Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Remove unneeded (sly camera) imports. | David Thompson | 2014-10-28 | 1 | -1/+0 |
* | game: Decouple the scene graph from the game loop. | David Thompson | 2014-10-25 | 1 | -18/+9 |
* | Rewrite vector math module. | David Thompson | 2014-10-01 | 1 | -1/+1 |
* | scene: Remove messy interpolation/caching for now. | David Thompson | 2014-09-30 | 1 | -4/+0 |
* | scene: Decouple cameras from the scene they render. | David Thompson | 2014-09-29 | 1 | -10/+9 |
* | game: Accept one camera object as well as a list in start-game-loop. | David Thompson | 2014-09-01 | 1 | -14/+20 |
* | Run draw-hook each time a frame is drawn. | David Thompson | 2014-08-25 | 1 | -0/+1 |
* | Render using scenes and cameras. | David Thompson | 2014-08-25 | 1 | -2/+12 |
* | Deference one signal instead of two. | David Thompson | 2014-08-25 | 1 | -3/+3 |
* | Add error handling hook to game loop. | David Thompson | 2014-07-05 | 1 | -7/+47 |
* | Remove global variables for controlling tick rate. | David Thompson | 2014-07-03 | 1 | -57/+62 |
* | Rename guile-2d to Sly! | David Thompson | 2014-06-28 | 1 | -0/+109 |