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sly
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wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
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Author
Age
Files
Lines
*
render: Add camera list back to renderer.
David Thompson
2014-11-22
2
-12
/
+17
*
render: Enable blending in render context.
David Thompson
2014-11-10
1
-1
/
+3
*
Delete more unneeded files.
David Thompson
2014-11-08
2
-239
/
+0
*
Delete obsolete animation module.
David Thompson
2014-11-08
1
-119
/
+0
*
render: Move font module to sly/render directory.
David Thompson
2014-11-08
1
-1
/
+1
*
render: Move color module to sly/render directory.
David Thompson
2014-11-08
9
-9
/
+9
*
input: Move joystick module to sly/input directory.
David Thompson
2014-11-08
1
-1
/
+1
*
input: Move mouse module to sly/input directory.
David Thompson
2014-11-08
1
-1
/
+1
*
input: Move keyboard module to sly/input directory.
David Thompson
2014-11-08
1
-1
/
+1
*
math: Move rect module to sly/math directory.
David Thompson
2014-11-08
3
-2
/
+214
*
math: Move transform module to sly/math directory.
David Thompson
2014-11-08
7
-8
/
+15
*
math: Move quaternion module to sly/math directory.
David Thompson
2014-11-08
3
-3
/
+3
*
render: Move scene module to sly/render directory.
David Thompson
2014-11-08
1
-1
/
+28
*
render: Move tileset module to sly/render directory.
David Thompson
2014-11-08
1
-1
/
+1
*
render: Move shape module to sly/render directory.
David Thompson
2014-11-08
1
-1
/
+1
*
render: Move mesh module to sly/render directory.
David Thompson
2014-11-08
4
-4
/
+4
*
render: Move shader module to sly/render directory.
David Thompson
2014-11-07
8
-8
/
+8
*
render: Move sprite module to sly/render directory.
David Thompson
2014-11-07
2
-2
/
+2
*
render: Move texture module to sly/render directory.
David Thompson
2014-11-07
10
-10
/
+10
*
Rename (sly helpers) module to (sly utils).
David Thompson
2014-11-07
5
-5
/
+5
*
render: Add rendering context record type.
David Thompson
2014-11-07
5
-35
/
+146
*
transform: Use GSL for much faster matrix multiplication.
David Thompson
2014-11-07
1
-11
/
+12
*
wrappers: Add GSL wrapper.
David Thompson
2014-11-07
1
-0
/
+49
*
scene: Decouple draw method from scene graph.
David Thompson
2014-10-30
3
-4
/
+14
*
render: Remove knowledge of cameras from renderer.
David Thompson
2014-10-29
2
-23
/
+22
*
viewport: Memoize clear-buffer-mask.
David Thompson
2014-10-28
1
-9
/
+12
*
viewport: Define standard clear flags.
David Thompson
2014-10-28
1
-2
/
+4
*
renderer: Apply camera viewport before rendering.
David Thompson
2014-10-28
1
-0
/
+1
*
font: Embrace the bottom-left origin.
David Thompson
2014-10-28
1
-4
/
+24
*
texture: Embrace the bottom-left origin.
David Thompson
2014-10-28
1
-2
/
+0
*
Remove unneeded (sly camera) imports.
David Thompson
2014-10-28
2
-2
/
+0
*
render: Add framebuffer module.
David Thompson
2014-10-28
1
-0
/
+118
*
gl: Add wrappers for framebuffer/renderbuffer functions.
David Thompson
2014-10-28
1
-0
/
+73
*
camera: Rewrite module.
David Thompson
2014-10-26
3
-141
/
+107
*
render: Add blend-mode field to render operations.
David Thompson
2014-10-26
1
-5
/
+16
*
render: Add blending data type.
David Thompson
2014-10-26
1
-1
/
+58
*
transform: Add transform-position procedure.
David Thompson
2014-10-26
1
-0
/
+9
*
mesh: Remove accidentally exported symbols.
David Thompson
2014-10-26
1
-3
/
+1
*
mesh: Use new renderer API.
David Thompson
2014-10-26
3
-242
/
+108
*
scene: Rewrite scene graph.
David Thompson
2014-10-25
1
-73
/
+47
*
render: Add utils module.
David Thompson
2014-10-25
1
-0
/
+29
*
render: Add simple renderer.
David Thompson
2014-10-25
1
-0
/
+110
*
game: Decouple the scene graph from the game loop.
David Thompson
2014-10-25
1
-18
/
+9
*
render: Add vertex array module.
David Thompson
2014-10-25
1
-0
/
+170
*
shader: Explicitly bind attribute locations before binding.
David Thompson
2014-10-25
1
-0
/
+8
*
helpers: Add trampoline procedure.
David Thompson
2014-10-24
1
-1
/
+6
*
transform: Add build-transform procedure.
David Thompson
2014-10-23
1
-0
/
+9
*
Move rotate procedure to transform module.
David Thompson
2014-10-23
2
-21
/
+20
*
quaternion: Export type descriptor.
David Thompson
2014-10-23
1
-1
/
+1
*
quaternion: Add axis angle conversion to constructor.
David Thompson
2014-10-21
1
-17
/
+17
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