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* examples: Update font example.David Thompson2014-11-301-15/+26
* render: Move font module to sly/render directory.David Thompson2014-11-081-1/+1
* render: Move color module to sly/render directory.David Thompson2014-11-081-1/+1
* input: Move mouse module to sly/input directory.David Thompson2014-11-081-1/+1
* Rename guile-2d to Sly!David Thompson2014-06-281-10/+10
* Replace vector2 module with a more generic vector module.David Thompson2014-06-071-4/+4
* Add current-agenda parameter.David Thompson2014-05-041-1/+1
* Rename game loop procedures and remove parameter.David Thompson2014-04-241-1/+1
* Don't load font shaders upon importing (2d font) module.David Thompson2014-03-291-0/+2
* Change license to GPLv3+.David Thompson2014-03-081-0/+17
* Update font example.David Thompson2014-03-081-19/+5
* Update font example.David Thompson2014-02-171-26/+20
* Rewrite font module.David Thompson2014-02-161-8/+42
* Update some of the example programs to use the new API.David Thompson2014-01-101-15/+8
* Update examples.David Thompson2013-11-041-1/+0
* Update examples to use new scene/stage system.David Thompson2013-11-031-6/+7
* Update font demo.David Thompson2013-10-231-8/+12
* Update the rest of the examples to use the new declarative game stuff.David Thompson2013-09-061-34/+18
* Rename apply-color to use-color.David Thompson2013-08-271-1/+1
* Replace old vector module with new vector2 module.David Thompson2013-08-271-2/+3
* Update font example.David Thompson2013-08-181-13/+7
* Update font example.David Thompson2013-08-181-2/+14
* Update font example.David Thompson2013-08-171-8/+4
* Create a font example.David Thompson2013-08-171-0/+38