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* Rename guile-2d to Sly!David Thompson2014-06-288-67/+67
* Replace vector2 module with a more generic vector module.David Thompson2014-06-077-49/+46
* s/guile-2048/2048/David Thompson2014-05-212-1/+1
* Make sprites immutable.David Thompson2014-05-072-10/+15
* Add current-agenda parameter.David Thompson2014-05-044-8/+8
* Rename game loop procedures and remove parameter.David Thompson2014-04-248-10/+10
* Rename example file.David Thompson2014-03-311-0/+0
* Add 2048 clone example.David Thompson2014-03-312-0/+482
* Don't load font shaders upon importing (2d font) module.David Thompson2014-03-291-0/+2
* Don't load sprite shaders upon importing (2d sprite) module.David Thompson2014-03-291-0/+3
* Don't open window upon importing the (2d window) module.David Thompson2014-03-291-0/+1
* Don't start the REPL server upon importing (2d repl).David Thompson2014-03-101-0/+2
* Change license to GPLv3+.David Thompson2014-03-088-1/+136
* Update font example.David Thompson2014-03-081-19/+5
* Integrate cooperative REPL server.David Thompson2014-03-081-4/+2
* Remove shader example.David Thompson2014-02-174-59/+0
* Add missing example module.David Thompson2014-02-171-0/+1
* Update font example.David Thompson2014-02-172-28/+21
* Remove example font from Makefile.am.David Thompson2014-02-171-3/+0
* Remove sprite batch from tilemap example.David Thompson2014-02-161-7/+5
* Rewrite font module.David Thompson2014-02-163-10/+42
* Remove sprite batch from particles example.David Thompson2014-02-161-8/+6
* Print FPS to stdout in examples.David Thompson2014-02-151-1/+9
* Remove AUTOMAKE_OPTIONS from examples/Makefile.am.David Thompson2014-02-111-2/+0
* Add examples Makefile.David Thompson2014-02-091-0/+27
* Add shader module.David Thompson2014-02-093-0/+53
* Add new coroutine macro.David Thompson2014-02-061-11/+9
* Remove dynamic scoping of agendas.David Thompson2014-02-062-4/+4
* Close example programs when window is closed.David Thompson2014-01-261-0/+4
* Remove obsolete examples.David Thompson2014-01-204-233/+0
* Update example image authors file.David Thompson2014-01-202-3/+5
* Fix coroutine example to actually use coroutines.David Thompson2014-01-131-7/+11
* Update particle example.David Thompson2014-01-121-38/+25
* Remove ghost sprite.David Thompson2014-01-121-0/+0
* Add example sprite.David Thompson2014-01-111-0/+0
* Update animation example.David Thompson2014-01-101-14/+7
* Update some of the example programs to use the new API.David Thompson2014-01-105-69/+55
* Start working on pong example.David Thompson2013-12-023-0/+82
* Use signal-fold in example.David Thompson2013-12-021-7/+6
* Update example.David Thompson2013-12-011-14/+15
* Update example.David Thompson2013-12-011-23/+43
* Add temporary rewrite-test example.David Thompson2013-11-301-0/+32
* Update examples.David Thompson2013-11-048-8/+0
* Update examples to use new scene/stage system.David Thompson2013-11-038-104/+122
* Revert "Export scene type tag."David Thompson2013-11-031-8/+9
* Export scene type tag.David Thompson2013-11-031-9/+8
* Update action and animation example to use new stage variables.David Thompson2013-10-302-11/+7
* Update font demo.David Thompson2013-10-231-8/+12
* Update coroutine demo.David Thompson2013-10-231-15/+17
* Update actions example.David Thompson2013-10-231-13/+16