Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Use signal-receive! instead of signal-set! in signal-connect! | David Thompson | 2013-12-02 | 1 | -1/+1 | |
* | Add clamp procedure. | David Thompson | 2013-12-02 | 1 | -1/+9 | |
* | Define signal-count in terms of signal-fold. | David Thompson | 2013-12-02 | 1 | -4/+3 | |
* | Define signal-constant in terms of signal-lift. | David Thompson | 2013-12-02 | 1 | -7/+5 | |
* | Change parameters for time-interval and time-every. | David Thompson | 2013-12-02 | 1 | -9/+9 | |
* | Add signal-fold procedure. | David Thompson | 2013-12-02 | 1 | -0/+10 | |
* | Move event handlers and signals into their own modules. | David Thompson | 2013-12-01 | 4 | -70/+155 | |
* | Delete obsolete modules. | David Thompson | 2013-12-01 | 4 | -454/+0 | |
* | Use dynamic-wind in with-window form. | David Thompson | 2013-12-01 | 1 | -4/+4 | |
* | Add key-directions and key-wasd procedures. | David Thompson | 2013-12-01 | 1 | -11/+17 | |
* | Add time signals. | David Thompson | 2013-12-01 | 1 | -0/+49 | |
* | Fix signal coroutine. | David Thompson | 2013-12-01 | 1 | -8/+3 | |
* | Make signal transformer an optional keyword argument. | David Thompson | 2013-12-01 | 2 | -70/+80 | |
* | Make signal-set! a coroutine. | David Thompson | 2013-12-01 | 1 | -2/+8 | |
* | Rename signal-listeners to signal-connectors. | David Thompson | 2013-12-01 | 1 | -10/+10 | |
* | Add filters to signals to stop propagation. | David Thompson | 2013-12-01 | 1 | -6/+22 | |
* | Add arrows signal. | David Thompson | 2013-12-01 | 1 | -0/+12 | |
* | Add signal-lift3 and signal-lift4. | David Thompson | 2013-12-01 | 1 | -0/+21 | |
* | Refactor game loop code and improve event signals. | David Thompson | 2013-12-01 | 1 | -110/+96 | |
* | Add with-window form. | David Thompson | 2013-11-30 | 2 | -28/+43 | |
* | Allow signals to be used for certain sprite properties. | David Thompson | 2013-11-30 | 1 | -6/+7 | |
* | Add signal-ref-maybe procedure. | David Thompson | 2013-11-30 | 1 | -1/+9 | |
* | Remove stage stuff from game module and use signals. | David Thompson | 2013-11-30 | 2 | -89/+92 | |
* | Refactor signals module. | David Thompson | 2013-11-29 | 1 | -68/+57 | |
* | Add signals module for functional reactive programming. | David Thompson | 2013-11-29 | 1 | -0/+208 | |
* | Fix emacs hint. | David Thompson | 2013-11-08 | 1 | -1/+1 | |
* | Fix codefine*. | David Thompson | 2013-11-08 | 1 | -6/+6 | |
* | Fix exports in stage module. | David Thompson | 2013-11-06 | 1 | -2/+1 | |
* | Merge game-loop module with game module. | David Thompson | 2013-11-04 | 3 | -269/+241 | |
* | Add set-stage-scene! | David Thompson | 2013-11-03 | 1 | -1/+2 | |
* | Pass scene state to all observer event handlers. | David Thompson | 2013-11-03 | 3 | -6/+11 | |
* | Quit game when scene stack is empty. | David Thompson | 2013-11-03 | 1 | -5/+10 | |
* | Fix default key-down event. | David Thompson | 2013-11-03 | 1 | -1/+2 | |
* | Add event observer to scene. | David Thompson | 2013-11-03 | 3 | -75/+92 | |
* | Really export scene type tag. | David Thompson | 2013-11-03 | 1 | -1/+2 | |
* | Add scene name field. | David Thompson | 2013-11-03 | 1 | -3/+6 | |
* | Remove stage local variables. | David Thompson | 2013-11-03 | 3 | -85/+52 | |
* | Add observer to stage. | David Thompson | 2013-10-30 | 1 | -3/+14 | |
* | Rewrite stage variables. | David Thompson | 2013-10-30 | 1 | -28/+34 | |
* | Use stage agenda. | David Thompson | 2013-10-23 | 1 | -5/+11 | |
* | Remove debugging statement. | David Thompson | 2013-10-23 | 1 | -1/+0 | |
* | Use the new scene/stage API. | David Thompson | 2013-10-23 | 3 | -224/+45 | |
* | Add temporary dummy procedure. | David Thompson | 2013-10-23 | 1 | -0/+4 | |
* | Add stage module. | David Thompson | 2013-10-23 | 1 | -0/+160 | |
* | Add scene module. | David Thompson | 2013-10-23 | 1 | -0/+52 | |
* | Simplify scene stack. | David Thompson | 2013-10-23 | 1 | -39/+32 | |
* | Add error handling in game loop. | David Thompson | 2013-10-23 | 1 | -5/+13 | |
* | Move game-fps variable. | David Thompson | 2013-10-23 | 1 | -6/+2 | |
* | Re-export new procedures from game-loop module. | David Thompson | 2013-10-23 | 1 | -0/+5 | |
* | Implement game loop pausing. | David Thompson | 2013-10-23 | 1 | -6/+15 |