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author | David Thompson <dthompson@member.fsf.org> | 2013-08-21 22:17:02 -0400 |
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committer | David Thompson <dthompson@member.fsf.org> | 2013-08-21 22:17:02 -0400 |
commit | 9165b44f26d98ef4ed2b794092fdf4e6da4b5f15 (patch) | |
tree | 3f6ac369e289e1f646a5c454f1f831a7c26887f1 | |
parent | f2e0bf38c7cd0f2ee4d589d92fffbbffabbe5428 (diff) |
Update action example.
-rw-r--r-- | examples/action.scm | 28 |
1 files changed, 10 insertions, 18 deletions
diff --git a/examples/action.scm b/examples/action.scm index eb2d65e..e5dce93 100644 --- a/examples/action.scm +++ b/examples/action.scm @@ -32,23 +32,15 @@ (add-hook! on-render-hook (lambda () (render))) (add-hook! on-key-down-hook (lambda (key mod unicode) (key-down key mod unicode))) -;; Simple script that moves the sprite to a random location every -;; second. -(agenda-schedule - (colambda () - (lerp (lambda (i) - (set-sprite-position! sprite (vector i (/ window-height 2)))) - 0 - 800 - 120))) - -(agenda-schedule - (colambda () - (lerp (lambda (angle) - (set-sprite-rotation! sprite angle)) - 0 - 1080 - 120))) - +(schedule-action + (action-parallel + ;; Move horizontally across the screen in 60 frames. + (lerp (lambda (x) + (set-sprite-position! sprite (vector x (/ window-height 2)))) + 0 800 60) + ;; Rotate 1080 degrees in 120 frames. + (lerp (lambda (angle) + (set-sprite-rotation! sprite angle)) + 0 1080 60))) (run-game-loop) |