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@node Rendering
@section Rendering
@menu
* Scene Graph:: Declarative rendering.
* Sprites:: 2D textured rectangles.
* Textures:: Pixel arrays.
* Fonts:: Font loading and text rendering.
* Shapes:: Primitive 2D/3D shapes.
* Cameras:: Defining a viewpoint.
* Colors:: Pretty colors.
* Framebuffers:: Offscreen rendering.
@end menu
@node Scene Graph
@subsection Scene Graph
@menu
* Models:: Renderable objects.
* Groups:: Transformation hierarchy.
@end menu
@node Models
@subsubsection Models
@node Groups
@subsubsection Groups
@node Sprites
@subsection Sprites
@node Textures
@subsection Textures
@node Fonts
@subsection Fonts
@node Shapes
@subsection Shapes
@node Cameras
@subsection Cameras
@node Colors
@subsection Colors
@node Framebuffers
@subsection Framebuffers
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