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wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
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*
Revert "Add missing wrappers for glGenTextures and glDeleteTextures."
David Thompson
2013-09-05
1
-23
/
+1
*
Add missing wrappers for glGenTextures and glDeleteTextures.
David Thompson
2013-09-05
1
-1
/
+23
*
Update mvars module.
David Thompson
2013-09-04
2
-89
/
+88
*
Add freeimage installation instructions.
David Thompson
2013-09-04
1
-0
/
+10
*
Add more information to README.
David Thompson
2013-09-04
1
-11
/
+27
*
Add a couple of lines to the installation guide.
David Thompson
2013-09-04
1
-0
/
+2
*
Add installation guide.
David Thompson
2013-09-04
1
-0
/
+88
*
Update TODO list.
David Thompson
2013-09-02
1
-0
/
+11
*
Add some documentation.
David Thompson
2013-09-02
2
-2
/
+8
*
Pass along the *repl-stack* fluid so that nested REPLs work right.
David Thompson
2013-09-02
2
-3
/
+7
*
Move both mvars into the repl module.
David Thompson
2013-09-02
2
-32
/
+9
*
Remove frame-sleep and add run-repl.
David Thompson
2013-09-02
1
-8
/
+7
*
Add license info mvars module to give Mark Weaver proper credit.
David Thompson
2013-09-02
1
-0
/
+21
*
Execute REPL thunks in the context of the main game thread.
David Thompson
2013-09-02
2
-24
/
+57
*
Add mvars module.
David Thompson
2013-09-02
1
-0
/
+147
*
This software is LGPLv3 or any later version.
David Thompson
2013-09-01
1
-1
/
+1
*
Clean up lines longer than 80 characters.
David Thompson
2013-08-29
1
-3
/
+6
*
Fix issue #9.
David Thompson
2013-08-29
1
-3
/
+1
*
Rename apply-color to use-color.
David Thompson
2013-08-27
3
-4
/
+6
*
Add procedures to perform a gl-translate or gl-scale given a vector2 object.
David Thompson
2013-08-27
2
-9
/
+20
*
Replace old vector module with new vector2 module.
David Thompson
2013-08-27
10
-135
/
+49
*
Create new 2D vector module.
David Thompson
2013-08-27
1
-0
/
+107
*
Update TODO list.
David Thompson
2013-08-26
1
-2
/
+8
*
Update tilemap example.
David Thompson
2013-08-26
1
-16
/
+19
*
Create tileset module.
David Thompson
2013-08-26
2
-18
/
+88
*
Make the origin the top-left corner of the window again.
David Thompson
2013-08-26
4
-5
/
+32
*
Add to TODO list.
David Thompson
2013-08-25
1
-1
/
+9
*
Merge branch 'master' of github.com:davexunit/guile-2d
David Thompson
2013-08-25
5
-46
/
+60
|
\
|
*
Fix typo in README.
David Thompson
2013-08-24
1
-1
/
+1
|
*
Tidy up freeimage module.
David Thompson
2013-08-24
1
-21
/
+36
|
*
Throw error if image file does not exist.
David Thompson
2013-08-24
1
-1
/
+7
|
*
Update simple example program
Pieter Slabbert
2013-08-24
1
-9
/
+11
|
*
Merge pull request #5 from blob626/master
David Thompson
2013-08-23
2
-2
/
+4
|
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\
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*
Add (ice-9 format) module to imports for freeimage and ftgl
Pieter Slabbert
2013-08-23
2
-2
/
+4
|
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/
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*
Merge pull request #4 from blob626/master
David Thompson
2013-08-23
1
-12
/
+1
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\
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*
add wildcards to makefile for sources
Pieter Slabbert
2013-08-23
1
-12
/
+1
|
|
/
*
|
Fix typo.
David Thompson
2013-08-25
1
-1
/
+1
*
|
Clean up example code in README.
David Thompson
2013-08-25
1
-11
/
+9
|
/
*
Add small examples of actions to README.
David Thompson
2013-08-21
1
-0
/
+45
*
Update action example.
David Thompson
2013-08-21
1
-18
/
+10
*
Flesh out actions module.
David Thompson
2013-08-21
1
-9
/
+112
*
Only unlock the game loop mutex when the REPL server is waiting.
David Thompson
2013-08-19
1
-4
/
+16
*
Add some dependency checks.
David Thompson
2013-08-18
1
-0
/
+3
*
Update README.
David Thompson
2013-08-18
1
-2
/
+2
*
Update TODO list.
David Thompson
2013-08-18
1
-6
/
+9
*
Use GL_NEAREST method for texture scaling.
David Thompson
2013-08-18
1
-2
/
+4
*
Update font example.
David Thompson
2013-08-18
1
-13
/
+7
*
Create textbox type.
David Thompson
2013-08-18
1
-12
/
+43
*
Add a few more wrappers for FTGL layout functions.
David Thompson
2013-08-18
1
-3
/
+19
*
Change render-font to draw-font and don't any matrix or color manipulation.
David Thompson
2013-08-18
1
-8
/
+7
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