subsection Cameras

@node Colors
@subsection Colors

@node Framebuffers
@subsection Framebuffers