blob: f449671680f73792e8f19b8a75a709e2b03149f0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
|
;;; guile-2d
;;; Copyright (C) 2014 David Thompson <dthompson2@worcester.edu>
;;;
;;; Guile-2d is free software: you can redistribute it and/or modify it
;;; under the terms of the GNU Lesser General Public License as
;;; published by the Free Software Foundation, either version 3 of the
;;; License, or (at your option) any later version.
;;;
;;; Guile-2d is distributed in the hope that it will be useful, but
;;; WITHOUT ANY WARRANTY; without even the implied warranty of
;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
;;; Lesser General Public License for more details.
;;;
;;; You should have received a copy of the GNU Lesser General Public
;;; License along with this program. If not, see
;;; <http://www.gnu.org/licenses/>.
;;; Commentary:
;;
;; 4x4 column-major transformation matrix.
;;
;;; Code:
(define-module (2d transform)
#:use-module (srfi srfi-1)
#:use-module (srfi srfi-9)
#:use-module (srfi srfi-42)
#:use-module (2d vector2)
#:export (make-transform
null-transform
identity-transform
transform?
transform-matrix
transpose
transform-vector2
transform+
transform*
translate
scale
rotate
orthographic-projection))
(define-record-type <transform>
(%make-transform matrix)
transform?
(matrix transform-matrix))
(define (make-4x4-matrix)
(make-typed-array 'f32 0 4 4))
(define (make-transform aa ab ac ad
ba bb bc bd
ca cb cc cd
da db dc dd)
"Return a new transform initialized with the given 16 values in
column-major format."
(let ((matrix (make-4x4-matrix)))
(array-set! matrix aa 0 0)
(array-set! matrix ab 0 1)
(array-set! matrix ac 0 2)
(array-set! matrix ad 0 3)
(array-set! matrix ba 1 0)
(array-set! matrix bb 1 1)
(array-set! matrix bc 1 2)
(array-set! matrix bd 1 3)
(array-set! matrix ca 2 0)
(array-set! matrix cb 2 1)
(array-set! matrix cc 2 2)
(array-set! matrix cd 2 3)
(array-set! matrix da 3 0)
(array-set! matrix db 3 1)
(array-set! matrix dc 3 2)
(array-set! matrix dd 3 3)
(%make-transform matrix)))
(define null-transform
(%make-transform (make-4x4-matrix)))
(define identity-transform
(make-transform 1 0 0 0
0 1 0 0
0 0 1 0
0 0 0 1))
(define (transpose transform)
"Return a transform that is the transpose of TRANSFORM."
(let ((m1 (transform-matrix transform))
(m2 (make-4x4-matrix)))
(do-ec (: r 4) (: c 4)
(array-set! m2 (array-ref m1 r c)
c r))
(%make-transform m2)))
(define (transform-vector2 transform v)
"Apply TRANSFORM to the vector2 V."
(let ((m (transform-matrix transform))
(x (vx v))
(y (vy v)))
(vector2 (+ (* x (array-ref m 0 0))
(* y (array-ref m 0 1))
(array-ref m 0 3))
(+ (* x (array-ref m 1 0))
(* y (array-ref m 1 1))
(array-ref m 1 3)))))
(define (transform+ . transforms)
"Return the sum of all given transformation matrices. Return
null-transform if called without any arguments."
(define (add a b)
(let ((m1 (transform-matrix a))
(m2 (transform-matrix b))
(m3 (make-4x4-matrix)))
(do-ec (: r 4) (: c 4)
(let ((x (+ (array-ref m1 r c)
(array-ref m2 r c))))
(array-set! m3 x r c)))
(%make-transform m3)))
(reduce add null-transform transforms))
(define (transform* . transforms)
"Return the product of all given transformation matrices. Return
identity-transform if called without any arguments."
(define (mul a b)
(let ((m1 (transform-matrix a))
(m2 (transform-matrix b))
(m3 (make-4x4-matrix)))
(do-ec (: r 4) (: c 4)
(let ((x (sum-ec (: k 4)
(* (array-ref m1 r k)
(array-ref m2 k c)))))
(array-set! m3 x r c)))
(%make-transform m3)))
(reduce mul identity-transform transforms))
(define (translate v)
"Return a new transform that translates the x and y axes by the
vector2 V."
(make-transform 1 0 0 (vx v)
0 1 0 (vy v)
0 0 1 0
0 0 0 1))
(define (scale v)
"Return a new transform that scales the X and Y axes by the vector2
V."
(make-transform (vx v) 0 0 0
0 (vy v) 0 0
0 0 1 0
0 0 0 1))
(define (rotate angle)
"Return a new transform that rotates the Z axis by ANGLE radians."
(make-transform (cos angle) (- (sin angle)) 0 0
(sin angle) (cos angle) 0 0
0 0 1 0
0 0 0 1))
(define (orthographic-projection left right top bottom near far)
"Return a new transform that represents an orthographic projection
for the vertical clipping plane LEFT and RIGHT, the horizontal
clipping plane TOP and BOTTOM, and the depth clipping plane NEAR and
FAR."
(make-transform (/ 2 (- right left)) 0 0 0
0 (/ 2 (- top bottom)) 0 0
0 0 (/ 2 (- far near)) 0
(- (/ (+ right left) (- right left)))
(- (/ (+ top bottom) (- top bottom)))
(- (/ (+ far near) (- far near)))
1))
|