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wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
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path:
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examples
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simple.scm
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Author
Age
Files
Lines
*
examples: Update everything to use deferred GL resource loading.
David Thompson
2016-02-10
1
-17
/
+6
*
render: Reimplement rendering engine using functional combinators.
David Thompson
2015-09-21
1
-10
/
+11
*
Rename start-game-loop to run-game-loop.
David Thompson
2015-06-10
1
-1
/
+1
*
Fix simple example.
David Thompson
2015-06-06
1
-24
/
+3
*
Update examples to use new interfaces.
David Thompson
2015-06-06
1
-6
/
+29
*
render: model: Prefix procedures with 'model-'.
David Thompson
2015-04-05
1
-3
/
+2
*
render: Merge <group> into <model>.
David Thompson
2015-03-09
1
-5
/
+8
*
examples: Update a few example programs.
David Thompson
2014-11-30
1
-20
/
+11
*
render: Move color module to sly/render directory.
David Thompson
2014-11-08
1
-1
/
+1
*
math: Move rect module to sly/math directory.
David Thompson
2014-11-08
1
-1
/
+1
*
math: Move transform module to sly/math directory.
David Thompson
2014-11-08
1
-1
/
+1
*
render: Move scene module to sly/render directory.
David Thompson
2014-11-08
1
-1
/
+1
*
render: Move sprite module to sly/render directory.
David Thompson
2014-11-07
1
-1
/
+1
*
examples: Update simple example.
David Thompson
2014-09-22
1
-6
/
+24
*
Rename guile-2d to Sly!
David Thompson
2014-06-28
1
-5
/
+5
*
Replace vector2 module with a more generic vector module.
David Thompson
2014-06-07
1
-2
/
+2
*
Rename game loop procedures and remove parameter.
David Thompson
2014-04-24
1
-1
/
+1
*
Change license to GPLv3+.
David Thompson
2014-03-08
1
-0
/
+17
*
Update some of the example programs to use the new API.
David Thompson
2014-01-10
1
-15
/
+8
*
Update examples.
David Thompson
2013-11-04
1
-1
/
+0
*
Update examples to use new scene/stage system.
David Thompson
2013-11-03
1
-11
/
+15
*
Change an example graphic and add credits.
David Thompson
2013-09-27
1
-1
/
+1
*
Update simple example.
David Thompson
2013-09-06
1
-19
/
+9
*
Update simple demo to use a game object.
David Thompson
2013-09-06
1
-1
/
+1
*
Add a *running* flag to the game loop.
David Thompson
2013-09-06
1
-20
/
+10
*
Replace old vector module with new vector2 module.
David Thompson
2013-08-27
1
-3
/
+4
*
Remove commented code from example.
David Thompson
2013-08-17
1
-4
/
+0
*
Fix example.
David Thompson
2013-08-17
1
-2
/
+4
*
Update examples.
David Thompson
2013-08-15
1
-7
/
+7
*
Update examples.
David Thompson
2013-07-28
1
-3
/
+3
*
Update examples.
David Thompson
2013-07-22
1
-3
/
+1
*
Update simple demo.
David Thompson
2013-07-21
1
-2
/
+6
*
Update examples to reflect changes in keyboard events.
David Thompson
2013-07-21
1
-4
/
+2
*
Use init-2d in all examples.
David Thompson
2013-07-17
1
-0
/
+2
*
Fix indenting.
David Thompson
2013-07-06
1
-1
/
+1
*
Reorganize examples.
David Thompson
2013-07-06
1
-1
/
+1
*
Update simple example program.
David Thompson
2013-06-25
1
-6
/
+6
*
Update examples to use new keycode enumeration.
David Thompson
2013-06-25
1
-6
/
+5
*
Update simple demo.
David Thompson
2013-06-25
1
-3
/
+5
*
Add some rough example programs.
David Thompson
2013-06-24
1
-0
/
+36