Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Update the rest of the examples to use the new declarative game stuff. | David Thompson | 2013-09-06 | 1 | -20/+10 |
* | Replace old vector module with new vector2 module. | David Thompson | 2013-08-27 | 1 | -5/+4 |
* | Update tilemap example. | David Thompson | 2013-08-26 | 1 | -16/+19 |
* | Update examples. | David Thompson | 2013-08-15 | 1 | -2/+0 |
* | Update examples. | David Thompson | 2013-07-28 | 1 | -2/+2 |
* | Update examples. | David Thompson | 2013-07-22 | 1 | -5/+5 |
* | Update examples to reflect changes in keyboard events. | David Thompson | 2013-07-21 | 1 | -3/+1 |
* | Use predefined tile layer in tilemap example. | David Thompson | 2013-07-17 | 1 | -3/+3 |
* | Use init-2d in all examples. | David Thompson | 2013-07-17 | 1 | -0/+2 |
* | Display some random tiles in the tilemap demo. | David Thompson | 2013-07-06 | 1 | -25/+28 |
* | Update demos to use new sprite-batch-draw procedure. | David Thompson | 2013-07-06 | 1 | -11/+5 |
* | Change sprite-batch-draw parameter list to use optional keyword arguments. | David Thompson | 2013-07-06 | 1 | -7/+7 |
* | Add tile map example. | David Thompson | 2013-07-06 | 1 | -0/+106 |