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sly
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wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
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sly
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game.scm
Commit message (
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Author
Age
Files
Lines
*
math: Rewrite vector math library to use packed f64 bytevectors.
David Thompson
2016-02-27
1
-1
/
+3
*
Use a single foreign object guardian.
David Thompson
2016-02-15
1
-0
/
+2
*
game: Add on-start procedure.
David Thompson
2016-02-10
1
-0
/
+11
*
game: Add game started hook.
David Thompson
2016-01-27
1
-2
/
+16
*
game-loop: Process input events before each agenda tick.
David Thompson
2016-01-12
1
-1
/
+1
*
render: Add alpha value to render context.
David Thompson
2016-01-12
1
-1
/
+3
*
Upgrade to SDL2!
David Thompson
2015-12-22
1
-6
/
+7
*
game: Stop the game loop upon SIGINT.
David Thompson
2015-11-12
1
-0
/
+5
*
render: Reimplement rendering engine using functional combinators.
David Thompson
2015-09-21
1
-10
/
+8
*
render: Reimplement OpenGL state machine manager.
David Thompson
2015-08-26
1
-7
/
+7
*
Rename start-game-loop to run-game-loop.
David Thompson
2015-06-10
1
-2
/
+2
*
game: Add scene argument to start-game-loop.
David Thompson
2015-06-06
1
-5
/
+12
*
agenda: Rename procedures.
David Thompson
2014-12-13
1
-1
/
+1
*
Remove unneeded (sly camera) imports.
David Thompson
2014-10-28
1
-1
/
+0
*
game: Decouple the scene graph from the game loop.
David Thompson
2014-10-25
1
-18
/
+9
*
Rewrite vector math module.
David Thompson
2014-10-01
1
-1
/
+1
*
scene: Remove messy interpolation/caching for now.
David Thompson
2014-09-30
1
-4
/
+0
*
scene: Decouple cameras from the scene they render.
David Thompson
2014-09-29
1
-10
/
+9
*
game: Accept one camera object as well as a list in start-game-loop.
David Thompson
2014-09-01
1
-14
/
+20
*
Run draw-hook each time a frame is drawn.
David Thompson
2014-08-25
1
-0
/
+1
*
Render using scenes and cameras.
David Thompson
2014-08-25
1
-2
/
+12
*
Deference one signal instead of two.
David Thompson
2014-08-25
1
-3
/
+3
*
Add error handling hook to game loop.
David Thompson
2014-07-05
1
-7
/
+47
*
Remove global variables for controlling tick rate.
David Thompson
2014-07-03
1
-57
/
+62
*
Rename guile-2d to Sly!
David Thompson
2014-06-28
1
-0
/
+109