index
:
sly
master
wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
Gitolite user
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
sly
Commit message (
Expand
)
Author
Age
Files
Lines
*
utils: Remove unused 'forever' procedure.
David Thompson
2016-02-27
1
-4
/
+0
*
render: sprite-batch: Clean up sprite-batch-add!
David Thompson
2016-02-27
1
-105
/
+63
*
render: sprite-batch: Implement in terms of a mesh.
David Thompson
2016-02-23
1
-16
/
+5
*
render: vbo: Use cached buffer length when computing index length.
David Thompson
2016-02-23
1
-1
/
+1
*
render: texture: Remove unused texture vertex code.
David Thompson
2016-02-23
1
-50
/
+5
*
Use a single foreign object guardian.
David Thompson
2016-02-15
5
-38
/
+108
*
Remove dead modules.
David Thompson
2016-02-11
2
-285
/
+0
*
Remove GSL dependency.
David Thompson
2016-02-11
2
-60
/
+1
*
math: transform: Perform matrix multiplication in Scheme.
David Thompson
2016-02-11
1
-8
/
+136
*
signal: Add signal-map-maybe.
David Thompson
2016-02-10
1
-1
/
+12
*
signal: Add signal-if.
David Thompson
2016-02-10
1
-0
/
+4
*
game: Add on-start procedure.
David Thompson
2016-02-10
1
-0
/
+11
*
render: framebuffer: Use the null texture within the null framebuffer.
David Thompson
2016-02-10
1
-1
/
+2
*
render: framebuffer: Add framebuffer-null?
David Thompson
2016-02-10
1
-0
/
+5
*
audio: Adjust name of argument to load-sample.
David Thompson
2016-02-10
1
-3
/
+3
*
window: Initialize SDL window before opening.
David Thompson
2016-02-05
1
-0
/
+2
*
render: font: Remove unused module imports.
David Thompson
2016-02-05
1
-2
/
+0
*
render: font: Add docstring for enable-fonts.
David Thompson
2016-02-05
1
-3
/
+4
*
live-reload: Don't load anything if the game hasn't started.
David Thompson
2016-02-05
1
-0
/
+3
*
game: Add game started hook.
David Thompson
2016-01-27
1
-2
/
+16
*
sprite: Add null-sprite.
David Thompson
2016-01-24
1
-0
/
+4
*
signal: Run newly added hooks immediately.
David Thompson
2016-01-12
1
-2
/
+6
*
window: Configure various OpenGL parameters.
David Thompson
2016-01-12
1
-1
/
+6
*
window: Respect fullscreen setting.
David Thompson
2016-01-12
1
-0
/
+1
*
audio: Add #:loop? argument to play-music.
David Thompson
2016-01-12
1
-2
/
+2
*
game-loop: Process input events before each agenda tick.
David Thompson
2016-01-12
1
-1
/
+1
*
render: font: Add support for non-blended font rendering.
David Thompson
2016-01-12
1
-4
/
+8
*
Rename (sly record) to (sly records).
David Thompson
2016-01-12
1
-1
/
+1
*
render: Add alpha value to render context.
David Thompson
2016-01-12
2
-2
/
+7
*
render: sprite-batch: Unbind VAO *before* mapping buffers.
David Thompson
2016-01-02
1
-27
/
+29
*
render: Add render/signal macro.
David Thompson
2016-01-02
1
-1
/
+9
*
signal: Add hook API for side-effects.
David Thompson
2016-01-01
1
-6
/
+30
*
render: Add sprite batch.
David Thompson
2016-01-01
1
-0
/
+259
*
render: mesh: Add support for streaming vertex buffers.
David Thompson
2016-01-01
1
-13
/
+56
*
math: rect: Fix rect-inflate implementation.
David Thompson
2016-01-01
1
-2
/
+2
*
Upgrade to SDL2!
David Thompson
2015-12-22
12
-613
/
+181
*
Reimplement live-reload module.
David Thompson
2015-11-15
1
-20
/
+35
*
signal: Add signal-call.
David Thompson
2015-11-15
1
-1
/
+8
*
render: shader: Rename <shader-program> to <shader>.
David Thompson
2015-11-15
3
-146
/
+124
*
render: shader: Remove 'attributes' field.
David Thompson
2015-11-14
1
-32
/
+26
*
config: Add scope-datdir procedure.
David Thompson
2015-11-14
1
-0
/
+5
*
config: Fix configure script substitution.
David Thompson
2015-11-12
1
-1
/
+1
*
config: Fix data directory.
David Thompson
2015-11-12
3
-9
/
+7
*
game: Stop the game loop upon SIGINT.
David Thompson
2015-11-12
1
-0
/
+5
*
configure: Add FreeImage and GSL prefix/libdir options.
David Thompson
2015-11-11
3
-5
/
+15
*
render: Add more rotation combinators.
David Thompson
2015-11-09
1
-0
/
+18
*
render: Export additional procedures.
David Thompson
2015-11-09
1
-1
/
+8
*
render: mesh: Clean up style a bit.
David Thompson
2015-11-09
1
-15
/
+33
*
render: shape: Fix make-cube.
David Thompson
2015-11-09
1
-5
/
+7
*
render: camera: Add 3d-camera procedure.
David Thompson
2015-11-09
1
-1
/
+12
[next]