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* Create (2d game) module.David Thompson2013-09-061-0/+66
* Revert "Add missing wrappers for glGenTextures and glDeleteTextures."David Thompson2013-09-051-23/+1
* Add missing wrappers for glGenTextures and glDeleteTextures.David Thompson2013-09-051-1/+23
* Update mvars module.David Thompson2013-09-042-89/+88
* Add freeimage installation instructions.David Thompson2013-09-041-0/+10
* Add more information to README.David Thompson2013-09-041-11/+27
* Add a couple of lines to the installation guide.David Thompson2013-09-041-0/+2
* Add installation guide.David Thompson2013-09-041-0/+88
* Update TODO list.David Thompson2013-09-021-0/+11
* Add some documentation.David Thompson2013-09-022-2/+8
* Pass along the *repl-stack* fluid so that nested REPLs work right.David Thompson2013-09-022-3/+7
* Move both mvars into the repl module.David Thompson2013-09-022-32/+9
* Remove frame-sleep and add run-repl.David Thompson2013-09-021-8/+7
* Add license info mvars module to give Mark Weaver proper credit.David Thompson2013-09-021-0/+21
* Execute REPL thunks in the context of the main game thread.David Thompson2013-09-022-24/+57
* Add mvars module.David Thompson2013-09-021-0/+147
* This software is LGPLv3 or any later version.David Thompson2013-09-011-1/+1
* Clean up lines longer than 80 characters.David Thompson2013-08-291-3/+6
* Fix issue #9.David Thompson2013-08-291-3/+1
* Rename apply-color to use-color.David Thompson2013-08-273-4/+6
* Add procedures to perform a gl-translate or gl-scale given a vector2 object.David Thompson2013-08-272-9/+20
* Replace old vector module with new vector2 module.David Thompson2013-08-2710-135/+49
* Create new 2D vector module.David Thompson2013-08-271-0/+107
* Update TODO list.David Thompson2013-08-261-2/+8
* Update tilemap example.David Thompson2013-08-261-16/+19
* Create tileset module.David Thompson2013-08-262-18/+88
* Make the origin the top-left corner of the window again.David Thompson2013-08-264-5/+32
* Add to TODO list.David Thompson2013-08-251-1/+9
* Merge branch 'master' of github.com:davexunit/guile-2dDavid Thompson2013-08-255-46/+60
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| * Fix typo in README.David Thompson2013-08-241-1/+1
| * Tidy up freeimage module.David Thompson2013-08-241-21/+36
| * Throw error if image file does not exist.David Thompson2013-08-241-1/+7
| * Update simple example programPieter Slabbert2013-08-241-9/+11
| * Merge pull request #5 from blob626/masterDavid Thompson2013-08-232-2/+4
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| | * Add (ice-9 format) module to imports for freeimage and ftglPieter Slabbert2013-08-232-2/+4
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| * Merge pull request #4 from blob626/masterDavid Thompson2013-08-231-12/+1
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| | * add wildcards to makefile for sourcesPieter Slabbert2013-08-231-12/+1
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* | Fix typo.David Thompson2013-08-251-1/+1
* | Clean up example code in README.David Thompson2013-08-251-11/+9
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* Add small examples of actions to README.David Thompson2013-08-211-0/+45
* Update action example.David Thompson2013-08-211-18/+10
* Flesh out actions module.David Thompson2013-08-211-9/+112
* Only unlock the game loop mutex when the REPL server is waiting.David Thompson2013-08-191-4/+16
* Add some dependency checks.David Thompson2013-08-181-0/+3
* Update README.David Thompson2013-08-181-2/+2
* Update TODO list.David Thompson2013-08-181-6/+9
* Use GL_NEAREST method for texture scaling.David Thompson2013-08-181-2/+4
* Update font example.David Thompson2013-08-181-13/+7
* Create textbox type.David Thompson2013-08-181-12/+43
* Add a few more wrappers for FTGL layout functions.David Thompson2013-08-181-3/+19