Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add a convenient default font. | David Thompson | 2014-02-11 | 6 | -2/+12 |
* | Add build-time configuration module. | David Thompson | 2014-02-10 | 3 | -0/+32 |
* | Add examples Makefile. | David Thompson | 2014-02-09 | 3 | -2/+31 |
* | Add shader module. | David Thompson | 2014-02-09 | 5 | -0/+322 |
* | Remove silly circular import. | David Thompson | 2014-02-09 | 1 | -1/+0 |
* | Add define-guardian macro. | David Thompson | 2014-02-09 | 2 | -17/+30 |
* | Add new coroutine macro. | David Thompson | 2014-02-06 | 3 | -35/+54 |
* | Remove dynamic scoping of agendas. | David Thompson | 2014-02-06 | 7 | -91/+62 |
* | Check off TODO item. | David Thompson | 2014-01-26 | 1 | -1/+1 |
* | Close example programs when window is closed. | David Thompson | 2014-01-26 | 1 | -0/+4 |
* | Add window-close-hook. | David Thompson | 2014-01-26 | 1 | -1/+9 |
* | Remove unused import declarations. | David Thompson | 2014-01-26 | 1 | -2/+0 |
* | Move OpenGL viewport settings to game module. | David Thompson | 2014-01-26 | 2 | -7/+9 |
* | Move SDL event handling to a separate module. | David Thompson | 2014-01-26 | 5 | -28/+51 |
* | Add window-resize-hook. | David Thompson | 2014-01-26 | 1 | -1/+6 |
* | Don't export font-ftgl-font procedure. | David Thompson | 2014-01-26 | 1 | -1/+0 |
* | Ignore more stuff in the doc/ directory. | David Thompson | 2014-01-26 | 1 | -0/+2 |
* | List all source files explicitly. | David Thompson | 2014-01-24 | 1 | -1/+34 |
* | Update TODO list. | David Thompson | 2014-01-23 | 1 | -28/+13 |
* | Return unspecified value for void audio functions. | David Thompson | 2014-01-23 | 1 | -31/+55 |
* | Clean up audio API a bit. | David Thompson | 2014-01-22 | 1 | -31/+31 |
* | Initialize audio in audio module instead of window module. | David Thompson | 2014-01-22 | 2 | -2/+2 |
* | Remove obsolete examples. | David Thompson | 2014-01-20 | 4 | -233/+0 |
* | Update example image authors file. | David Thompson | 2014-01-20 | 2 | -3/+5 |
* | Tweak README a bit more. | David Thompson | 2014-01-13 | 1 | -2/+7 |
* | Bring README up-to-date. | David Thompson | 2014-01-13 | 1 | -119/+61 |
* | Remove commented code. | David Thompson | 2014-01-13 | 1 | -4/+0 |
* | Fix docstring. | David Thompson | 2014-01-13 | 1 | -2/+2 |
* | Run REPL metacommands in the main thread, too. | David Thompson | 2014-01-13 | 1 | -1/+7 |
* | Fix coroutine example to actually use coroutines. | David Thompson | 2014-01-13 | 1 | -7/+11 |
* | Clean up module definition. | David Thompson | 2014-01-12 | 1 | -3/+1 |
* | Replace obsolete procedure call with the correct one. | David Thompson | 2014-01-12 | 1 | -4/+8 |
* | Clean up custom REPL code. | David Thompson | 2014-01-12 | 1 | -15/+12 |
* | Remove unused export. | David Thompson | 2014-01-12 | 1 | -2/+1 |
* | Update particle example. | David Thompson | 2014-01-12 | 1 | -38/+25 |
* | Remove ghost sprite. | David Thompson | 2014-01-12 | 1 | -0/+0 |
* | Add example sprite. | David Thompson | 2014-01-11 | 1 | -0/+0 |
* | Update animation example. | David Thompson | 2014-01-10 | 1 | -14/+7 |
* | Update some of the example programs to use the new API. | David Thompson | 2014-01-10 | 5 | -69/+55 |
* | Change tick-agenda! and clear-agenda! to take agenda as arg. | David Thompson | 2014-01-10 | 2 | -13/+4 |
* | Add mouse move/press/click hooks. | David Thompson | 2014-01-09 | 1 | -3/+20 |
* | Add key press/release hooks. | David Thompson | 2014-01-09 | 1 | -1/+11 |
* | Fix crash when handling an SDL event. | David Thompson | 2014-01-09 | 1 | -1/+1 |
* | Run REPL even when game is paused. | David Thompson | 2014-01-09 | 1 | -17/+20 |
* | Add paused-agenda. | David Thompson | 2014-01-09 | 1 | -1/+7 |
* | Factor REPL out of main loop. | David Thompson | 2014-01-09 | 2 | -34/+34 |
* | Forgot to add fps.scm. | David Thompson | 2014-01-09 | 1 | -0/+48 |
* | Move FPS to a module and add accumulator parameter. | David Thompson | 2014-01-09 | 1 | -57/+30 |
* | Tweak SDL event handling. | David Thompson | 2014-01-07 | 1 | -11/+10 |
* | Make game loop status parameter. | David Thompson | 2014-01-07 | 1 | -9/+9 |