summaryrefslogtreecommitdiff
path: root/Makefile.am
blob: 0db085483635bb29b6f28011ce2747e12b4674bf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
## Sly
## Copyright (C) 2013, 2014 David Thompson <dthompson2@worcester.edu>
##
## This program is free software: you can redistribute it and/or
## modify it under the terms of the GNU General Public License as
## published by the Free Software Foundation, either version 3 of the
## License, or (at your option) any later version.
##
## This program is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with this program.  If not, see
## <http://www.gnu.org/licenses/>.

include guile.am

moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION)
godir=$(prefix)/lib/guile/$(GUILE_EFFECTIVE_VERSION)/ccache

SOURCES = 					\
  sly/utils.scm					\
  sly/actor.scm					\
  sly/agenda.scm 				\
  sly/audio.scm					\
  sly/config.scm				\
  sly/coroutine.scm				\
  sly/event.scm					\
  sly/guardian.scm				\
  sly/input/keyboard.scm			\
  sly/input/mouse.scm				\
  sly/math.scm					\
  sly/math/quaternion.scm			\
  sly/math/rect.scm				\
  sly/math/transform.scm			\
  sly/math/tween.scm				\
  sly/math/vector.scm				\
  sly/records.scm				\
  sly/signal.scm				\
  sly/window.scm				\
  sly/render/utils.scm				\
  sly/render/color.scm				\
  sly/render/camera.scm				\
  sly/render/font.scm				\
  sly/render/framebuffer.scm			\
  sly/render/mesh.scm				\
  sly/render/nine-patch.scm			\
  sly/render/particles.scm			\
  sly/render/texture.scm			\
  sly/render/shader.scm				\
  sly/render/shape.scm				\
  sly/render/sprite.scm				\
  sly/render/sprite-batch.scm			\
  sly/render/tileset.scm			\
  sly/render/tile-map.scm			\
  sly/render/viewport.scm			\
  sly/render.scm				\
  sly/game.scm					\
  sly/fps.scm					\
  sly/live-reload.scm				\
  sly/repl.scm					\
  $(WRAPPER_SOURCES)				\
  sly.scm

WRAPPER_SOURCES =				\
  sly/wrappers/gl.scm				\
  sly/wrappers/util.scm

EXTRA_DIST += 					\
  pre-inst-env.in				\
  sandbox.in

SUBDIRS =					\
	data					\
	doc					\
	examples