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author | David Thompson <dthompson2@worcester.edu> | 2014-11-29 12:34:40 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-11-29 12:34:40 -0500 |
commit | 6047e3d432e2409079d361b59bc5c4b21c2b2f7f (patch) | |
tree | 19e0b664e8f4d68fb5311c84084c2600fb8ae15b | |
parent | c982399f44861f29a51805a5b4c1ed3be05f3757 (diff) |
Delete old rect module.
* sly/rect.scm: Delete.
-rw-r--r-- | sly/rect.scm | 212 |
1 files changed, 0 insertions, 212 deletions
diff --git a/sly/rect.scm b/sly/rect.scm deleted file mode 100644 index d822891..0000000 --- a/sly/rect.scm +++ /dev/null @@ -1,212 +0,0 @@ -;;; Sly -;;; Copyright (C) 2013, 2014 David Thompson <dthompson2@worcester.edu> -;;; -;;; This program is free software: you can redistribute it and/or -;;; modify it under the terms of the GNU General Public License as -;;; published by the Free Software Foundation, either version 3 of the -;;; License, or (at your option) any later version. -;;; -;;; This program is distributed in the hope that it will be useful, -;;; but WITHOUT ANY WARRANTY; without even the implied warranty of -;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -;;; General Public License for more details. -;;; -;;; You should have received a copy of the GNU General Public License -;;; along with this program. If not, see -;;; <http://www.gnu.org/licenses/>. - -;;; Commentary: -;; -;; Rects are axis-aligned bounding boxes that can be used for -;; performing simple collision detection. -;; -;;; Code: - -(define-module (sly math rect) - #:use-module (srfi srfi-9) - #:use-module (sly math vector) - #:export (<rect> - make-rect - null-rect - rect? - rect-x - rect-y - rect-left - rect-right - rect-top - rect-bottom - rect-position - rect-top-left - rect-top-right - rect-bottom-left - rect-bottom-right - rect-center-x - rect-center-y - rect-center - rect-half-width - rect-half-height - rect-width - rect-height - rect-size - rect-move - rect-inflate - rect-union - rect-clip - rect-within? - rect-intersects? - rect-contains?)) - -;;; -;;; Rectangles -;;; - -;; The rect API is very similar to the Pygame rect API, but rects are -;; immutable. - -(define-record-type <rect> - (%make-rect x y width height) - rect? - (x rect-x) - (y rect-y) - (width rect-width) - (height rect-height)) - -(define make-rect - (case-lambda - ((x y width height) - (%make-rect x y width height)) - ((position size) - (%make-rect (vx position) (vy position) - (vx size) (vy size))))) - -(define null-rect (make-rect 0 0 0 0)) - -(define (rect-right rect) - (+ (rect-x rect) (rect-width rect))) - -(define rect-left rect-x) - -(define rect-top rect-y) - -(define (rect-bottom rect) - (+ (rect-y rect) (rect-height rect))) - -(define (rect-position rect) - "Return the top-left corner of RECT as a vector." - (vector2 (rect-x rect) - (rect-y rect))) - -(define rect-top-left rect-position) - -(define (rect-top-right rect) - (vector2 (rect-right rect) - (rect-top rect))) - -(define (rect-bottom-left rect) - (vector2 (rect-left rect) - (rect-bottom rect))) - -(define (rect-bottom-right rect) - (vector2 (rect-right rect) - (rect-bottom rect))) - -(define (rect-center-x rect) - (+ (rect-x rect) (rect-half-width rect))) - -(define (rect-center-y rect) - (+ (rect-y rect) (rect-half-height rect))) - -(define (rect-center rect) - (vector2 (rect-center-x rect) - (rect-center-y rect))) - -(define (rect-half-width rect) - (/ (rect-width rect) 2)) - -(define (rect-half-height rect) - (/ (rect-height rect) 2)) - -(define (rect-size rect) - "Return the size of RECT as a vector." - (vector2 (rect-width rect) - (rect-height rect))) - -(define (%rect-move rect x y) - "Move RECT by the offset X, Y." - (make-rect (+ (rect-x rect) x) - (+ (rect-y rect) y) - (rect-width rect) - (rect-height rect))) - -(define rect-move - (case-lambda - "Create a new rectangle by moving RECT by the given -offset. rect-move accepts a vector or x and y coordinates as separate -arguments." - ((rect v) - (%rect-move rect (vx v) (vy v))) - ((rect x y) - (%rect-move rect x y)))) - -(define (%rect-inflate rect width height) - "Grows the rect by the given amount. The rect stays centered around -its current center." - (make-rect (+ (rect-x rect) (/ width 2)) - (+ (rect-y rect) (/ height 2)) - (+ (rect-width rect) width) - (+ (rect-height rect) height))) - -(define rect-inflate - (case-lambda - "Create a new rectangle by growing RECT by the given amount -without changing the center point. rect-inflate accepts a vector or x -and y coordinates as separate arguments." - ((rect v) - (%rect-inflate rect (vx v) (vy v))) - ((rect x y) - (%rect-inflate rect x y)))) - -(define (rect-union rect1 rect2) - "Return a rect that covers the area of RECT1 and RECT2." - (let ((x1 (min (rect-left rect1) (rect-left rect2))) - (x2 (max (rect-right rect1) (rect-right rect2))) - (y1 (min (rect-top rect1) (rect-top rect2))) - (y2 (max (rect-bottom rect1) (rect-bottom rect2)))) - (make-rect x1 y1 (- x2 x1) (- y2 y1)))) - -(define (rect-clip rect1 rect2) - "Return the overlapping region of RECT1 and RECT2. If the rects do -not overlap, a rect of size 0 is returned." - (let ((x1 (max (rect-left rect1) (rect-left rect2))) - (x2 (min (rect-right rect1) (rect-right rect2))) - (y1 (max (rect-top rect1) (rect-top rect2))) - (y2 (min (rect-bottom rect1) (rect-bottom rect2)))) - (make-rect x1 y1 (max (- x2 x1) 0) (max (- y2 y1) 0)))) - -(define (rect-within? rect1 rect2) - "Return #t if RECT2 is completely within RECT1." - (and (>= (rect-left rect2) (rect-left rect1)) - (<= (rect-right rect2) (rect-right rect1)) - (>= (rect-top rect2) (rect-top rect1)) - (<= (rect-bottom rect2) (rect-bottom rect1)))) - -(define (rect-intersects? rect1 rect2) - "Return #t if RECT2 overlaps RECT1." - (and (< (rect-left rect1) (rect-right rect2)) - (> (rect-right rect1) (rect-left rect2)) - (< (rect-top rect1) (rect-bottom rect2)) - (> (rect-bottom rect1) (rect-top rect2)))) - -(define (%rect-contains? rect x y) - (and (>= x (rect-left rect)) - (<= x (rect-right rect)) - (>= y (rect-top rect)) - (<= y (rect-bottom rect)))) - -(define rect-contains? - (case-lambda - "Return #t if the given point is within RECT." - ((rect v) - (%rect-contains? rect (vx v) (vy v))) - ((rect x y) - (%rect-contains? rect x y)))) |