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* signal: Rename signal-reject to signal-drop.David Thompson2014-11-301-11/+11
| | | | | * sly/signal.scm (signal-reject): Delete. (signal-drop): New procedure.
* math: Add modulo*.David Thompson2014-11-301-1/+7
| | | | * sly/math.scm (modulo*): New procedure.
* signal: Change parameter name in signal-sample.David Thompson2014-11-301-13/+11
| | | | * sly/signal.scm (signal-sample): Change 'delay' to 'step'.
* signal: Add signal-time.David Thompson2014-11-301-1/+6
| | | | * sly/signal.scm (signal-time): New procedure.
* signal: Add signal-every and signal-since.David Thompson2014-11-301-0/+12
| | | | * sly/signal.scm (signal-every, signal-since): New procedures.
* render: sprite: Turn off depth test by default.David Thompson2014-11-301-1/+2
| | | | * sly/render/sprite.scm (make-sprite): Disable depth test.
* render: font: Alias 'make-label' to 'label'.David Thompson2014-11-301-3/+5
| | | | * sly/render/font.scm (label): New procedure.
* render: mesh: Add a finalizer to reclaim memory used by OpenGL.David Thompson2014-11-302-6/+24
| | | | | | | * sly/render/mesh.scm (<mesh>) [mesh-vbos]: New field. (mesh-guardian): New guardian. (make-mesh): Add new meshes to guardian. * sly/wrappers/gl.scm (glDeleteVertexArrays): New procedure.
* render: texture: Factorize bytevector to texture conversion.David Thompson2014-11-302-39/+21
| | | | | | * sly/render/texture.scm (bytevector->texture): New procedure. (bitmap->texture): Define in terms of 'bytevector->texture'. * sly/render/font.scm (render-text): Likewise.
* render: texture: Remove unneeded protection from texture guardian.David Thompson2014-11-301-4/+1
| | | | * sly/render/texture (texture-guardian): Remove 'false-if-exception'.
* render: camera: Fix orthographic camera such that the y-axis points up.David Thompson2014-11-301-1/+1
| | | | * sly/render/camera.scm (orthographic-camera): Reverse y-axis.
* input: keyboard: Reverse up/down in key-directions.David Thompson2014-11-291-2/+2
| | | | * sly/input/keyboard.scm (key-directions): Reverse up and down.
* render: Rename vertex-array to mesh.David Thompson2014-11-298-308/+258
| | | | | | | | | | | | | * sly/render/vertex-array.scm: Delete. * Makefile.am (SOURCES): Delete it. * sly/render/mesh.scm: Move vertex-array code and rename to mesh. * sly/render/model.scm (draw-model): s/vertex-array/mesh/ * sly/render/context.scm: Likewise. * sly/render/shape.scm (make-cube): Return a model object. * sly/render/font.scm (make-label): Likewise. * sly/render/sprite.scm (make-sprite): Likewise. Remove 'color' parameter. (load-sprite): Likewise.
* render: color: Add transparency.David Thompson2014-11-291-1/+6
| | | | * sly/render/color.scm (transparency): New procedure.
* Delete old rect module.David Thompson2014-11-291-212/+0
| | | | * sly/rect.scm: Delete.
* render: Delete renderer module.David Thompson2014-11-292-129/+0
| | | | | * sly/render/renderer.scm: Delete. * Makefile.am (SOURCES): Delete it.
* render: Delete scene module.David Thompson2014-11-292-92/+0
| | | | | * sly/render/scene.scm: Delete. * Makefile.am (SOURCES): Delete it.
* render: Define mesh in terms of model.David Thompson2014-11-291-25/+4
| | | | | | * sly/render/mesh.scm (<mesh>, %make-mesh, mesh?, mesh-vao, mesh-shader, mesh-texture): Delete. (make-mesh): Create a model object.
* render: Add transform stack to render context.David Thompson2014-11-291-5/+29
| | | | | | | | * sly/render/context.scm (<render-context) [transform-stack]: New field. (render-context-transform-stack): New accessor. (make-null-transform, make-transform-stack): New procedures. (make-render-context): Add 'transform-stack-size' parameter. (with-temp-transform): New syntax.
* render: Add group and model modules.David Thompson2014-11-293-0/+254
| | | | | | * sly/render/model.scm: New file. * sly/render/group.scm: New file. * Makefile.am (SOURCES): Add them.
* render: Draw methods now accept a 'transform' parameter.David Thompson2014-11-233-11/+3
| | | | | | * sly/render/renderer.scm (transform-render-op): Delete. * sly/render/scene.scm (scene->renderer): Update usage of 'draw' method. * sly/render/mesh.scm (draw): Add 'transform' parameter.
* scene: Drawable objects are now leaf nodes of the graph.David Thompson2014-11-231-17/+13
| | | | | | * sly/render/scene.scm (scene-node-object): Delete. (make-scene-node): Remove 'object' parameter. (scene->renderer): Transform drawables to render ops.
* scene: Remove code that should never have been committed.David Thompson2014-11-231-26/+0
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* transform: Dedupe cblas-sgemm call.David Thompson2014-11-221-5/+1
| | | | | * sly/math/transform (transform*): Use 'transform*!' instead of direct 'cblas-sgemm' call.
* render: Reuse some transforms for each render call.David Thompson2014-11-221-30/+44
| | | | | | * sly/render/renderer.scm (apply-render-op): Mutate an existing transform instead of a creating a new one. (render): Likewise.
* render: Enable render context reuse when rendering scene graphs.David Thompson2014-11-222-8/+7
| | | | | | | * sly/render/renderer.scm (%make-renderer): Delete. (make-renderer): Expose record type constructor. * sly/render/scene.scm (scene->renderer): Add 'context' parameter. (draw-scene): Likewise.
* render: Add camera list back to renderer.David Thompson2014-11-222-12/+17
| | | | | | | * sly/render/renderer (apply-render-op): Add 'view' parameter. (%make-renderer, make-renderer): Add 'cameras' parameter. (renderer-cameras): New syntax. (render): Render ops for each camera.
* TODO: Add nine patches to the list.David Thompson2014-11-221-0/+4
| | | | * TODO.org: Add 'Nine patches'.
* Fix Guix environment config.David Thompson2014-11-221-2/+2
| | | | * package.scm: Use LTDL_LIBRARY_PATH instead of LD_LIBRARY_PATH.
* render: Enable blending in render context.David Thompson2014-11-101-1/+3
| | | | | * sly/render/context.scm (set-render-context-blend-mode!): Enable blending before applying a blend mode.
* Add autoconf and automake to guix environment.David Thompson2014-11-081-4/+6
| | | | * package.scm: Add autoconf and automake as inputs.
* Add mesa package to guix environment.David Thompson2014-11-081-1/+2
| | | | * package.scm: Add mesa as input.
* Add guix environment.David Thompson2014-11-082-0/+71
| | | | | * package.scm: New file. * README.org (Developing): New section.
* Delete more unneeded files.David Thompson2014-11-082-239/+0
| | | | | * sly/mode.scm: Delete. * sly/scene-graph.scm: Delete.
* Delete obsolete animation module.David Thompson2014-11-082-120/+0
| | | | | * sly/animation.scm: Delete. * Makefile.am (SOURCES): Remove it.
* render: Move font module to sly/render directory.David Thompson2014-11-084-4/+4
| | | | | | | | * sly/font.scm: Delete. * sly/render/font.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * examples/font.scm: Use (sly render font). * examples/joystick.scm: Likewise.
* render: Move color module to sly/render directory.David Thompson2014-11-0814-14/+14
| | | | | | | | | | | | | | | | | | * sly/color.scm: Delete. * sly/render/color.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * sly/font.scm: Use (sly render color) module. * sly/render/camera.scm: Likewise. * sly/render/mesh.scm: Likewise. * sly/render/shader.scm: Likewise. * sly/render/sprite.scm: Likewise. * sly/render/texture.scm: Likewise. * sly/render/vertex-array.scm: Likewise. * sly/transition.scm: Likewise. * examples/font.scm: Likewise. * examples/simple.scm: Likewise. * examples/tilemap.scm: Likewise. * examples/transition.scm: Likewise.
* input: Move joystick module to sly/input directory.David Thompson2014-11-083-3/+3
| | | | | | | * sly/joystick.scm: Delete. * sly/input/joystick.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * examples/joystick.scm: Use (sly input joystick) module.
* input: Move mouse module to sly/input directory.David Thompson2014-11-083-3/+3
| | | | | | | * sly/mouse.scm: Delete. * sly/input/mouse.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * examples/font.scm: Use (sly input mouse).
* input: Move keyboard module to sly/input directory.David Thompson2014-11-084-4/+4
| | | | | | | | * sly/keyboard.scm: Delete. * sly/input/keyboard.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old file. * examples/common.scm: Use (sly input keyboard). * examples/tilemap.scm: Likewise.
* math: Move rect module to sly/math directory.David Thompson2014-11-085-4/+216
| | | | | | | | * sly/rect.scm: Delete. * sly/math/rect.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * sly/render/camera.scm: Use (sly math rect) module. * examples/simple.scm: Likewise.
* math: Move transform module to sly/math directory.David Thompson2014-11-089-10/+17
| | | | | | | | | | | | | * sly/transform.scm: Delete. * sly/render/transform.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * sly/render/camera.scm: Use (sly math transform). * sly/render/mesh.scm: Likewise. * sly/render/renderer.scm: Likewise. * sly/render/scene.scm: Likewise. * sly/render/shader.scm: Likewise. * sly/window.scm: Likewise. * examples/simple.scm: Likewise.
* math: Move quaternion module to sly/math directory.David Thompson2014-11-084-4/+4
| | | | | | | | * sly/quaternion.scm: Delete. * sly/math/quaternion.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * sly/transform.scm: Use (sly math quaternion). * sly/transition.scm: Likewise.
* render: Move scene module to sly/render directory.David Thompson2014-11-084-4/+31
| | | | | | | | * sly/scene.scm: Delete. * sly/render/scene.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * examples/simple.scm: Use (sly render scene). * examples/tilemap.scm: Likewise.
* render: Move tileset module to sly/render directory.David Thompson2014-11-084-4/+4
| | | | | | | | * sly/tileset.scm: Delete. * sly/render/tileset.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * examples/animation.scm: Use (sly render tileset). * examples/tileset.scm: Likewise.
* render: Move shape module to sly/render directory.David Thompson2014-11-082-2/+2
| | | | | | * sly/shape.scm: Delete. * sly/render/shape.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one.
* render: Move mesh module to sly/render directory.David Thompson2014-11-085-5/+5
| | | | | | | | | * sly/mesh.scm: Delete. * sly/render/mesh.scm: New file. * Makefile.am (SOURCES): Add new file. Delete old one. * sly/font.scm: Use (sly render mesh). * sly/render/sprite.scm: Likewise. * sly/shape.scm: Likewise.
* render: Move shader module to sly/render directory.David Thompson2014-11-079-9/+9
| | | | | | | | | | | | | * sly/shader.scm: Delete. * sly/render/shader.scm: New file. * Makefile.am (SOURCES): Add new file and delete old one. * sly/font.scm: Use (sly render shader). * sly/mesh.scm: Likewise. * sly/render/context.scm: Likewise. * sly/render/renderer.scm: Likewise. * sly/render/sprite.scm: Likewise. * sly/render/vertex-array.scm: Likewise. * sly/shape.scm: Likewise.
* render: Move sprite module to sly/render directory.David Thompson2014-11-0711-11/+11
| | | | | | | | | | | | | | | * sly/sprite.scm: Delete. * sly/render/sprite.scm: New file. * Makefile.am (SOURCES): Add new file and delete old one. * sly/font.scm: Use (sly render sprite). * examples/animation.scm: Likewise. * examples/common.scm: Likewise. * examples/coroutine.scm: Likewise. * examples/joystick.scm: Likewise. * examples/particles.scm: Likewise. * examples/simple.scm: Likewise. * examples/tilemap.scm: Likewise. * examples/transition.scm: Likewise.
* render: Move texture module to sly/render directory.David Thompson2014-11-0716-16/+16
| | | | | | | | | | | | | | | | | | | | * sly/texture.scm: Delete. * sly/render/texture.scm: New file. * Makefile.am (SOURCES): Add it. * sly/animation.scm: Use (sly render texture). * sly/font.scm: Likewise. * sly/mesh.scm: Likewise. * sly/render/context.scm: Likewise. * sly/render/framebuffer.scm: Likewise. * sly/render/renderer.scm: Likewise. * sly/shape.scm: Likewise. * sly/sprite.scm: Likewise. * sly/tileset.scm: Likewise. * examples/coroutine.scm: Likewise. * examples/joystick.scm: Likewise. * examples/particles.scm: Likewise. * examples/tilemap.scm: Likewise. * examples/transition.scm: Likewise.